IP Library Granted Patent US 11,810,420
Granted Patent B2
US 11,810,420 · App. 17/512,102 · Granted Nov 7, 2023

Dispatching casino agents to an electronic gaming machine

Inventors: John F. Acres (Las Vegas, NV); Kevin Parker (Las Vegas, NV); Andrea McCurry (Las Vegas, NV)
Assignee: Acres Technology
G07F17/3234G07F17/3232
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Quick Facts
Patent No.
US 11,810,420
App. No.
17/512,102
Granted
Nov 7, 2023
Kind
B2
Abstract

Embodiments of the present invention are directed to dispatching people to an electronic gaming machine. A communication on a network of gaming machines is received indicating that a casino agent should be dispatched to one of the electronic gaming machines. A signal is automatically sent to a wireless device carried by the agent including data that identifies the one electronic gaming device. The casino agent may escalate the call using the agent's wireless device, which results in a second agent being dispatched.

Claims (43)

1. A non-transitory computer readable medium that stores a plurality of instructions, which when executed by at least one processor, causes the at least one processor to:

automatically initiate a call by sending a first call signal via a wireless network to a first mobile computing devices carried by a primary responder, the first call signal including data indicating an identified electronic gaming machine to which the primary responder is dispatched;

display the identity of the identified electronic gaming machine on the first mobile computing device;

receive an escalate signal from the primary responder at the first mobile computing device;

automatically add an escalation responder to the call by sending a second call signal via the wireless network to a second mobile computing device carried by the escalation responder, the second call signal including data indicating the identified electronic gaming device and being initiated responsive to receipt of the escalate signal; and

display the identity of the identified electronic gaming machine on the second mobile computing device.

2. The non-transitory computer readable medium of claim 1 wherein the plurality of instructions, when executed by the at least one processor, further causes the at least one processor to receive a call-arrival signal responsive to an input on at least one of the mobile computing devices indicating that the responder has arrived at the identified electronic gaming machine.

3. The non-transitory computer readable medium of claim 1 wherein the plurality of instructions, when executed by the at least one processor, further causes the at least one processor to:

store a list of defined floor areas in a casino in which the electronic gaming machines are located;

store the list in a memory operatively connected to the network; and

associate at least some of the responders with different floor areas.

4. The non-transitory computer readable medium of claim 3 wherein the primary responder is associated with the floor area that includes the identified electronic gaming machine.

5. The non-transitory computer readable medium of claim 1 wherein at least one of the call signals further includes data indicating the identity of the player playing the identified electronic gaming machine.

6. The non-transitory computer readable medium of claim 1 wherein the mobile computing devices comprise one of an iPod computing device and an iPad computing device.

7. The non-transitory computer readable medium of claim 1 wherein the plurality of instructions, when executed by the at least one processor, further causes the at least one processor to receive a call-acceptance signal responsive to an input on at least one of the mobile computing devices indicating that the responder has accepted the call.

8. A system for dispatching casino agents who are each periodically dispatched to a corresponding one of a plurality of electronic gaming machines on a network of electronic gaming machines, the system comprising:

at least one non-transitory computer readable medium that stores a plurality of instructions, which when executed by at least one processor, causes the at least one processor to: store a list of casino agents in a memory operatively connected to the network;

monitor the network of electronic gaming machines via a network computing device; select a primary responder from the list of casino agents;

automatically send a call signal via a wireless network to a first mobile computing device carried by the primary responder, the signal including data indicating one of the electronic gaming machines;

receive an escalate signal from the primary responder at the first mobile computing device; and

automatically send a second call signal via the wireless network to a second mobile computing device carried by an escalation responder, the call signal including data indicating the one electronic gaming machine, the second call signal being sent responsive to receipt of the escalate signal.

9. The system of claim 8 wherein the plurality of instructions, when executed by the at least one processor, further causes the at least one processor to receive a call-arrival signal responsive to an input on at least one of the mobile computing devices carried by the escalation responder indicating that the responder has arrived at the one electronic gaming machine.

10. The system of claim 8 wherein the plurality of instructions, when executed by the at least one processor, further causes the at least one processor to receive a call-acceptance signal responsive to an input on at least one of the mobile computing devices indicating that the responder has accepted the call.

11. The system of claim 8 wherein the mobile computing devices comprise one of an iPod computing device and an iPad computing device.

12. The system of claim 8 wherein the plurality of instructions, when executed by the at least

one processor, further causes the at least one processor to:

create a list of casino floor areas;

store the list in a memory operatively connected to the network; and

associate at least some of the casino agents with different floor areas.

13. The system of claim 12 wherein the primary responder is associated with the floor area that includes the one electronic gaming machine.

14. The system of claim 8 wherein at least one of the first and second call signals further includes data indicating the identity of the player playing the one electronic gaming machine.

15. The system of claim 8 wherein the plurality of instructions, when executed by the at least one processor, further causes the at least one processor to receive a call-completion signal responsive to an input on at least one of the mobile computing devices indicating that the responder has completed the call.

16. A non-transitory computer readable medium which stores a plurality of instructions, when executed by the at least one processor, causes the at least one processor to:

monitor the network of electronic gaming machines via a network computing device; select a first one of a plurality of responders from a list of responders;

automatically send a first call signal via a wireless network to a first mobile computing device carried by a primary responder, the signal including data indicating one of the electronic gaming machines;

receive a call-acceptance signal responsive to an input on the first mobile computing device carried by the primary responder indicating that he or she has accepted the call;

receive an escalate signal from the primary responder at the first mobile computing device;

automatically send a second call signal via the wireless network to a second mobile computing device carried by an escalation responder, the signal being sent in response to receipt of the escalate signal and including data indicating the one electronic gaming machine; and

determine that the escalation responder has arrived at the one electronic gaming machine.

17. The non-transitory computer readable medium of claim 14 wherein the plurality of instructions, when executed by the at least one processor, further causes the at least one processor to receive a call-arrival signal responsive to an input on at least one of the mobile computing devices indicating that the responder has arrived at the one electronic gaming machine.

18. The non-transitory computer readable medium of claim 16 wherein the plurality of instructions, when executed by the at least one processor, further causes the at least one processor to receive a call-completion signal responsive to an input on at least one of the mobile computing devices indicating that the responder has completed the call.

19. The non-transitory computer readable medium of claim 16 wherein the plurality of instructions, when executed by the at least one processor, further causes the at least one processor to include data identifying the player in at least one of the call signals.

20. The non-transitory computer readable medium of claim 16 wherein the plurality of instructions, when executed by the at least one processor, further causes the at least one processor to receive a call-acceptance signal responsive to an input on at least one of the second mobile computing devices indicating that the responder has accepted the call.

Assignments (2)
SECURITY INTEREST Recorded Apr 17, 2023
From: ACRES TECHNOLOGY
To: ALTER DOMUS (US) LLC, AS COLLATERAL AGENT
Reel/Frame 063352/0118 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Oct 27, 2021
From: ACRES, JOHN F.; PARKER, KEVIN; MCCURRY, ANDREA
To: ACRES TECHNOLOGY
Reel/Frame 057933/0980 →
Continuity (5)
Continuation 16750325 · Jan 23, 2020
Continuation 15628855 · Jun 21, 2017
Division 15207061 · Jul 11, 2016
Continuation 13917506 · Jun 13, 2013
Related Publication 20220051521A1 · Feb 17, 2022