IP Library Granted Patent US 10,789,770
Granted Patent B1
US 10,789,770 · App. 16/888,513 · Granted Sep 29, 2020

Displaying rich text on 3D models

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Quick Facts
Patent No.
US 10,789,770
App. No.
16/888,513
Granted
Sep 29, 2020
Kind
B1
Abstract

A computer-implemented method for displaying rich text on a 3D model includes obtaining, by one or more processing devices, a target rich text; invoking a rendering tool corresponding to a file format of the target rich text; rendering the target rich text using the rendering tool, to obtain a rendering result; invoking a graphical programming interface; and texture mapping the rendering result to an area of the 3D model using the graphical programming interface.

Claims (62)

1. A computer-implemented method for displaying rich text on a 3D model, wherein the method comprises:

obtaining, by one or more processing devices, a target rich text, comprising

obtaining a rich text template related to the 3D model, and

filling in the rich text template based on user information, to obtain the target rich text;

invoking a rendering tool corresponding to a file format of the target rich text;

pre-rendering the target rich text using the rendering tool, to obtain a rendering result;

invoking a graphical programming interface,

wherein the rendering tool is provided by an application programming interface distinct from the graphical programming interface;

generating the 3D model using a 3D engine, the 3D engine being distinct from the application programming interface used to pre-render the target rich text; and

texture mapping the rendering result to an area of the 3D model using the graphical programming interface.

2. The computer-implemented method of claim 1 , wherein texture mapping the rendering result to the area of the 3D model comprises:

converting the rendering result into a picture;

obtaining a texture of the area of the 3D model using the graphical programming interface;

drawing the picture to the texture using the graphical programming interface, to obtain a texture image; and

texture mapping the texture image to the area of the 3D model using the graphical programming interface.

3. The computer-implemented method of claim 1 , wherein the file format of the rich text comprises HTML, wherein the rendering tool comprises an application programming interface of WebView, and wherein the rendering result comprises a web page.

4. The computer-implemented method of claim 3 , wherein the graphical programming interface comprises OpenGL.

5. The computer-implemented method of claim 3 , wherein texture mapping the rendering result to the area of the 3D model comprises:

converting the web page into a picture;

obtaining a texture of the area of the 3D model using the graphical programming interface;

drawing the picture to the texture using the graphical programming interface, to obtain a texture image; and

texture mapping the texture image to the area of the 3D model using the graphical programming interface.

6. The computer-implemented method of claim 1 , wherein the 3D model comprises a virtual model in an augmented reality application.

7. The computer-implemented method of claim 1 , wherein the 3D engine is distinct from the graphical programming interface.

8. A non-transitory, computer-readable medium storing one or more instructions executable by a computer system to perform operations for displaying rich text on a 3D model, the operations comprising:

obtaining, by one or more processing devices, a target rich text, comprising

obtaining a rich text template related to the 3D model, and

filling in the rich text template based on user information, to obtain the target rich text;

invoking a rendering tool corresponding to a file format of the target rich text;

pre-rendering the target rich text using the rendering tool, to obtain a rendering result;

invoking a graphical programming interface,

wherein the rendering tool is provided by an application programming interface distinct from the graphical programming interface;

generating the 3D model using a 3D engine, the 3D engine being distinct from the application programming interface used to pre-render the target rich text; and

texture mapping the rendering result to an area of the 3D model using the graphical programming interface.

9. The non-transitory, computer-readable medium of claim 8 , wherein texture mapping the rendering result to the area of the 3D model comprises:

converting the rendering result into a picture;

obtaining a texture of the area of the 3D model using the graphical programming interface;

drawing the picture to the texture using the graphical programming interface, to obtain a texture image; and

texture mapping the texture image to the area of the 3D model using the graphical programming interface.

10. The non-transitory, computer-readable medium of claim 8 , wherein the file format of the rich text comprises HTML, wherein the rendering tool comprises an application programming interface of Web View, and wherein the rendering result comprises a web page.

11. The non-transitory, computer-readable medium of claim 10 , wherein the graphical programming interface comprises OpenGL.

12. The non-transitory, computer-readable medium of claim 8 , wherein the 3D model comprises a virtual model in an augmented reality application.

13. A computer-implemented system, comprising:

one or more computers; and

one or more computer memory devices interoperably coupled with the one or more computers and having tangible, non-transitory, machine-readable media storing one or more instructions that, when executed by the one or more computers, perform one or more operations for displaying rich text on a 3D model, the operations comprising:

obtaining, by one or more processing devices, a target rich text, comprising

obtaining a rich text template related to the 3D model, and

filling in the rich text template based on user information, to obtain the target rich text;

invoking a rendering tool corresponding to a file format of the target rich text;

pre-rendering the target rich text using the rendering tool, to obtain a rendering result;

invoking a graphical programming interface,

wherein the rendering tool is provided by an application programming interface distinct from the graphical programming interface;

generating the 3D model using a 3D engine, the 3D engine being distinct from the application programming interface used to pre-render the target rich text; and

texture mapping the rendering result to an area of the 3D model using the graphical programming interface.

14. The computer-implemented system of claim 13 , wherein texture mapping the rendering result to the area of the 3D model comprises:

converting the rendering result into a picture;

obtaining a texture of the area of the 3D model using the graphical programming interface;

drawing the picture to the texture using the graphical programming interface, to obtain a texture image; and

texture mapping the texture image to the area of the 3D model using the graphical programming interface.

15. The computer-implemented system of claim 13 , wherein the file format of the rich text comprises HTML, wherein the rendering tool comprises an application programming interface of WebView, and wherein the rendering result comprises a web page.

16. The computer-implemented system of claim 15 , wherein the graphical programming interface comprises OpenGL.

17. The computer-implemented system of claim 13 , wherein the 3D model comprises a virtual model in an augmented reality application.

Assignments (3)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Sep 10, 2020
From: ADVANTAGEOUS NEW TECHNOLOGIES CO., LTD.
To: ADVANCED NEW TECHNOLOGIES CO., LTD.
Reel/Frame 053754/0625 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Aug 31, 2020
From: ALIBABA GROUP HOLDING LIMITED
To: ADVANTAGEOUS NEW TECHNOLOGIES CO., LTD.
Reel/Frame 053743/0464 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jul 14, 2020
From: YUAN, FEIHU; FU, XIN; ZHAN, JING; LIU, HUAN
To: ALIBABA GROUP HOLDING LIMITED
Reel/Frame 053204/0089 →