IP Library Granted Patent US 12,151,159
Granted Patent B2
US 12,151,159 · App. 18/224,160 · Granted Nov 26, 2024

Headset and method for operating a headset

Inventor: Carmine J. Bonanno (White Plains, NY)
Assignee: Voyetra Turtle Beach, Inc.
A63F13/28A63F13/87G07F17/3209H03G3/301H04R5/033H04S1/005A63F13/215A63F2300/572A63F2300/6081
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Quick Facts
Patent No.
US 12,151,159
App. No.
18/224,160
Granted
Nov 26, 2024
Kind
B2
Abstract

A gaming unit and producing a game-audio output of a varying volume level and a chat-voice output is connected to headphones adapted to be worn by a player of the unit and connected to the gaming unit for making the chat-voice output and the game-audio output audible to the player. A circuit or software associated with the headphones can increase the chat-voice volume level generally proportionately to the game-audio volume level.

Claims (41)

1. A headset, the headset comprising:

a pair of speakers operable to output sound according to one or more of a game signal, a chat signal and a microphone signal;

a speaker volume controller operable to adjust an output level of the pair of speakers;

a circuit operable to combine the chat signal and the game signal; and

a microphone operable to receive the microphone signal, wherein:

a level of the microphone signal is operably controlled independently from the game signal and the chat signal.

2. The headset of claim 1 , wherein the speaker volume controller comprises an analog circuit.

3. The headset of claim 1 , wherein the speaker volume controller comprises a signal processor.

4. The headset of claim 1 , wherein the speaker volume controller comprises a plastic puck.

5. The headset of claim 1 , wherein the circuit is operable to mute the chat signal.

6. The headset of claim 1 , wherein the level of the microphone signal is controlled by software via an interface in a game console.

7. The headset of claim 1 , wherein when the microphone signal is below a threshold, the microphone signal is automatically muted.

8. The headset of claim 1 , wherein when the chat signal is below a threshold, the chat signal is automatically muted.

9. The headset of claim 1 , wherein the headset is operably coupled wirelessly to a game console.

10. The headset of claim 1 , wherein the microphone is selectably muted.

11. The headset of claim 1 , wherein the headset comprises a circuit operable to spatially process the game signal to position sound around the headset.

12. The headset of claim 1 , wherein the headset comprises a circuit operable to spatially process the chat signal to position sound around the headset.

13. The headset of claim 1 , wherein the headset comprises a wireless receiver compatible with a Microsoft Xbox™ console.

14. The headset of claim 1 , wherein the game signal is from a Microsoft Xbox™ console.

15. The headset of claim 1 , wherein the chat signal is from a personal computing device.

16. A method for operating a headset, the method comprising:

receiving, via a receiver, a game signal and a chat signal;

receiving, via a microphone, a microphone signal;

outputting sound, via a pair of speakers, according to one or more of the game signal, the chat signal and the microphone signal;

adjusting an output level of the pair of speakers via a speaker volume controller;

combing the chat signal and the game signal; and

adjusting a level of the microphone signal independently from the game signal and the chat signal.

17. The method of claim 16 , wherein the speaker volume controller comprises an analog circuit.

18. The method of claim 16 , wherein the speaker volume controller comprises a signal processor.

19. The method of claim 16 , wherein the speaker volume controller comprises a plastic puck.

20. The method of claim 16 , wherein the method comprises selectably muting the chat signal.

21. The method of claim 16 , wherein the method comprises adjusting the level of the microphone signal via a software interface of a game console.

22. The method of claim 16 , wherein the method comprises automatically muting the microphone signal when the microphone signal is below a threshold.

23. The method of claim 16 , wherein the method comprises automatically muting the chat signal when the chat signal is below a threshold.

24. The method of claim 16 , wherein the receiver is a wireless receiver.

25. The method of claim 16 , wherein the method comprises selectably muting the microphone.

26. The method of claim 16 , wherein the method comprises spatially processing the game signal to position sound around the headset.

27. The method of claim 16 , wherein the method comprises spatially processing the chat signal to position sound around the headset.

28. The method of claim 16 , wherein the wireless receiver is compatible with a Microsoft Xbox™ console.

29. The method of claim 16 , wherein the game signal is from a Microsoft Xbox™ console.

30. The method of claim 16 , wherein the chat signal is from a personal computing device.

Assignments (3)
RELEASE OF SECURITY INTEREST Recorded May 1, 2026
From: BANK OF AMERICA, N.A.
To: TURTLE BEACH CORPORATION; VOYETRA TURTLE BEACH, INC.; PERFORMANCE DESIGNED PRODUCTS LLC
Reel/Frame 075315/0067 →
SECURITY INTEREST Recorded Apr 30, 2026
From: VOYETRA TURTLE BEACH INC.
To: BANK OF AMERICA, N.A., AS AGENT
Reel/Frame 075311/0625 →
ASSIGNMENT OF SECURITY AGREEMENT Recorded Aug 4, 2025
From: TURTLE BEACH CORPORATION; VOYETRA TURTLE BEACH, INC.; PERFORMANCE DESIGNED PRODUCTS LLC
To: BANK OF AMERICA, N.A., AS ADMINISTRATIVE AGENT
Reel/Frame 072338/0059 →
Continuity (7)
Continuation 17832828 · Jun 6, 2022
Continuation 17684040 · Mar 1, 2022
Continuation 16889952 · Jun 2, 2020
Continuation 13949754 · Jul 24, 2013
Continuation 12542198 · Aug 17, 2009
Provisional Application 61189311 · Aug 18, 2008
Related Publication 20230364504A1 · Nov 16, 2023