IP Library Granted Patent US 12,151,166
Granted Patent B2
US 12,151,166 · App. 18/222,698 · Granted Nov 26, 2024

Integrated reality gamified applications

Inventor: Reuven Bakalash (Shdema, IL)
A63F13/65A63F13/213A63F13/70G06T19/006A63F2300/8082
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Quick Facts
Patent No.
US 12,151,166
App. No.
18/222,698
Granted
Nov 26, 2024
Kind
B2
Abstract

The present invention integrates physical reality components and digital reality components in a single integrated reality gamified application. A game development platform assisted by Artificial Intelligence turns legacy construction games into virtual reality playgrounds for imaginative and insightful gamified applications.

Claims (40)

1. A method for creating an integrated reality gamified application that integrates physical reality and virtual reality, to be played by one or more players, the method comprising:

providing a physical architectural model constructed of interlocking plastic bricks, having a jagged look of interlocking components, to be used as a prototype for a virtual reality gamified application; and

developing a digital reality gamified application to be played in virtual reality environment, wherein the development process comprising levels of:

checking for a match between the physical architectural model and a raw gamified application;

creating or reproducing an exterior having a real, non interlocking components look;

wherein:

the reproducing is based on photographs of the physical architectural model;

creating or reproducing internal spaces and interior design of a real, a non interlocking component look;

mapping a selected raw gamified application with the created or reproduced internal spaces and interior design; and

finalizing the creation of integrated reality gamified application by appending one or more game assets;

wherein:

all the development levels of gamified application are configured for creating virtual reality environment.

2. The method of claim 1 , wherein providing the physical architectural model comprises a kit of interlocking plastic brick components, serving as a model for a gaming environment of the integrated reality gamified application.

3. The method of claim 2 , wherein building the physical architectural model using printed instructions or PDF files.

4. The method of claim 1 , wherein the appended game assets, including one or more of images, videos, riddles and clues, sound, music and animation that become integrated into virtual reality.

5. The method of claim 1 further comprising issuing a warning to the developer if the characteristics of the physical architectural model do not match with the raw gamified applications.

6. The method of claim 1 , wherein the virtual reality exterior is created using a set of attributes of the physical architectural model.

7. The method of claim 1 further comprises storing the created virtual reality gamified application in a database of complete integrated reality game applications.

8. A system for developing an integrated reality gamified application that integrates physical reality and virtual reality, to be played by one or more players, the system comprising:

a kit of interlocking plastic bricks for construction of physical architectural model constructed of interlocking plastic bricks, having a jagged look of interlocking components, to be used as an architectural prototype for developing an enhanced virtual reality environment; and

a computing device configured for development of virtual reality gamified application based on the architectural model, the computing device comprises:

a digital database, wherein the database comprises one or more of:

a list of physical models and virtual reality exteriors;

a list of raw digital games;

data for designing an_exterior, internal spaces, and interior design; and

a pool of complet virtual reality game applications, as previously created and stored by the development system;

digital game development tools, wherein the game development tools are configured for development of virtual reality games based on the physical architectural model;

wherein:

the game development tools are configured for creating a virtual reality gaming environment; and for creating an integrated reality gamified application played in said virtual reality gaming environment.

9. The system of claim 8 , wherein the kit further comprises printed instructions or PDF files which may assist in the construction of the physical architectural model.

10. The system of claim 8 , wherein the computing device used for developing an integrated reality gamified application comprises one or more of a personal computer, a server, a router, a network PC, a workstation, a microprocessor-based appliance, an IoT appliance, or a common network node.

11. The system of claim 8 , wherein the digital game development tools are configured in four levels to create the virtual reality gamified application by:

entering name, definition, and parameters of a physical construction and of a raw game and checking for a reciprocal match;

creating or reproducing a virtual reality exterior of a real, a non interlocking component look;

creating or reproducing the internal spaces and interior design according to virtual reality gamified application requirements;

mapping a selected raw gamified application with the internal spaces and interior design; and

finalizing the creation of integrated reality gamified application by appending one or more game assets, integrated into virtual reality environment.

12. The system of claim 8 , further comprising issuing a warning to the developer if the characteristics of the physical architectural model do not match with the raw gamified applications.

13. The system of claim 12 , wherein the digital game development tools are configured to create the new virtual reality exterior using a set of attributes and photographs of the physical architectural model.

14. The system of claim 8 , wherein the pool of complete integrated reality game applications comprises ready-to-play integrated reality games.

Continuity (2)
Provisional Application 63396246 · Aug 9, 2022
Related Publication 20240050854A1 · Feb 15, 2024
Cited By (5)
US 12,343,636 US 12,440,766 US 12,521,631 US 12,667,784 US 12,682,541