ACCOUNT AND FUND MANAGEMENT
Various examples of managing electronic accounts across various devices are described. Tokens may be used to transfer funds from one device to another device as the funds are desired for various activities such as gaming.
1 . A method comprising:
receiving, by a computing device, a first indication that a token is associated with a gaming account;
in response to receiving the first indication, associating, by the computing device, the gaming account with the token;
receiving, by the computing device, funds for the gaming account;
in response to receiving the funds, attributing, by the computing device, the funds to the gaming account;
receiving, by the computing device, a second indication that the token has been presented to a first gaming device;
in response to receiving the second indication, transferring, by the computing device, at least a portion of the funds from the gaming account to a first temporary account at the first gaming device;
receiving, by the computing device, a third indication that the token has been removed from the first gaming device;
in response to receiving the third indication, transferring, by the computing device,
remaining funds in the first temporary account to the gaming account so that the gaming account contains a second funds;
receiving, by the computing device, a fourth indication that the token has been presented to a second gaming device; and
in response to receiving the fourth indication, transferring, by the computing device, at least a portion of the second funds from the gaming account to a second temporary account at the second gaming device.