IP Library Granted Patent US 11,082,462
Granted Patent B2
US 11,082,462 · App. 17/083,255 · Granted Aug 3, 2021

System and method for augmented and virtual reality

Inventor: Samuel A. Miller (Hollywood, FL)
Assignee: Magic Leap, Inc.
H04L65/4015A63F13/35A63F13/92G06F3/013G06F3/016G06F3/017G06F16/954G06T19/006H04L67/02H04L67/38A63F2300/1093A63F2300/577A63F2300/695A63F2300/8082H04L29/04
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Quick Facts
Patent No.
US 11,082,462
App. No.
17/083,255
Filed
Oct 28, 2020
Granted
Aug 3, 2021
Kind
B2
Art Unit
2457
USPC
709/205
Abstract

One embodiment is directed to a system for enabling two or more users to interact within a virtual world comprising virtual world data, comprising a computer network comprising one or more computing devices, the one or more computing devices comprising memory, processing circuitry, and software stored at least in part in the memory and executable by the processing circuitry to process at least a portion of the virtual world data; wherein at least a first portion of the virtual world data originates from a first user virtual world local to a first user, and wherein the computer network is operable to transmit the first portion to a user device for presentation to a second user, such that the second user may experience the first portion from the location of the second user, such that aspects of the first user virtual world are effectively passed to the second user.

Claims (41)

1. A method comprising:

receiving, at a first user device, from a computer network comprising one or more computing devices, second virtual world data, wherein:

the second virtual world data is generated by one or more of the one or more computing devices based on first virtual world data and further based on at least one of:

a first input received from a first user via a user-sensing system, and

a second input received from a local environment of the first user device; and

presenting, based on the second virtual world data, virtual content to the first user, wherein:

presenting the virtual content to the first user comprises presenting a visual rendering of the virtual content in a 3D format, and

presenting the visual rendering of the virtual content in the 3D format comprises presenting the visual rendering on a display based on a position and orientation of the first user device.

2. The method of claim 1 , wherein:

generating the second virtual world data comprises generating a virtual object based on at least one of the first input and the second input, and

the virtual object is associated with a physical object in the local environment.

3. The method of claim 1 , wherein the computer network comprises a mobile phone.

4. The method of claim 3 , wherein the first user device is configured to removably couple with the mobile phone.

5. The method of claim 1 , wherein the computer network comprises a personal computer.

6. The method of claim 1 , wherein presenting the visual rendering on the display comprises presenting the visual rendering at a position on the display determined based on a location of a first physical object.

7. The method of claim 1 , wherein presenting the visual rendering on the display comprises presenting the visual rendering at a position on the display determined based on the position and orientation of the first user device.

8. The method of claim 1 , wherein the position of the first user device comprises a geospatial location of the first user device.

9. The method of claim 1 , wherein presenting the virtual content to the first user further comprises presenting the virtual content to the first user in response to a determination that a location of the first user device corresponds to a first location.

10. The method of claim 1 , wherein presenting the virtual content to the first user further comprises presenting the virtual content to the first user in response to detecting a first physical object.

11. The method of claim 1 , wherein the first user device comprises a wearable device comprising the display, and wherein the display comprises a head-mounted see-through display.

12. The method of claim 11 , wherein the wearable device is configured to communicate with the computer network via a mobile phone.

13. A non-transitory computer-readable medium containing instructions which, when executed by one or more processors, cause the one or more processors to perform a method comprising:

receiving, at a first user device, from a computer network comprising one or more computing devices, second virtual world data, wherein:

the second virtual world data is generated by one or more of the one or more computing devices based on first virtual world data and further based on at least one of:

a first input received from a first user via a user-sensing system, and

a second input received from a local environment of the first user device; and

presenting, based on the second virtual world data, virtual content to the first user, wherein:

presenting the virtual content to the first user comprises presenting a visual rendering of the virtual content in a 3D format, and

presenting the visual rendering of the virtual content in the 3D format comprises presenting the visual rendering on a display based on a position and orientation of the first user device.

14. The non-transitory computer-readable medium of claim 13 , wherein:

generating the second virtual world data comprises generating a virtual object based on at least one of the first input and the second input, and

the virtual object is associated with a physical object in the local environment.

15. The non-transitory computer-readable medium of claim 13 , wherein the computer network comprises a mobile phone and the first user device is configured to removably couple with the mobile phone.

16. The non-transitory computer-readable medium of claim 13 , wherein presenting the visual rendering on the display comprises presenting the visual rendering at a position on the display determined based on a location of a first physical object.

17. The non-transitory computer-readable medium of claim 13 , wherein presenting the visual rendering on the display comprises presenting the visual rendering at a position on the display determined based on the position and orientation of the first user device.

18. The non-transitory computer-readable medium of claim 13 , wherein presenting the virtual content to the first user further comprises presenting the virtual content to the first user in response to a determination that a location of the first user device corresponds to a first location.

19. The non-transitory computer-readable medium of claim 13 , wherein presenting the virtual content to the first user further comprises presenting the virtual content to the first user in response to detecting a first physical object.

20. The non-transitory computer-readable medium of claim 13 , wherein:

the first user device comprises a wearable device comprising the display,

the display comprises a head-mounted see-through display, and

the wearable device is configured to communicate with the computer network via a mobile phone.

Assignments (3)
SECURITY INTEREST Recorded Oct 15, 2025
From: MAGIC LEAP, INC.; MENTOR ACQUISITION ONE, LLC; MOLECULAR IMPRINTS, INC.
To: CITIBANK, N.A., AS COLLATERAL AGENT
Reel/Frame 073109/0476 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Sep 20, 2023
From: MILLER, SAMUEL A.
To: MAGIC LEAP, INC.
Reel/Frame 064975/0970 →
SECURITY INTEREST Recorded May 24, 2022
From: MOLECULAR IMPRINTS, INC.; MENTOR ACQUISITION ONE, LLC; MAGIC LEAP, INC.
To: CITIBANK, N.A., AS COLLATERAL AGENT
Reel/Frame 060338/0665 →
Continuity (10)
Continuation 16752577 · Jan 24, 2020
Continuation 16659415 · Oct 21, 2019
Continuation 16261352 · Jan 29, 2019
Continuation 15920201 · Mar 13, 2018
Continuation 15238657 · Aug 16, 2016
Continuation 14965169 · Feb 10, 2015
Continuation 14514115 · Oct 14, 2014
Continuation 13663466 · Oct 29, 2012
Provisional Application 61552941 · Oct 28, 2011
Related Publication 20210044636A1 · Feb 11, 2021
Cited By (2)
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