IP Library Granted Patent US 12,020,531
Granted Patent B2
US 12,020,531 · App. 18/204,841 · Granted Jun 25, 2024

Slot machine with reel-based persistence-of-vision effects

Inventors: Stephen Shaffer, Jr. (Las Vegas, NV); Frank Rodriguez (Las Vegas, NV); Joseph Masinter, II (Las Vegas, NV); Alfred Thomas (Ventura, CA)
Assignee: Aristocrat Technologies, Inc.
G07F17/3213G07F17/34
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Quick Facts
Patent No.
US 12,020,531
App. No.
18/204,841
Filed
Jun 1, 2023
Granted
Jun 25, 2024
Kind
B2
Art Unit
3715
USPC
463/20
Abstract

A gaming device in accordance with some implementations includes a housing, a reel-spin initiation member, and a reel configured to spin in response to a user actuation of the reel-spin initiation member, the reel including a peripheral member having a plurality of symbols thereon and an array of light-emitting elements coupled to the reel. The gaming device also includes a controller coupled to the array of light-emitting elements and configured to selectively illuminate respective light-emitting elements of the array of light-emitting elements while the reel is rotating to produce an animated visual element.

Claims (47)

1. A system for displaying game outcomes, the system comprising:

a reel configured to spin in response to an input;

a rotatable structure comprising an array of light-emitting elements, the rotatable structure configured to oscillate the array of light-emitting elements, wherein the oscillation of the array of light-emitting elements defines an arc at least in part corresponding to a user-viewable area through which a portion of the reel is visible; and

a controller coupled to the array of light-emitting elements and configured to selectively illuminate respective light-emitting elements of the array of light-emitting elements to produce an animation effect.

2. The system of claim 1 , wherein:

the rotatable structure comprises an auxiliary peripheral member;

the array of light-emitting elements are coupled to the auxiliary peripheral member; and

the auxiliary peripheral member is positioned outside of a periphery of the reel and configured to offset the array of light-emitting elements from the periphery of the reel by a distance.

3. The system of claim 2 , wherein the distance is between 1 mm and 10 mm.

4. The system of claim 1 , comprising a wireless power transfer system configured to wirelessly provide power, via the controller, to the rotatable structure.

5. The system of claim 4 , wherein the controller is coupled to the rotatable structure, and further comprising:

a transmitter coupled to a non-rotating structure of the system; and

a receiver coupled to the controller and to the rotatable structure.

6. The system of claim 1 , wherein the rotatable structure and the reel rotate about the same axis.

7. The system of claim 1 , wherein the controller further comprises a wireless communication system configured to receive information from the system about when to display visual elements via the array of light-emitting elements.

8. A gaming device comprising:

a set of reels configured to rotate about an axis in response to a user input;

a rotatable structure configured to oscillate a light array, the oscillation of the light array defining an arc at least in part corresponding to a user-viewable area through which a portion of the set of reels is visible, the rotatable structure comprising a conductor configured to provide power to the light array; and

a controller coupled to the conductor and configured to selectively illuminate light-emitting elements of the light array during rotation of the rotatable structure to produce an animation effect.

9. The gaming device of claim 8 , wherein:

the rotatable structure comprises a spoke; and

the controller is coupled to the spoke.

10. The gaming device of claim 8 , wherein the controller is configured to produce the animation effect by a persistence of vision optical technique while the set of reels are rotating.

11. The gaming device of claim 8 , wherein the light array includes a row of discrete tri-color LEDs.

12. The gaming device of claim 8 , wherein the animation effect includes displaying symbols associated with a virtual gameplay other than a plurality of symbols of the set of reels.

13. The gaming device of claim 8 , wherein the rotatable structure comprises an actuator configured to oscillate the rotatable structure.

14. The gaming device of claim 8 , wherein the animation effect is produced by:

when the set of reels are at a first rotational position within a single rotation, illuminating the light array according to a first illumination pattern; and

when the set of reels are at a second rotational position within the single rotation, the second rotational position different from the first rotational position:

ceasing to illuminate the light array according to the first illumination pattern; and

illuminating the light array according to a second illumination pattern different from the first illumination pattern.

15. The gaming device of claim 8 , wherein the controller is configured to produce video-like animation.

16. A gaming system, comprising:

a housing defining a user-viewable area;

a reel positioned within the housing and configured to spin;

a rotatable light structure positioned within the housing and comprising a light array having light-emitting elements, the rotatable light structure configured to rotate the light array through an arc that is less than a full rotation about an axis, at least a part of the arc corresponding to the user-viewable area through which a portion of the reel is visible; and

a controller communicatively coupled to the light-emitting elements, the controller configured to selectively illuminate the light-emitting elements while the rotatable light structure is rotating to produce an animated visual element that depicts movement.

17. The gaming system of claim 16 , wherein the controller is operable to generate animated light effects over the user-viewable area when the reel is static.

18. The gaming system of claim 16 , wherein:

the reel comprises a window; and

the light-emitting elements are configured to produce the animated visual element that depicts movement via an illumination pattern illuminated through the window.

19. The gaming system of claim 16 , wherein:

the light array is a first light array; and

the gaming system further comprises:

a second light array; and

a third light array.

20. The gaming system of claim 19 , wherein the rotatable light structure comprises a motor configured to rotate the light array.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jun 1, 2023
From: SHAFFER, STEPHEN, JR; RODRIGUEZ, FRANK; MASINTER, JOSEPH, II; THOMAS, ALFRED
To: ARISTOCRAT TECHNOLOGIES, INC.
Reel/Frame 063833/0770 →
Continuity (3)
Continuation 17491162 · Sep 30, 2021
Provisional Application 63154497 · Feb 26, 2021
Related Publication 20230306810A1 · Sep 28, 2023