IP Library Granted Patent US 10,967,264
Granted Patent B2
US 10,967,264 · App. 16/172,292 · Granted Apr 6, 2021

Non-transitory computer-readable medium, control method, server device, and terminal device to carry out lotteries in social games

Inventor: Yusuke Nogami (Tokyo, JP)
Assignee: POKELABO, Inc.
A63F13/48A63F13/35A63F13/69A63F13/795A63F13/822
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Quick Facts
Patent No.
US 10,967,264
App. No.
16/172,292
Granted
Apr 6, 2021
Kind
B2
Abstract

A server device determines a selected game content from among the multiple game media base on a request from a user belonging to one team, and if the selected game content is a first selected game content whose associated attribute is of a specified content and a returnable condition is met, displays the first selected game content to the user in a state in which the user can select return or acquisition of the first selected game content. The server device, if the user selects return of the first selected game content, stores, in the memory and in association with the user, a game content that is different from the multiple game media, and if the user selects acquisition of the first selected game content, stores, in the memory and in association with the user, the first selected game content.

Claims (54)

1. A server device, comprising:

a memory configured to store a program; and

a processor coupled to the memory and, based on the program, configured to carry out game-related processing, the processor being configured to:

store, in the memory, multiple game media in association with attribute information,

determine a selected game content from among the multiple game media based on a request from a user belonging to one team,

if the selected game content is a first selected game content whose associated attribute is of a specified content and a returnable condition is met:

cause display of the first selected game content to the user in a state in which the user can select return or acquisition of the first selected game content,

if the user selects return of the first selected game content, store, in the memory and in association with the user, a game content that is different from the multiple game media and notify another user in the one team that the selected game content has been returned, and

if the user selects acquisition of the first selected game content, store, in the memory and in association with the user, the first selected game content, and

if the selected game content is a first selected game content whose associated attributed is of the specified content and the returnable condition is not met, store, in the memory and in association with the user, the first selected game content.

2. The server device according to claim 1 , wherein a rarity of a game content whose associated attribute is of the specified content is greater than a rarity of a game content whose associated attribute is not of the specified content.

3. The server device according to claim 1 , wherein the processor is further configured to, if the user selects the acquisition of the first selected game content, inform other uses belonging to the one team that the first selected game content has been acquired.

4. The server device according to claim 1 , wherein the returnable condition is that a number of times the first selected game content is returned is not greater than a specified number of times.

5. The server device according to claim 1 , wherein, if a new selected game content is determined from among the multiple game media within a specified time period after the first selected game content is returned, a probability increases that an attribute associated with the new selected game content is of the specified content.

6. A control method for a server device that has a memory and a processor to carry out game-related processing, said control method comprising:

storing, in the memory, multiple game media in association with attribute information;

determining a selected game content from among the multiple game media base on a request from a user belonging to one team;

if the selected game content is a first selected game content whose associated attribute is of a specified content and a returnable condition is met:

displaying the first selected game content to the user in a state in which the user can select return or acquisition of the first selected game content,

if the user selects return of the first selected game content, storing, in the memory and in association with the user, a game content that is different from the multiple game media and notifying another user in the one team that the selected game content has been returned, and

if the user selects acquisition of the first selected game content, storing, in the memory and in association with the user, the first selected game content; and

if the selected game content is a first selected game content whose associated attributed is of the specified content and the returnable condition is not met, storing, in the memory and in association with the user, the first selected game content.

7. A non-transitory computer readable medium encoded with computer-readable instructions that, when executed by a processor, cause the processor to perform a control method comprising:

storing, in the memory, multiple game media in association with attribute information;

determining a selected game content from among the multiple game media base on a request from a user belonging to one team;

if the selected game content is a first selected game content whose associated attribute is of a specified content and a returnable condition is met:

displaying the first selected game content to the user in a state in which the user can select return or acquisition of the first selected game content,

if the user selects return of the first selected game content, storing, in the memory and in association with the user, a game content that is different from the multiple game media and notifying another user in the one team that the selected game content has been returned, and

if the user selects acquisition of the first selected game content, storing, in the memory and in association with the user, the first selected game content; and

if the selected game content is a first selected game content whose associated attributed is of the specified content and the returnable condition is not met, storing, in the memory and in association with the user, the first selected game content.

8. A non-transitory computer-readable medium encoded with computer-readable instructions that, when executed by a processor of a terminal device that has an input circuit and a display, causes the processor to perform a method comprising:

receiving, by the input circuit, a processing request from a user belonging to one team that a selected game content be determined from among multiple game media;

if the selected game content is a first selected game content whose associated attribute is of a specified content and a returnable condition is met:

causing display, in the display, the first selected game content in a state in which the user can select return or acquisition of the first selected game content,

if the user selects return of the first selected game content, causing display of, in the display, a game content that is different from the multiple game media is associated with the user and notifying another user in the one team that the selected game content has been returned, and

if the user selects acquisition of the first selected game content, causing display of, in the display, an indication that the first selected game content is associated with the user; and

if the selected game content is the first selected game content whose associated attributed is of the specified content and the returnable condition is not met, causing display of, in the display, an indication that the first selected game content is associated with the user.

9. A control method for a terminal device that has an input circuit and a display and carries out game-related processing, the control method comprising:

receiving, by the input circuit, a processing request from a user belonging to one team that a selected game content be determined from among multiple game media;

if the selected game content is a first selected game content whose associated attribute is of a specified content and a returnable condition is met:

causing display of, in the display, the first selected game content in a state in which the user can select return or acquisition of the first selected game content,

if the user selects return of the first selected game content, causing display of, in the display, a game content that is different from the multiple game media is associated with the user and notifying another user in the one team that the selected game content has been returned, and

if the user selects acquisition of the first selected game content, causing display of, in the display, an indication that the first selected game content is associated with the user; and

if the selected game content is the first selected game content whose associated attributed is of the specified content and the returnable condition is not met, causing display of, in the display, an indication that the first selected game content is associated with the user.

10. A terminal device that carries out game-related processing, comprising:

an input circuit;

a display; and

a control circuit configured to

cause the input circuit to receive from a user belonging to one team a processing request to determine a selected game content from among multiple game media,

if the selected game content is a first game content whose associated attribute is of a specified content and a returnable condition is met:

cause the display to display the first selected game content in a state in which the user can select return or acquisition of the first selected game content,

if the user selects return of the first selected game content, cause the display to display a game content that is different from the multiple game media has been associated with the user and notify another user in the one team that the selected game content has been returned, and

if the user selects acquisition of the first selected game content, cause the display to display that the first selected game content is associated with the user, and

if the selected game content is the first selected game content whose associated attributed is of the specified content and the returnable condition is not met, causing the display to display that the first selected game content is associated with the user.

Assignments (2)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Mar 31, 2022
From: POKELABO, INC.
To: GREE, INC.
Reel/Frame 059463/0765 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Aug 31, 2020
From: NOGAMI, YUSUKE
To: POKELABO, INC.
Reel/Frame 053640/0125 →
Priority Claims (1)
JP JP2017-208462 · Oct 27, 2017 · national
Continuity (1)
Related Publication 20190126147A1 · May 2, 2019