IP Library Granted Patent US 11,712,602
Granted Patent B2
US 11,712,602 · App. 17/315,042 · Granted Aug 1, 2023

Variable-resistance exercise machine with network communication for smart device control and interactive software applications

Inventor: Coleman Fung (Spicewood, TX)
Assignee: BLUE GOJI LLC
A63B24/0003A63B22/0046A63B22/0285A63B22/0292A63B22/06A63B23/04A63F13/212A63F13/214A63F13/40A63F13/65G06F1/163G06F3/011G06F3/016G06T19/006H04W84/18
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Quick Facts
Patent No.
US 11,712,602
App. No.
17/315,042
Filed
May 7, 2021
Granted
Aug 1, 2023
Kind
B2
Art Unit
3784
USPC
482/8
Abstract

A variable-resistance exercise machine with network communication for smart device control and interactive software applications, comprising a network interface that receives input from a user device and provides output to a user device; a plurality of moving surfaces that each provide an independent degree of resistance to movement based on received input, a sensor that detects movement and provides output to a user device based on the movement.

Claims (29)

1. A variable-resistance exercise machine with communication for smart device control and interactive software applications, comprising:

a sensor configured to detect movement of a user of the exercise machine;

a plurality of moving surfaces each configured to provide an independent degree of resistance to movement in response to the changes from a network interface;

a network interface configured to communicate with a user device via a network, the network interface being configured to:

receive input from the user device, the input comprising a user interaction received via an interactive software application operating on the user device;

change a degree of resistance of each of a plurality of moving surfaces based on the input;

receive output from the sensor, the output comprising a detected movement of the user of the exercise machine;

provide the output to the user device.

2. The exercise machine of claim 1 , further comprising the user device comprising a memory, a processor, and a plurality of programming instructions stored in the memory which, when operating on the processor, causes the user device to:

receive the output from the network interface; and

change the operation of the interactive software application in response to the output.

3. The exercise machine of claim 2 , wherein the interactive software application is a virtual reality application.

4. The exercise machine of claim 2 , wherein the interactive software application is software configured to enable use of the device for physical therapy.

5. The exercise machine of claim 2 , wherein the user device is a wearable computing device.

6. The exercise machine of claim 1 , further comprising a plurality of steps configured to assist a human user in mounting and dismounting the exercise machine safely.

7. The exercise machine of claim 1 , wherein at least a portion of the plurality of moving surfaces comprises an integrally-formed textured surface configured to provide adequate purchase when pressure is applied by a portion of the user's body.

8. A method for controlling a variable-resistance exercise machine with communication for smart device control and interactive software applications, comprising:

receiving input from a user device via a network interface, the input comprising at least a user interaction received via an interactive software application operating on the user device;

changing, using the network interface, a degree of resistance of each of a plurality of moving surfaces of a variable-resistance exercise machine based on the input, the variable-resistance exercise machine comprising a plurality of moving surfaces each configured to provide an independent degree of resistance to movement in response to the changes from the network interface;

receiving output from a sensor, the output comprising a detected movement of a user of the exercise machine; and

providing the output to the user device.

9. The method of claim 8 , further comprising the user device comprising a memory, a processor, and a plurality of programming instructions stored in the memory which, when operating on the processor, causes the user device to:

receive the output from the network interface; and

change the operation of the interactive software application in response to the output.

10. The method of claim 9 , wherein the interactive software application is a virtual reality application.

11. The method of claim 8 , wherein the interactive software application is software configured to enable use of the device for physical therapy.

12. The method of claim 8 , wherein the user device is a wearable computing device.

13. The method of claim 8 , further comprising a plurality of steps configured to assist a human user in mounting and dismounting the exercise machine safely.

14. The method of claim 8 , wherein at least a portion of the plurality of moving surfaces comprises an integrally-formed textured surface configured to provide adequate purchase when pressure is applied by a portion of the user's body.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Apr 27, 2022
From: FUNG, COLEMAN
To: BLUE GOJI LLC
Reel/Frame 059741/0092 →
Continuity (13)
Continuation 16391199 · Apr 22, 2019
Continuation 15853746 · Dec 23, 2017
Continuation 15219115 · Jul 25, 2016
Continuation 15193112 · Jun 27, 2016
Continuation In Part 15187787 · Jun 21, 2016
Continuation In Part 15175043 · Jun 7, 2016
Continuation In Part 14846966 · Sep 7, 2015
Continuation In Part 14012879 · Aug 28, 2013
Provisional Application 62330642 · May 2, 2016
Provisional Application 62330602 · May 2, 2016
Provisional Application 62310568 · Mar 18, 2016
Provisional Application 61696068 · Aug 31, 2012
Related Publication 20210331037A1 · Oct 28, 2021