IP Library Patent Application 17927468
Patent Application
App. No. 17/927,468

APPARATUSES, SYSTEMS, AND METHODS FOR A REAL TIME BIOADAPTIVE STIMULUS ENVIRONMENT

Loading inventors, assignments & file history…
Monitor This Case
Get email alerts when status or documents change.
Order Certified Copies
Most orders are placed with the USPTO same day — all within 24 business hours.
Order via The Patent Place →
Pre-filled with this patent's details
Quick Facts
Patent No.
US None
App. No.
17/927,468
Abstract

Approaches for providing a real time bioadaptive stimulus environment with audio, visual, and olfactory components to enhance psychedelic therapy are provided. A virtual bioadaptive environment may be provided for experience by a user. Sensor data associated with the user may be received. The sensor data may be analyzed using at least one machine learning model to determine changes to a user state. Based at least in part upon the analyzed sensor data, modifications to be made to the virtual bioadaptive environment may be determined. A modified virtual bioadaptive environment may be provided to the user.

Claims (41)

1 . A computer-implemented method, comprising:

providing, from a presentation device, a virtual bioadaptive environment for experience by a user;

receiving, from the presentation device, sensor data associated with the user;

analyzing the sensor data using a machine learning model to determine one or more changes to a user state;

determining, based at least in part upon the analyzed sensor data, one or more modifications to be made to the virtual bioadaptive environment; and

providing a modified virtual bioadaptive environment on the presentation device.

2 . The computer-implemented method of claim 1 , wherein the virtual bioadaptive environment includes at least one of audio stimuli, visual stimuli, and olfactory stimuli.

3 . The computer-implemented method of claim 1 , wherein the virtual bioadaptive environment is provided, at least in part, using virtual reality, augmented reality, or enhanced reality.

4 . The computer-implemented method of claim 2 , wherein the visual stimuli include at least one of scene imagery and an avatar guide.

5 . The computer-implemented method of claim 1 , wherein the virtual bioadaptive environment is changed automatically in real time or near-real time.

6 . The computer-implemented method of claim 1 , further comprising:

storing the changed virtual bioadaptive environment to a user profile specific to the user.

7 . A non-transitory computer-readable medium storing instructions, which, when executed by at least one processor, cause the at least one processor to:

provide, from a presentation system, a virtual bioadaptive environment for experience by a user;

receive, from the presentation system, sensor data associated with the user;

analyze the sensor data using a machine learning model to determine one or more changes to a user state; and

provide a modified virtual bioadaptive environment on the presentation system based, at least in part, upon the analyzed sensor data.

8 . The non-transitory computer-readable medium of claim 7 , wherein the instructions, when executed by the at least one processor, cause the at least one processor to further:

determine, based at least in part upon the analyzed sensor data, that at least a subset of the sensor data is below a threshold level; and

provide the modified virtual bioadaptive environment based, at least in part, upon the subset of the sensor data being below the threshold level.

9 . The non-transitory computer-readable medium of claim 7 , wherein the virtual bioadaptive environment includes at least one of audio stimuli, visual stimuli, and olfactory stimuli.

10 . The non-transitory computer-readable medium of claim 7 , wherein the virtual bioadaptive environment is provided, at least in part, using virtual reality, augmented reality, or enhanced reality.

11 . The non-transitory computer-readable medium of claim 9 , wherein the visual stimuli include at least one of scene imagery and an avatar guide.

12 . The non-transitory computer-readable medium of claim 7 , wherein the virtual bioadaptive environment is changed automatically in real time or near-real time.

13 . The non-transitory computer-readable medium of claim 7 , wherein changing the virtual bioadaptive environment includes changing at least one of: audio type, audio pitch, audio volume, scene type, scene brightness, and scent.

14 . A system, comprising:

a presentation device;

at least one processor; and

memory, the memory storing instructions which, when executed by the at least one processor, cause the at least one processor to:

provide, from the presentation device, a virtual bioadaptive environment for experience by a user;

receive, from the presentation device, sensor data associated with the user;

analyze the sensor data using a machine learning model to determine one or more changes to a user state; and

provide a modified virtual bioadaptive environment based, at least in part, upon the analyzed sensor data.

15 . The system of claim 14 , wherein the instructions which, when executed by the at least one processor, cause the at least one processor to further:

determine, based at least in part upon the analyzed sensor data, that at least a subset of the sensor data is below a threshold level; and

provide the modified virtual bioadaptive environment based, at least in part, upon the subset of the sensor data being below the threshold level.

16 . The system of claim 14 , wherein the virtual bioadaptive environment includes at least one of audio stimuli, visual stimuli, and olfactory stimuli.

17 . The system of claim 14 , wherein the virtual bioadaptive environment is provided, at least in part, using virtual reality, augmented reality, or enhanced reality.

18 . The system of claim 16 , wherein the visual stimuli include at least one of scene imagery and an avatar guide.

19 . The system of claim 14 , wherein the virtual bioadaptive environment is changed automatically in real time or near-real time.

20 . The system of claim 14 , wherein changing the virtual bioadaptive environment includes changing at least one of: audio type, audio pitch, audio volume, scene type, scene brightness, and scent.

Assignments (2)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jan 16, 2024
From: DOUGHERTY, ROBERT F.; KUC, JOANNA; MALIEVSKAIA, EKATERINA; RYSLIK, GREGORY A.
To: COMPASS PATHFINDER LIMITED
Reel/Frame 066139/0460 →
PATENT SECURITY AGREEMENT Recorded Jun 30, 2023
From: COMPASS PATHWAYS PLC; COMPASS PATHFINDER HOLDINGS LIMITED; COMPASS PATHFINDER LIMITED; COMPASS PATHWAYS, INC.
To: HERCULES CAPITAL, INC.
Reel/Frame 064184/0068 →