IP Library Granted Patent US 12,068,066
Granted Patent B2
US 12,068,066 · App. 17/188,008 · Granted Aug 20, 2024

System and method for generating an addiction nourishment program

Inventor: Kenneth Neumann (Lakewood, CO)
Assignee: KPN INNOVATIONS, LLC.
G16H20/60G06Q40/02G16H10/60G16H40/20G16H50/20G16H50/70G16H70/20G16H70/60A61B5/4866
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Quick Facts
Patent No.
US 12,068,066
App. No.
17/188,008
Granted
Aug 20, 2024
Kind
B2
Abstract

A system and method for generating an addiction nourishment program includes a computing device, the computing device configured to obtain an addiction element, produce an addiction signature as a function of the addiction element, wherein producing further comprises identifying a predictive signal as a function of an addiction directory, and producing the addiction signature as a function of the predictive signal and addiction element using a predictive machine-learning model, identify a physiological impact as a function of the addiction signature, wherein identifying a physiological impact further comprises receiving a medical influence and identifying the physiological impact as a function of the medical influence and addiction signature using a physiological machine-learning model, determine an edible as a function of the physiological impact, and generate a nourishment program as a function of the edible.

Claims (69)

1. A system for generating an addiction nourishment program, the system comprising:

a biological sampling device configured to collect a biological sample from an individual;

a computing device, the computing device configured to:

obtain an addiction element from the biological sample collected from the individual by the biological sampling device;

produce an addiction signature as a function of the addiction element, wherein producing the addiction signature further comprises:

identifying a predictive signal as a function of an addiction directory; and

producing the addiction signature as a function of the predictive signal and the addiction element, wherein predicting the addiction signature comprises:

generating a predictive machine-learning model;

transmitting, to a remote device, the predictive machine-learning model;

generating, by the remote device, an updated predictive machine-learning model by training the predictive machine-learning model utilizing a predictive training set, wherein the predictive training set correlates the predictive signal and the addiction element to the addiction signature;

transmitting, to the computing device, the updated predictive machine-learning model; and

producing the addiction signature using the updated predictive machine-learning model, wherein the predictive signal and the addiction element are provided to the updated predictive machine-learning model as inputs to output the addiction signature;

identify a physiological impact as a function of the addiction signature, wherein the physiological impact includes at least one psychological symptom, wherein identifying a physiological impact further comprises;

receiving a medical influence; and

identifying the physiological impact as a function of the medical influence and addiction signature using a physiological machine-learning model, wherein the physiological machine-learning model uses the output from the predictive machine-learning model as an input, and wherein the physiological machine-learning model is updated by incorporating a new medical influence that relates to a modified addiction signature;

determine an edible as a function of the physiological impact; and

generate a nourishment program as a function of the edible.

2. The system of claim 1 , further comprising:

obtaining the addiction element, wherein obtaining the addiction element further includes:

receiving a medical assessment from an informed advisor; and

obtaining the addiction element as a function of the medical assessment.

3. The system of claim 1 , wherein the addiction element includes a financial history input.

4. The system of claim 1 , wherein producing the addiction signature includes determining a rehabilitation phase and producing the addiction signature as a function of the rehabilitation phase.

5. The system of claim 1 , wherein producing the addiction signature includes determining an addiction dysfunction and producing the addiction signature as a function of the addiction dysfunction.

6. The system of claim 1 , wherein receiving the medical influence includes:

obtaining a medical source; and

receiving the medical influence as a function of the medical source.

7. The system of claim 1 , wherein the physiological impact includes a social symptom.

8. The system of claim 1 , wherein determining the edible further comprises determining a withdrawal element and determining the edible as a function of the withdrawal element.

9. The system of claim 1 , wherein determining the edible further comprises:

receiving a nourishment composition from an edible directory;

producing a nourishment demand as a function of the physiological impact; and

determining the edible as a function of the nourishment composition and the nourishment demand using an edible machine-learning model.

10. The system of claim 1 , wherein generating the nourishment program further comprises:

receiving an addiction outcome; and

generating the nourishment program as a function of the addiction outcome using a nourishment machine-learning model.

11. A method for generating an addiction nourishment program, the method comprising:

obtaining an addiction element comprising a biological sample including nucleic acid collected from an individual from a biological sampling device;

producing, by a computing device, an addiction signature as a function of the addiction element, wherein producing the addiction signature further comprises:

identifying a predictive signal as a function of an addiction directory; and

producing the addiction signature as a function of the predictive signal and addiction element using a predictive machine-learning model, wherein predicting the addiction signature comprises:

generating, a predictive machine-learning model;

transmitting, to a remote device, the predictive machine-learning model;

generating, by the remote device, an updated predictive machine-learning model, by training the predictive machine-learning model utilizing a predictive training set, wherein the predictive training set correlates the predictive signal and the addiction element to the addiction signature;

transmitting, to the computing device, the updated predictive machine-learning model; and

producing the addiction signature using the updated predictive machine-learning model, wherein the predictive signal and the addiction element are provided to the updated predictive machine-learning model as inputs to output the addiction signature;

identifying, by the computing device, a physiological impact as a function of the addiction signature, wherein the physiological impact includes at least one psychological symptom, wherein identifying a physiological impact further comprises;

receiving a medical influence; and

identifying the physiological impact as a function of the medical influence and addiction signature using a physiological machine-learning model, wherein the physiological machine-learning model uses the output from the predictive machine-learning model as an input and wherein the physiological machine-learning model is updated by incorporating a new medical influence that relates to a modified addiction signature;

determining, by the computing device, an edible as a function of the physiological impact; and

generating, by the computing device, a nourishment program as a function of the edible.

12. The method of claim 11 , wherein obtaining the addiction element includes:

receiving a medical assessment from an informed advisor; and

obtaining the addiction element as a function of the medical assessment.

13. The method of claim 11 , wherein the addiction element includes a financial history input.

14. The method of claim 11 , wherein producing the addiction signature includes determining a rehabilitation phase and producing the addiction signature as a function of the rehabilitation phase.

15. The method of claim 11 , wherein producing the addiction signature includes determining an addiction dysfunction and producing the addiction signature as a function of the addiction dysfunction.

16. The method of claim 11 , wherein receiving the medical influence includes:

obtaining a medical source; and

receiving the medical influence as a function of the medical source.

17. The method of claim 11 , wherein the physiological impact includes a social symptom.

18. The method of claim 11 , wherein determining the edible further comprises determining a withdrawal element and determining the edible as a function of the withdrawal element.

19. The method of claim 11 , wherein determining the edible further comprises:

receiving a nourishment composition from an edible directory;

producing a nourishment demand as a function of the physiological impact; and

determining the edible as a function of the nourishment composition and the nourishment demand using an edible machine-learning model.

20. The method of claim 11 , wherein generating the nourishment program further comprises:

receiving an addiction outcome; and

generating the nourishment program as a function of the addiction outcome using a nourishment machine-learning model.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Mar 3, 2021
From: NEUMANN, KENNETH
To: KPN INNOVATIONS, LLC.
Reel/Frame 055482/0883 →
Continuity (1)
Related Publication 20220277831A1 · Sep 1, 2022
Cited By (1)
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