IP Library Patent Application 18891260
Patent Application
App. No. 18/891,260

GAMING MACHINES AND METHOD FOR INCREASED RETURN TO PLAYER MODE

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Quick Facts
Patent No.
US None
App. No.
18/891,260
Abstract

Various systems and methods for providing an enhanced return to player (RTP) mode is provided. During play of a base game, certain tracking elements are collected over a number of plays. After a predetermined quantity of elements are collected, play of the enhanced RTP mode begins. For the play of the enhanced RTP mode, a wager is required. A quantity of plays of the enhanced RTP mode is provided that matches the quantity of tracking elements accumulated to trigger the mode.

Claims (43)

1 . An electronic gaming device comprising:

at least one memory with instructions stored thereon; and

at least one processor in communication with the at least one memory, wherein the instructions, when executed by the at least one processor, cause the at least one processor to:

cause display of a plurality of tracking display areas, wherein a first tracking display area of the plurality of tracking display areas is associated with a first input amount and a first number of activated tracking elements, and wherein a second display area of the plurality of tracking display areas is associated with a second input amount and a second number of activated tracking elements;

provide a first play of an electronic game at the first input amount;

based on the first play, cause an additional tracking element to be added to the first number of activated tracking elements;

based on the first number of activated tracking elements satisfying a threshold number of tracking elements being activated:

cause one or more plays of a bonus game to be provided;

cause the first number of activated tracking elements to be reset to a starting number of activated tracking elements; and

cause the second number of activated tracking elements to be retained.

2 . The electronic gaming device of claim 1 , wherein the electronic game is a base game, and wherein the bonus game is an enhanced return to player (RTP) game with a higher RTP than the base game.

3 . The electronic gaming device of claim 2 , wherein the bonus game is an enhanced RTP game by including at least one of higher payouts for symbols combinations than the base game, a higher frequency of landing higher paying symbols than the base game, an increase in a number of wild symbols available from the base game, or an increase in a number of free spin trigger symbols available from the base game.

4 . The electronic gaming device of claim 1 , wherein the instructions further cause the at least one processor to cause an activated tracking element to be removed from the first number of activated tracking elements for each play of the bonus game.

5 . The electronic gaming device of claim 1 , wherein the instructions further cause the at least one processor to cause display of an animation between the first number of activated tracking elements and a symbol position when the additional tracking element is added to the first number of activated tracking elements to communicate that the additional tracking element is being added to the first number of activated tracking elements.

6 . The electronic gaming device of claim 1 , wherein the instructions further cause the at least one processor to retain the first number of activated tracking elements and the second number of activated tracking elements at the electronic gaming device when a gaming session associated with a player account ends.

7 . The electronic gaming device of claim 1 , wherein the instructions further cause the at least one processor to cause the first number of activated tracking elements and the second number of activated tracking elements to be saved as being associated with a player account when a gaming session associated with the player account ends at the electronic gaming device.

8 . The electronic gaming device of claim 1 , wherein the starting number is at least one of zero or a randomly determined number.

9 . The electronic gaming device of claim 1 , wherein the instructions further cause the at least one processor to cause the first play of the electronic game to be provided at the first input amount based on receiving an input associated with the first input amount.

10 . At least one non-transitory computer-readable storage medium with instructions stored thereon that, in response to execution by at least one processor, cause the at least one processor to:

cause a plurality of tracking display areas to be displayed at an electronic gaming device, wherein a first tracking display area of the plurality of tracking display areas is associated with a first input amount and a first number of activated tracking elements, and wherein a second display area of the plurality of tracking display areas is associated with a second input amount and a second number of activated tracking elements;

cause a first play of an electronic game to be provided at the first input amount;

based on the first play, cause an additional tracking element to be added to the first number of activated tracking elements;

based on the first number of activated tracking elements satisfying a threshold number of tracking elements being activated:

cause one or more plays of a bonus game to be provided;

cause the first number of activated tracking elements to be reset to a starting number of activated tracking elements; and

cause the second number of activated tracking elements to be retained.

11 . The at least one non-transitory computer-readable storage medium of claim 10 , wherein the electronic game is a base game, and wherein the bonus game is an enhanced return to player (RTP) game with a higher RTP than the base game.

12 . The at least one non-transitory computer-readable storage medium of claim 11 , wherein the bonus game is an enhanced RTP game by including at least one of higher payouts for symbols combinations than the base game, a higher frequency of landing higher paying symbols than the base game, an increase in a number of wild symbols available from the base game, or an increase in a number of free spin trigger symbols available from the base game.

13 . The at least one non-transitory computer-readable storage medium of claim 10 , wherein the instructions further cause the at least one processor to cause an activated tracking element to be removed from the first number of activated tracking elements for each play of the bonus game.

14 . The at least one non-transitory computer-readable storage medium of claim 10 , wherein the instructions further cause the at least one processor to cause an animation to be displayed between the first number of activated tracking elements and a symbol position when the additional tracking element is added to the first number of activated tracking elements to communicate that the additional tracking element is being added to the first number of activated tracking elements.

15 . The at least one non-transitory computer-readable storage medium of claim 10 , wherein the instructions further cause the at least one processor to retain the first number of activated tracking elements and the second number of activated tracking elements as being associated with the electronic gaming device when a gaming session associated with a player account ends.

16 . The at least one non-transitory computer-readable storage medium of claim 10 , wherein the instructions further cause the at least one processor to cause the first number of activated tracking elements and the second number of activated tracking elements to be saved as being associated with a player account when a gaming session associated with the player account ends at the electronic gaming device.

17 . The at least one non-transitory computer-readable storage medium of claim 10 , wherein the starting number is at least one of zero or a randomly determined number.

18 . The at least one non-transitory computer-readable storage medium of claim 10 , wherein the instructions further cause the at least one processor to cause the first play of the electronic game to be provided at the first input amount based on receiving an input associated with the first input amount.

19 . A method of electronic gaming implemented by at least one processor in communication with at least one memory, the method comprising:

causing display of a plurality of tracking display areas, wherein a first tracking display area of the plurality of tracking display areas is associated with a first input amount and a first number of activated tracking elements, and wherein a second display area of the plurality of tracking display areas is associated with a second input amount and a second number of activated tracking elements;

providing a first play of an electronic game at the first input amount;

based on the first play, causing an additional tracking element to be added to the first number of activated tracking elements;

based on the first number of activated tracking elements satisfying a threshold number of tracking elements being activated:

causing one or more plays of a bonus game to be provided;

causing the first number of activated tracking elements to be reset to a starting number of activated tracking elements; and

causing the second number of activated tracking elements to be retained.

20 . The method of claim 19 , further comprising causing the first number of activated tracking elements and the second number of activated tracking elements to be saved as being associated with, when a gaming session associated with a player account ends at an electronic gaming device, at least one of the player account or the electronic gaming device.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Sep 20, 2024
From: BOESE, ERIC
To: ARISTOCRAT TECHNOLOGIES, INC.
Reel/Frame 068646/0440 →