IP Library Granted Patent US 11,037,409
Granted Patent B2
US 11,037,409 · App. 16/298,377 · Granted Jun 15, 2021

Gaming systems and methods providing player monetary privacy

Inventors: Dwayne R. Nelson (Las Vegas, NV); Kevin Higgins (Reno, NV)
Assignee: IGT
G07F17/3288G07F17/3211G07F17/3223
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Quick Facts
Patent No.
US 11,037,409
App. No.
16/298,377
Granted
Jun 15, 2021
Kind
B2
Abstract

A gaming system configured to display a first image of a player-related monetary amount, and responsive to an occurrence of a first change monetary display condition, cause the display device to display a second image that makes the player-related monetary amount less visible on the display device for privacy for the player.

Claims (37)

1. An electronic gaming machine comprising:

a display device;

an input device;

a processor; and

a memory device that stores a plurality of instructions, that when executed by the processor, cause the processor to:

cause the display device to simultaneously display: a first image of a player-related monetary amount, a hide monetary balance input, and a show monetary balance on mobile device input;

responsive to activation, via the input device, of the hide monetary balance input, cause the display device to simultaneously display a second image replacing the first image to makes the player-related monetary amount less visible on the display device and a reveal monetary balance input replacing the display of the hide monetary balance input;

responsive to activation, via the input device, of the show monetary balance on mobile device input, send a communication that enables a mobile device of a player to display a third image of the player-related monetary amount on the mobile device; and

responsive to activation, via the input device, of the reveal monetary balance input, cause the display device to display a fourth image replacing the second image to make the player-related monetary amount more visible on the display device.

2. The electronic gaming machine of claim 1 , wherein the player-related monetary amount is one of a player credit balance, an amount wagered by a player, and an amount won by the player.

3. The electronic gaming machine of claim 1 , wherein the second image does not include the player-related monetary amount.

4. The electronic gaming machine of claim 1 , wherein the first image of the player-related monetary amount is of a first size, and the second image includes the player-related monetary amount of one of a smaller size, a smaller font size, a different color, and a different opacity.

5. The electronic gaming machine of claim 1 , wherein the first image of the player-related monetary amount is at a first location of the display device, and the second image includes the player-related monetary amount at a different location of the display device.

6. The electronic gaming machine of claim 1 , wherein activation of the hide monetary balance input comprises a removal of part of the player's hand from the input device.

7. The electronic gaming machine of claim 6 , wherein the first image comprises one of a pop up window and a slider window that is only displayed while the player touches the input device.

8. The electronic gaming machine of claim 1 , wherein the plurality of instructions, when executed by the processor, cause the processor to cause the display device to display a live sporting event on a real time basis and one or more betting options associated with the live sporting event.

9. The electronic gaming machine of claim 1 , further comprising an acceptor, wherein when executed by the processor, the plurality of instructions cause the processor to, responsive to a physical item being received via the acceptor, modify the player-related monetary amount based on a monetary value associated with the received physical item, and responsive to a cashout input being received, cause an initiation of any payout associated with the player-related monetary amount.

10. An electronic gaming system comprising:

a display device;

a processor; and

a memory device that stores a plurality of instructions, that when executed by the processor, cause the processor to:

cause the display device to simultaneously display: a live sporting event on a real time basis, one or more betting options associated with the live sporting event, a first image of a player-related monetary amount, a hide monetary balance input, and a show monetary balance on mobile device input;

responsive to an occurrence of a hide monetary display condition, automatically cause the display device to display a second image replacing the first image that makes the player-related monetary amount less visible on the display device; and

responsive to an occurrence of a show monetary balance on mobile device display condition, cause a communication that enables a mobile device of a player to display a third image of the player-related monetary amount on the mobile device.

11. The electronic gaming machine of claim 10 , wherein the hide monetary display condition comprises a player-related monetary amount display setting associated with a placement of a wager on the live sporting event by the player.

12. A method of operating an electronic gaming system, the method comprising:

causing a display device to simultaneously display: a player-related monetary amount, a live sporting event on a real time basis, one or more betting options associated with the live sporting event, a hide monetary balance input, and a show monetary balance on mobile device input;

responsive to activation, via an input device, of the hide monetary balance input, causing the display device to make the player-related monetary amount less visible on the display device and causing the display device to display a reveal monetary balance input replacing the hide monetary balance input; and

responsive to activation, via the input device, of the show monetary balance on mobile device input, causing a communication to be sent that enables a mobile device of a player to display a third image of the player-related monetary amount on the mobile device.

13. The method of claim 12 , wherein the player-related monetary amount is one of a player credit balance, an amount wagered by a player, and an amount won by the player.

14. The method of claim 12 , responsive to activation, via the input device, of the hide monetary balance input, causing the display device to hide the player-related monetary amount.

15. The method of claim 12 , responsive to activation, via the input device, of the reveal monetary balance input, causing the display device to re-display the player-related monetary amount.

16. The method of claim 12 , wherein activation of the hide monetary balance input comprises a selection of the hide monetary balance input, by part of a player's hand, on the input device.

17. The method of claim 12 , wherein activation of the hide monetary balance input causes the communication that enables the mobile device to display the player-related monetary amount by a display device of the mobile device of the player.

18. The method of claim 12 , which comprises receiving an input related to the player-related monetary amount from the mobile device of the player.

19. The method of claim 12 , wherein causing the display device to make the player-related monetary amount less visible on the display device comprises displaying a graphical representation of a symbol other than any numbers that represents the player-related monetary amount in place of the player-related monetary amount.

20. The method of claim 19 , wherein the electronic gaming system enables the player to select a specific symbol to represent a specific monetary amount of the player-related monetary amount.

Assignments (2)
SECURITY AGREEMENT Recorded Jul 3, 2025
From: IGT
To: DEUTSCHE BANK AG NEW YORK BRANCH, AS COLLATERAL AGENT
Reel/Frame 071817/0394 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Mar 14, 2019
From: NELSON, DWAYNE R.; HIGGINS, KEVIN
To: IGT
Reel/Frame 048595/0361 →
Continuity (1)
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