IP Library Granted Patent US 11,161,026
Granted Patent B2
US 11,161,026 · App. 16/799,186 · Granted Nov 2, 2021

Athletic training system and method

Inventor: Daniel Tawiah (Amsterdam, NL)
Assignee: NIKE, Inc.
A63B71/0605A63B24/0006A63B24/0021A63B24/0084A63B24/0087A63F13/00A63F13/65G06K9/00724G16H20/30H04N7/181A63B24/0075A63B43/00A63B71/02A63B2024/0009A63B2024/0025A63B2024/0096A63B2071/0647A63B2102/18A63B2102/22A63B2102/24A63B2102/32A63B2220/13A63B2220/30A63B2220/40A63B2220/803A63B2220/806A63B2220/836A63B2225/20A63B2225/50A63B2230/06A63B2230/207A63B2243/0025A63B2243/0037A63B2243/0066A63F2300/69A63F2300/8011
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Quick Facts
Patent No.
US 11,161,026
App. No.
16/799,186
Granted
Nov 2, 2021
Kind
B2
Abstract

An athletic training system ( 200 ) has a data recording system ( 202 ) and a data engine ( 204 ). The data recording system ( 202 ) is configured to record an athletic competition event. The event may have a first team of players competing against a second team of players. The data engine ( 204 ) is configured to receive data associated with the recorded athletic competition event. The data engine ( 204 ) processes the data and displays the data as a replay of the event in animated form.

Claims (32)

1. A method comprising:

receiving athletic performance data associated with a first individual;

generating a video game of an athletic event in an animated form, wherein the first individual is represented by an avatar and a performance of the avatar in the video game is based on the received athletic performance data associated with the first individual; and

generating a recommendation for improving one or more athletic performance statistics of the first individual based on the received athletic performance data associated with the first individual, and wherein the recommendation is generated by identifying an athletic performance area of improvement for the first individual, and wherein the recommendation includes a footwear recommendation.

2. The method of claim 1 , wherein the received athletic performance data includes athletic performance data from a plurality of athletic events performed by the first individual.

3. The method of claim 1 , wherein a movement of the avatar during the video game is based on the received athletic performance data associated with the first individual.

4. The method of claim 1 , wherein generating the video game includes:

generating a video image of the first individual in a user-selectable manner such that the video image of the first individual is user-selectable within the video game.

5. The method of claim 1 , wherein identifying the athletic performance area of improvement is performed based on a comparison to a specified threshold performance.

6. The method of claim 1 , further comprising providing the recommendation through a virtual coach.

7. The method of claim 1 , wherein the recommendation further includes an equipment recommendation.

8. The method of claim 1 , further comprising providing the recommendation during a virtual replay of the athletic event.

9. The method of claim 1 , further comprising:

receiving athletic performance data associated with a second individual,

wherein generating the video game of the athletic event includes a competition between a first team comprising at least the first individual and a second team comprising at least the second individual, and wherein the second individual is represented by a second avatar and a performance of the second avatar in the video game is based on the received athletic performance data associated with the second individual.

10. The method of claim 9 , further comprising receiving athletic performance data from a plurality of individuals of the first team and a plurality of individuals of the second team.

11. The method of claim 1 , further comprising receiving additional athletic performance data associated with the first individual, and wherein generating the video game of the athletic event include altering a performance characteristic of the first individual based on the received additional athletic performance data.

12. A method comprising:

receiving data electronically recorded in an first athletic event with a first team comprising at least one athlete;

receiving data electronically recorded in a second athletic event with a second team comprising at least one athlete;

processing the data;

receiving sensor data from one or more motion sensors attached to athletes of the first team and the second team;

determining athlete performance metrics based on the sensor data from the one or more motion sensors;

generating a recommendation for improving the athlete performance metrics of at least one athlete based on the sensor data; and

displaying a virtual competition interface including a virtual athletic competition event between the first team and the second team in animated form wherein athletes of the first team and the second team are represented by respective avatars, wherein the virtual competition interface includes the recommendation in at least a portion of the virtual competition interface.

13. The method of claim 12 , further comprising recording video of the athletic competition event with a plurality of cameras.

14. The method of claim 13 , further comprising determining one or more athletic performance metrics based on the recorded video.

15. The method of claim 12 , wherein the athlete performance metrics includes one or more of speed, endurance and distance.

16. The method of claim 12 , wherein generating the recommendation includes identifying an athletic performance area for improvement based on a comparison to at least one of: a specified threshold performance and another athlete.

17. The method of claim 12 , wherein the recommendation includes a virtual coach configured to receive a user interaction to select one or more virtual training programs associated with the recommendation.

18. The method of claim 12 , wherein the recommendation includes a graphical representation of the performance metrics and a narrative description of an area of improvement for the at least one athlete.

19. The method of claim 12 , wherein the virtual competition interface includes a viewing angle element configured to allow a user interaction to modify a viewing angle of the virtual athletic competition event.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jul 24, 2020
From: TAWIAH, DANIEL
To: NIKE, INC.
Reel/Frame 053301/0348 →
Continuity (4)
Continuation 15695374 · Sep 5, 2017
Continuation 12324638 · Nov 26, 2008
Provisional Application 60991609 · Nov 30, 2007
Related Publication 20200188759A1 · Jun 18, 2020