IP Library Granted Patent US 11,990,233
Granted Patent B2
US 11,990,233 · App. 17/389,047 · Granted May 21, 2024

Personalized avatar responsive to user physical state and context

Inventor: Robert Louis Kaleal, III (Mayfield Village, OH)
Assignee: KC HOLDINGS I
G16H40/63A61B5/0205A61B5/02055A61B5/11A61B5/165A61B5/20A61B5/40A61B5/41A61B5/42A61B5/43A61B5/45A61B5/486A61B5/7264A61B5/744A61B5/7445G06F1/1626G06Q10/0639G06Q10/10G06Q50/01G06T13/40G06T19/00G09B5/02G09B5/06G09B19/00G09B19/0092G16H20/40G16H20/70A61B5/08A61B5/44A61B5/7246G06T2219/2012
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Quick Facts
Patent No.
US 11,990,233
App. No.
17/389,047
Granted
May 21, 2024
Kind
B2
Abstract

Systems and methods are disclosed that facilitate providing guidance to a user during performance of a program or routine using a personalized avatar. In an aspect, a system includes a reception component configured to receive biochemical information about a physiological state or condition of a user, including information identifying a presence or a status of one or more biomarkers. The system further includes an analysis component configured to determine or infer one or more characteristics of the physiological state or condition of the user based on the information identifying the presence or the status of the one or more biomarkers, and a visualization component configured to adapt an appearance of an avatar presented to the user based on the one or more characteristics to reflect the one or more characteristics.

Claims (31)

1. A system, comprising:

a processor; and

a memory that stores executable instructions that, when executed by the processor, facilitate performance of operations, comprising:

monitoring user adherence to a defined program, followed by a user, based on feedback information associated with performance of the defined program by the user, received over a course of the defined program, wherein the feedback information comprises physical movement information and physiological information associated with the user; and

determining whether the user is deviating or is likely to deviate from a requirement of the defined program based on the feedback information and historical behavior information regarding one or more historical behaviors of the user, wherein the determining whether the user is deviating or is likely to deviate is further based on the user's mood; wherein based on a determination that the user is deviating or is likely to deviate from the requirement of the defined program, the operations further comprise:

determining a reaction for performance by an avatar presented to the user via a device, wherein the reaction comprises at least one of a visual cue or verbal cue comprising a movement, speech, tone of voice, level of sound, facial expressions, body language, color, speed of movement, or range of motion intended to enforce the user adherence to the defined program; and

causing the avatar to perform the reaction.

2. The system of claim 1 , wherein the determining whether the user is deviating or is likely to deviate from the requirement comprises comparison of the physical movement information and the physiological information to respective reference metrics associated with the defined program.

3. The system of claim 1 , wherein the one or more historical behaviors comprise past performances, of routines, tasks and actions associated with the defined program, by the user.

4. The system of claim 1 , wherein the one or more historical behaviors comprise traits, habits, and abilities of the user.

5. The system of claim 1 , wherein the physiological information comprises at least one of heart rate information, body temperature information, respiration information, perspiration information, blood pressure information, calorific information, body fat information, body weight information, or biomarker information.

6. The system of claim 1 , wherein the physical movement information describes pattern-based motions comprising at least one of walking, running, sitting, jumping, or climbing.

7. The system of claim 1 , wherein the physical movement information describes minute bodily motions comprising at least one of strokes of a finger or blinking of an eye.

8. The system of claim 1 , wherein based on changes in user appearance over the course of the defined program, an avatar, presented to the user via a device, provides a mirrored visualization of the changes in the user appearance.

9. A method comprising:

monitoring, by a system comprising a processor, user adherence to a defined program, followed by a user, based on feedback information associated with performance of the defined program by the user, received over a course of the defined program, wherein the feedback information comprises physical movement information and physiological information; and

determining, by the system, whether the user is deviating or is likely to deviate from a requirement of the defined program based on the feedback information and historical behavior information regarding one or more historical behaviors of the user, wherein the determining whether the user is deviating or is likely to deviate is further based on the user's mood; wherein based on a determination that the user is deviating or is likely to deviate from the requirement of the defined program, the method further comprises:

determining, by the system, a reaction for performance by an avatar presented to the user via a device, wherein the reaction comprises at least one of a visual cue or verbal cue comprising a movement, speech, tone of voice, level of sound, facial expressions, body language, color, speed of movement, or range of motion intended to enforce the user adherence to the defined program; and

causing, by the system, the avatar to perform the reaction.

10. The method of claim 9 , wherein the determining whether the user is deviating or is likely to deviate from the requirement comprises comparison of the physical movement information and the physiological information to respective reference metrics associated with the defined program.

11. The method of claim 9 , wherein the one or more historical behaviors comprise past performances, of routines, tasks and actions associated with the defined program, by the user.

12. The method of claim 9 , wherein the one or more historical behaviors comprise traits, habits, and abilities of the user.

13. The method of claim 9 , wherein the physiological information comprises at least one of heart rate information, body temperature information, respiration information, perspiration information, blood pressure information, calorific information, body fat information, body weight information, or biomarker information.

14. The method of claim 9 , wherein the physical movement information describes pattern-based motions comprising at least one of walking, running, sitting, jumping, or climbing.

15. The method of claim 9 , wherein the physical movement information describes minute bodily motions comprising at least one of strokes of a finger or blinking of an eye.

16. The method of claim 9 , wherein based on changes in user appearance over the course of the defined program, an avatar, presented to the user via a device, provides a mirrored visualization of the changes in the user appearance.

17. A non-transitory machine-readable medium, comprising executable instructions that, when executed by a processor, facilitate performance of operations, comprising:

monitoring, by the processor, user adherence to a defined program, followed by a user, based on feedback information associated with performance of the defined program by the user, received over a course of the defined program, wherein the feedback information comprises physical movement information and physiological information;

determining, by the processor, whether the user is deviating or is likely to deviate from a requirement of the defined program based on the feedback information and historical behavior information regarding one or more historical behaviors of the user, wherein the determining whether the user is deviating or is likely to deviate is further based on the user's mood; and

determining, by the processor, a reaction for performance by an avatar presented to the user via a device, wherein the reaction comprises at least one of a visual cue or verbal cue comprising a movement, speech, tone of voice, level of sound, facial expressions, body language, color, speed of movement, or range of motion intended to enforce the user adherence to the defined program; and

causing, by the processor, the avatar to perform the reaction.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jul 29, 2021
From: KALEAL, ROBERT LOUIS, III
To: KC HOLDINGS I
Reel/Frame 057026/0565 →
Continuity (7)
Continuation 15978625 · May 14, 2018
Continuation 15474111 · Mar 30, 2017
Continuation 14945600 · Nov 19, 2015
Continuation In Part 14518844 · Oct 20, 2014
Continuation In Part 14049981 · Oct 9, 2013
Provisional Application 61711510 · Oct 9, 2012
Related Publication 20210358613A1 · Nov 18, 2021
Cited By (5)
US 1,084,008 US 12,242,499 US 12,271,392 US 12,518,872 US 12,681,951