IP Library Granted Patent US 11,798,378
Granted Patent B2
US 11,798,378 · App. 17/405,711 · Granted Oct 24, 2023

Gaming system and method for providing awards based on a playing card determined via multiple independent random determinations

Inventors: Daniel Helzer (Reno, NV); Bradford Brown (Round Rock, TX)
Assignee: IGT
G07F17/3293G07F17/3213G07F17/3244G07F17/3267G07F17/3239
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Quick Facts
Patent No.
US 11,798,378
App. No.
17/405,711
Granted
Oct 24, 2023
Kind
B2
Abstract

Gaming systems that provide an award in association with a play of a card game wherein a playing card is determined via a first determination of a suit of that playing card and a separate second determination of a rank of that playing card.

Claims (36)

1. A gaming system comprising:

a processor; and

a memory device that stores a plurality of instructions that, when executed by the processor responsive to an occurrence of a triggering event, cause the processor to:

determine a playing card by:

determining a playing card rank, and

independent of the determination of the playing card rank, determining a playing card suit, and

communicate data that results in a display, by a display device, of the determined playing card.

2. The gaming system of claim 1 , wherein the determined playing card comprises a replacement playing card for a hand of playing cards.

3. The gaming system of claim 1 , wherein the determination of the playing card rank comprises a random determination of the playing card rank.

4. The gaming system of claim 1 , wherein a plurality of playing card ranks are associated with a play of a game and the determination of the playing card rank comprises a determination of the playing card rank from a subset of less than each of the plurality of playing card ranks.

5. The gaming system of claim 1 , wherein the determination of the playing card suit comprises a random determination of the playing card suit.

6. The gaming system of claim 1 , wherein a plurality of playing card suits are associated with a play of a game and the determination of the playing card suit comprises a determination of the playing card suit from a subset of less than each of the plurality of playing card suits.

7. The gaming system of claim 1 , wherein the triggering event comprises a determination that a formed hand of playing cards is associated with a near miss outcome.

8. The gaming system of claim 1 , wherein the determination of the playing card rank comprises an activation of a playing card rank generator.

9. The gaming system of claim 8 , wherein the determination of the playing card suit comprises an activation of a playing card suit generator.

10. The gaming system of claim 9 , wherein at least one of the playing card rank generator and the playing card suit generator is static over a plurality of plays of a game.

11. The gaming system of claim 9 , wherein the playing card rank generator and the playing card suit generator comprise concentric wheels.

12. A gaming system comprising:

a processor; and

a memory device that stores a plurality of instructions that, when executed by the processor responsive to an occurrence of a triggering event, cause the processor to:

determine a playing card by:

determining, in association with a play of a first game, a first characteristic of the playing card, and

determining, in association a separate play of a second game, a second, different characteristic of the playing card, and

communicate data that results in a display, by a display device, of the determined playing card.

13. The gaming system of claim 12 , wherein the first game is different from the second game.

14. The gaming system of claim 12 , wherein the first characteristic of the playing card comprises a playing card rank.

15. The gaming system of claim 14 , wherein the second, different characteristic of the playing card comprises a playing card suit.

16. The gaming system of claim 12 , wherein the determined playing card comprises a replacement playing card for a hand of playing cards.

17. The gaming system of claim 16 , wherein the hand of playing cards is part of a multi hand poker game.

18. The gaming system of claim 12 , wherein at least one of the play of the first game and the separate play of the second game comprises a receipt, via an input device, of an input, to determine at least one of the first characteristic of the playing card, and the second, different characteristic of the playing card.

19. A gaming system comprising:

a processor; and

a memory device that stores a plurality of instructions that, when executed by the processor for a play of a card game, cause the processor to:

determine a plurality of playing cards, wherein a playing card of the plurality of playing cards is determined by determining a first characteristic of the playing card, and, independent of the determination of the first characteristic of the playing card, determining a second, different characteristic of the playing card, and

communicate data that results in a display, by a display device, of the plurality of playing cards.

20. The gaming system of claim 19 , wherein at least two playing cards of the plurality of playing cards are each determined by determining a first characteristic of that playing card, and, independently determining a second, different characteristic of that playing card.

Assignments (2)
SECURITY AGREEMENT Recorded Jul 3, 2025
From: IGT
To: DEUTSCHE BANK AG NEW YORK BRANCH, AS COLLATERAL AGENT
Reel/Frame 071817/0394 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Aug 27, 2021
From: HELZER, DANIEL; BROWN, BRADFORD
To: IGT
Reel/Frame 057314/0951 →
Continuity (2)
Continuation 16715973 · Dec 16, 2019
Related Publication 20210375101A1 · Dec 2, 2021