IP Library Patent Application 16897202
Patent Application
App. No. 16/897,202

SYSTEMS AND METHODS FOR GENERATING INTERACTIVE ONLINE MATERIAL FOR THERAPY AND LEARNING

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Quick Facts
Patent No.
US None
App. No.
16/897,202
Abstract

A method for generation of online interactive material usable by one or more clients, the method includes: utilizing a processor: obtaining a game candidate assigned with one or more game attributes, the game candidate includes game material including one or more objects placed on one or more slides of a slide-system, wherein at least some of the one or more objects are associated with at least one attribute and/or with at least one resource; curating the game-candidate if a predetermined set of rules is fulfilled; and converting the game-candidate to a compiled online game, while maintaining the objects, attributes and/or resources thereof.

Claims (27)

1 . A method for generation of online interactive material usable by one or more clients, the method comprising:

utilizing a processor

obtaining a game candidate assigned with one or more game attributes, the game candidate comprises game material comprising one or more objects placed on one or more slides of a slide-system, wherein at least some of the one or more objects are associated with at least one attribute and/or with at least one resource;

curating the game-candidate if a predetermined set of rules is fulfilled; and

converting the game-candidate to a compiled online game, while maintaining the objects, attributes and/or resources thereof.

2 . The method of claim 1 , further comprising the step of improving at least one game feature.

3 . The method of claim 1 , wherein converting the game-candidate to a compiled online game comprises applying at least one metric to measure a distance between an actual client's response to the game or to the one or more objects and a desired response.

4 . The method of claim 3 , wherein the desired response relates to the object's/objects' location, order, speech input, text input or any combination thereof

5 . The method of claim 1 , wherein the one or more objects comprise an image, graphic object, symbol, picture, text or any combination thereof.

6 . The method of claim 1 , wherein the one or more game attributes comprise game name, instructions, age relevance, tag or any combination thereof.

7 . The method of claim 1 , wherein the at least one attribute associated with the one or more objects comprises an order of an object, movability of an object, flip-ability of an object, desired result of using this object, randomizing selection of an object from a group of objects, resources of an object or any combination thereof.

8 . The method of claim 1 , wherein the slide-system is a shared slide system facilitating designing games collaboratively.

9 . The method of claim 1 , further comprising producing an online catalog of the games.

10 . The method of claim 9 , wherein the games are categorized and searchable by their category.

11 . A system for generation of online interactive material usable by one or more clients, the system comprising a processor configured to:

obtain a game candidate assigned with one or more game attributes, the game candidate comprises game material comprising one or more objects placed on one or more slides of a slide-system, wherein at least some of the one or more objects are associated with at least one attribute and/or with at least one resource;

curate the game-candidate if a predetermined set of rules is fulfilled; and

convert the game-candidate to a compiled online game, while maintaining the objects, attributes and/or resources thereof.

12 . The system of claim 11 , wherein the processor is further configured to improve at least one game feature.

13 . The system of claim 11 , wherein converting the game-candidate to a compiled online game comprises applying at least one metric to measure a distance between an actual client's response to the game/ to the one or more objects and a desired response.

14 . The system of claim 13 , wherein the desired response relates to the object's/objects' location, order, speech input, text input or any combination thereof.

15 . The system of claim 11 , wherein the one or more objects comprise an image, graphic object, symbol, picture, text or any combination thereof.

16 . The system of claim 11 , wherein the one or more game attributes comprise game name, instructions, age relevance, tag or any combination thereof.

17 . The system of claim 11 , wherein the at least one attribute associated with the one or more objects comprises an order of an object, movability of an object, flip-ability of an object, desired result of using this object, randomizing selection of an object from a group of objects, resources of an object or any combination thereof.

18 . The system of claim 11 , wherein the slide-system is a shared slide system facilitating designing games collaboratively.

19 . The system of claim 11 , wherein the processor is further configured to produce an online catalog of the games.

20 . The system of claim 19 , wherein the games are categorized and searchable by their category.

Assignments (2)
CHANGE OF NAME Recorded Oct 27, 2021
From: AMPLIOSPEECH LTD.
To: AMPLIO LEARNING TECHNOLOGIES LTD.
Reel/Frame 058567/0751 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Oct 12, 2020
From: MOSES, RONI; SHAPIRA, YAIR
To: AMPLIOSPEECH LTD.
Reel/Frame 054023/0239 →