IP Library Granted Patent US 11,714,880
Granted Patent B1
US 11,714,880 · App. 16/508,231 · Granted Aug 1, 2023

Hand pose estimation for machine learning based gesture recognition

Inventors: Jonathan Marsden (San Mateo, CA); Raffi Bedikian (San Francisco, CA); David Samuel Holz (San Francisco, CA)
Assignee: Ultrahaptics IP Two Limited
G06K9/6269G06K9/00355G06K9/4604G06T7/13G06T2207/10028
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Quick Facts
Patent No.
US 11,714,880
App. No.
16/508,231
Granted
Aug 1, 2023
Kind
B1
Abstract

The technology disclosed performs hand pose estimation on a so-called “joint-by-joint” basis. So, when a plurality of estimates for the 28 hand joints are received from a plurality of expert networks (and from master experts in some high-confidence scenarios), the estimates are analyzed at a joint level and a final location for each joint is calculated based on the plurality of estimates for a particular joint. This is a novel solution discovered by the technology disclosed because nothing in the field of art determines hand pose estimates at such granularity and precision. Regarding granularity and precision, because hand pose estimates are computed on a joint-by-joint basis, this allows the technology disclosed to detect in real time even the minutest and most subtle hand movements, such a bend/yaw/tilt/roll of a segment of a finger or a tilt an occluded finger, as demonstrated supra in the Experimental Results section of this application.

Claims (68)

1. A method of preparing sample hand positions for training of neural network systems, the method including:

generating ground truth simulated stereoscopic hand images using a computer graphic simulator;

extracting hand boundaries for the hand images and aligning the hand boundaries with hand centers included in the hand images;

generating translated, rotated and scaled variants of the hand boundaries and applying Gaussian jittering to at least some variants;

extracting hand regions from the at least some variants of the hand boundaries to which Gaussian jittering was applied;

computing ground truth pose vectors for the hand regions using the computer graphic simulator; and

storing the ground truth pose vectors in tangible machine readable memory as output labels for the ground truth simulated stereoscopic hand images for use in training a machine learning classifier neural network to perform image recognition.

2. The method of claim 1 , wherein the computer graphic simulator generates three-dimensional (3D) simulated hands in mesh models and/or capsule hand skeleton models.

3. The method of claim 1 , wherein the computer graphic simulator generates a simulated coordinate system to determine hand position parameters of a simulated hand in three-dimensional (3D).

4. The method of claim 1 , wherein the computer graphic simulator generates a simulated perspective of a simulated gesture recognition system to determine hand position parameters of a simulated hand in three-dimensional (3D).

5. The method of claim 1 , wherein ground truth pose vectors are 84 dimensional representing 28 hand joints in three-dimensional (3D) space.

6. The method of claim 1 , wherein generating ground truth simulated stereoscopic hand images using a computer graphic simulator further includes:

accessing simulation parameters that specify at least one of:

a range of hand positions and position sequences,

a range of hand anatomies, including palm size, fattiness, stubbiness, and skin tone, and

a range of backgrounds;

accessing a camera perspective specification that specifies one or more of:

a focal length,

a field of view,

a wavelength sensitivity, and

artificial lighting conditions; and

generating a plurality of hand position-hand anatomy-background simulations, each simulation labeled with hand position parameters, the simulations organized in sequences.

7. The method of claim 6 , wherein extracting stereoscopic hand boundaries for the hand images further includes:

applying the camera perspective specification to render from the simulations at least a corresponding set of simulated hand position images.

8. The method of claim 7 , further including:

saving simulated hand position images as labelled with hand position parameters from corresponding simulations for use in training a hand position recognition system.

9. The method of claim 7 , wherein simulated hand position images are stereoscopic images with depth map information.

10. The method of claim 7 , wherein simulated hand position images are binocular pairs of images.

11. The method of claim 7 , wherein hand position parameters are a plurality of joint locations in three-dimensional (3D) space.

12. The method of claim 7 , wherein hand position parameters are a plurality of joint angles in three-dimensional (3D) space.

13. The method of claim 7 , wherein hand position parameters are a plurality of hand skeleton segments in three-dimensional (3D) space.

14. A non-transitory computer readable storage medium impressed with computer program instructions to prepare sample hand positions for training of neural network systems, which instructions, when executed on a processor, implement a method comprising:

generating ground truth simulated stereoscopic hand images using a computer graphic simulator;

extracting hand boundaries for the hand images and aligning the hand boundaries with hand centers included in the hand images;

generating translated, rotated and scaled variants of the hand boundaries and applying Gaussian jittering to at least some variants;

extracting hand regions from the variants of the hand boundaries to which Gaussian jittering was applied;

computing ground truth pose vectors for the hand regions using the computer graphic simulator; and

storing the ground truth pose vectors in tangible machine readable memory as output labels for the ground truth simulated stereoscopic hand images for use in training a machine learning classifier neural network to perform image recognition.

15. The non-transitory computer readable storage medium of claim 14 , wherein generating ground truth simulated stereoscopic hand images using a computer graphic simulator further includes:

accessing simulation parameters that specify at least one of:

a range of hand positions and position sequences,

a range of hand anatomies, including palm size, fattiness, stubbiness, and skin tone, and

a range of backgrounds;

accessing a camera perspective specification that specifies one or more of:

a focal length,

a field of view,

a wavelength sensitivity, and

artificial lighting conditions; and

generating a plurality of hand position-hand anatomy-background simulations, each simulation labeled with hand position parameters, the simulations organized in sequences.

16. The non-transitory computer readable storage medium of claim 15 , wherein extracting stereoscopic hand boundaries for the hand images further includes:

applying the camera perspective specification to render from the simulations at least a corresponding set of simulated hand position images.

17. The non-transitory computer readable storage medium of claim 16 , wherein the simulated hand position images are selected from: stereoscopic images with depth map information and binocular pairs of images.

18. The non-transitory computer readable storage medium of claim 16 , wherein hand position parameters are selected from a plurality of joint locations in three-dimensional (3D) space, a plurality of joint angles in three-dimensional (3D) space, and a plurality of hand skeleton segments in three-dimensional (3D) space.

19. A system including one or more processors coupled to memory loaded with computer instructions, which instructions, when executed on the processors, implement actions comprising:

generating ground truth simulated stereoscopic hand images using a computer graphic simulator;

extracting hand boundaries for the hand images and aligning the hand boundaries with hand centers included in the hand images;

generating translated, rotated and scaled variants of the hand boundaries and applying Gaussian jittering to at least some variants;

extracting hand regions from the variants of the hand boundaries to which Gaussian jittering was applied;

computing ground truth pose vectors for the hand regions using the computer graphic simulator; and

storing the ground truth pose vectors in tangible machine readable memory as output labels for the ground truth simulated stereoscopic hand images for use in training a machine learning classifier neural network to perform image recognition.

20. A method of preparing sample hand positions for training of neural network systems, the method including:

obtaining ground truth simulated stereoscopic hand images using a computer graphic simulator;

obtaining hand regions from translated, rotated and scaled variants of hand boundaries extracted from the ground truth simulated stereoscopic hand images and aligned with hand centers included in the hand images;

computing ground truth pose vectors for the hand regions using the computer graphic simulator; and

storing the ground truth pose vectors in tangible machine readable memory as output labels for the ground truth simulated stereoscopic hand images for use in training a machine learning classifier neural network to perform image recognition.

21. A non-transitory computer readable storage medium impressed with computer program instructions to prepare sample hand positions for training of neural network systems, which instructions, when executed on a processor, implement a method comprising:

using a computer graphic simulator, obtaining ground truth pose vectors for a set of hand regions obtained from translated, rotated and scaled variants of hand boundaries extracted from a set of ground truth simulated stereoscopic hand images and aligned with hand centers included in the hand images; and

storing the ground truth pose vectors in tangible machine-readable memory as output labels for the ground truth simulated stereoscopic hand images for use in training a machine learning classifier neural network to perform image recognition.

Assignments (15)
SECURITY INTEREST Recorded Apr 6, 2026
From: SIM IP HXR LLC
To: UNITY MASTER LLC SERIES XIX
Reel/Frame 075365/0907 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Mar 19, 2026
From: ULTRAHAPTICS IP TWO LIMITED
To: SIM IP HXR LLC
Reel/Frame 075127/0545 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jan 16, 2026
From: ULTRAHAPTICS LIMITED; ULTRAHAPTICS IP LIMITED; ULTRAHAPTICS IP TWO LIMITED; ULTRALEAP LIMITED
To: SIM IP HXR LLC
Reel/Frame 074403/0864 →
CORRECTIVE ASSIGNMENT TO CORRECT THE THE NAME OF THE ASSIGNOR ANDTHE ATTORNEY DOCKET NUMBER AND CHANGE OF NAME DOCUMENT PREVIOUSLY RECORDED AT REEL: 061313 FRAME: 0048. ASSIGNOR(S) HEREBY CONFIRMS THE ASSIGNMENT. Recorded Mar 28, 2023
From: OCUSPEC, INC.
To: LEAP MOTION, INC.
Reel/Frame 063455/0551 →
CORRECTIVE ASSIGNMENT TO CORRECT THE NAME OF THE ASSIGNOR, ATTORNEY DOCKET NUMBER, AND CHANGE OF NAME DOCUMENT PREVIOUSLY RECORDED ON REEL 060888 FRAME 0232. ASSIGNOR(S) HEREBY CONFIRMS THE CHANGE OF NAME. Recorded Mar 28, 2023
From: OCUSPEC, INC.
To: LEAP MOTION, INC.
Reel/Frame 063458/0039 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Mar 28, 2023
From: HOLZ, DAVID
To: OCUSPEC, INC.
Reel/Frame 063135/0150 →
CORRECTIVE ASSIGNMENT TO CORRECT THE THE NAME OF THE RECEIVING PARTY/ASSIGNEE PREVIOUSLY RECORDED ON REEL 060888 FRAME 0138. ASSIGNOR(S) HEREBY CONFIRMS THE ASSIGNEE IS OCUSPEC, INC. AS IDENTIFIED ON THE ASSIGNMENT DOCUMENT.. Recorded Mar 28, 2023
From: HOLZ, DAVID
To: OCUSPEC, INC.
Reel/Frame 063174/0085 →
CORRECTIVE ASSIGNMENT TO CORRECT THE THE RECEIVING PARTY DATA PREVIOUSLY RECORDED AT REEL: 060888 FRAME: 0313. ASSIGNOR(S) HEREBY CONFIRMS THE ASSIGNMENT. Recorded Mar 28, 2023
From: MARSDEN, JONATHAN
To: OCUSPEC
Reel/Frame 063455/0443 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Aug 24, 2022
From: BEDIKIAN, RAFFI
To: LEAP MOTION, INC.
Reel/Frame 060888/0438 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Aug 24, 2022
From: LEAP MOTION, INC.
To: LMI LIQUIDATING CO. LLC
Reel/Frame 060888/0483 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Aug 24, 2022
From: LMI LIQUIDATING CO. LLC
To: ULTRAHAPTICS IP TWO LIMITED
Reel/Frame 060888/0554 →
CHANGE OF NAME Recorded Aug 24, 2022
From: OPSCLARITY, INC.
To: LEAP MOTION, INC.
Reel/Frame 061313/0048 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Aug 24, 2022
From: MARSDEN, JONATHAN
To: OPSCLARITY, INC.
Reel/Frame 060888/0313 →
CHANGE OF NAME Recorded Aug 24, 2022
From: OPSCLARITY, INC.
To: LEAP MOTION, INC.
Reel/Frame 060888/0232 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Aug 24, 2022
From: HOLZ, DAVID
To: OPSCLARITY, INC.
Reel/Frame 060888/0138 →