STORING GENERATED DIGITAL OBJECTS ON A DISTRIBUTED LEDGER
Generative media content (e.g., generative audio) can be dynamically generated based on various inputs, which can include blockchain data. A playback device accesses blockchain data stored via a distributed ledger and generates media content based at least in part on the blockchain data. The playback device can access a library of pre-existing media segments and arrange a selection of pre-existing media segments from the library for playback according to a generative media content model and based at least in part on the blockchain data. The generated media content can then be played back via the playback device.
1 . A computing device comprising:
a network interface;
a generative module;
one or more processors; and
memory storing instructions that, when executed by the one or more processors, cause the computing device to perform operations comprising:
receiving, via the network interface, first data from a first distributed ledger;
generating, via the generative module and based at least in part on the first data, a digital object comprising generative content; and
causing second data associated with the digital object to be stored on a second distributed ledger.
2 . The device of claim 1 , wherein the first distributed ledger and the second distributed ledger comprise the same distributed ledger.
3 . The device of claim 1 , wherein the first distributed ledger is associated with a first blockchain layer, and wherein the second distributed ledger is associated with a second blockchain layer different from the first blockchain layer.
4 . The device of claim 1 , wherein the first data comprises non-fungible token (NFT) data, and wherein generating the digital object is based at least in part on properties associated with the NFT data.
5 . The device of claim 1 , wherein first data comprises at least one of: physiological sensor data; networked device sensor data; environmental data; device characteristic data; device state; user history data; oracle data; or user data.
6 . The device of claim 1 , wherein receiving the first data comprises connecting to a user wallet that holds a token on the first distributed ledger.
7 . The device of claim 1 , wherein receiving the first data comprises accessing a code associated with a physical media object via a control device.
8 . The device of claim 1 , wherein the first data is associated with a smart contract, and wherein generating the digital object is performed at least in part by executing the smart contract.
9 . The device of claim 1 , wherein the digital object comprises a digital object for use in a game.
10 . The device of claim 1 , wherein the digital object comprises an avatar or character.
11 . A method comprising:
receiving, via a computing device, first data from a first distributed ledger;
generating, via a generative module of the computing device and based at least in part on the first data, a digital object comprising generative content; and
storing, on a second distributed ledger, second data associated with the digital object.
12 . The method of claim 11 , wherein the first distributed ledger and the second distributed ledger comprise the same distributed ledger.
13 . The method of claim 11 , wherein the first distributed ledger is associated with a first blockchain layer, and wherein the second distributed ledger is associated with a second blockchain layer different from the first blockchain layer.
14 . The method of claim 11 , wherein the first data comprises non-fungible token (NFT) data, and wherein generating the digital object is based at least in part on properties associated with the NFT data.
15 . The method of claim 11 , wherein first data comprises at least one of: physiological sensor data; networked device sensor data; environmental data; device characteristic data; device state; user history data; oracle data; or user data.
16 . The method of claim 11 , wherein receiving the first data comprises connecting to a user wallet that holds a token on the first distributed ledger.
17 . The method of claim 11 , wherein receiving the first data comprises accessing a code associated with a physical media object via a control device.
18 . The method of claim 11 , wherein the first data is associated with a smart contract, and wherein generating the digital object is performed at least in part by executing the smart contract.
19 . The method of claim 11 , wherein the digital object comprises a digital object for use in a game.
20 . The method of claim 11 , wherein the digital object comprises an avatar or character.
21 . One or more tangible, non-transitory computer-readable media storing instructions that, when executed by one or more processors of a computing device, cause the computing device to perform operations comprising:
receiving, via a computing device, first data from a first distributed ledger;
generating, via a generative module of the computing device and based at least in part on the first data, a digital object comprising generative content; and
storing, on a second distributed ledger, second data associated with the digital object.
22 . The one or more computer-readable media of claim 21 , wherein the first distributed ledger and the second distributed ledger comprise the same distributed ledger.
23 . The one or more computer-readable media of claim 21 , wherein the first distributed ledger is associated with a first blockchain layer, and wherein the second distributed ledger is associated with a second blockchain layer different from the first blockchain layer.
24 . The one or more computer-readable media of claim 21 , wherein the first data comprises non-fungible token (NFT) data, and wherein generating the digital object is based at least in part on properties associated with the NFT data.
25 . The one or more computer-readable media of claim 21 , wherein first data comprises at least one of: physiological sensor data; networked device sensor data; environmental data; device characteristic data; device state; user history data; oracle data; or user data.
26 . The one or more computer-readable media of claim 21 , wherein receiving the first data comprises connecting to a user wallet that holds a token on the first distributed ledger.
27 . The one or more computer-readable media of claim 21 , wherein receiving the first data comprises accessing a code associated with a physical media object via a control device.
28 . The one or more computer-readable media of claim 21 , wherein the first data is associated with a smart contract, and wherein generating the digital object is performed at least in part by executing the smart contract.
29 . The one or more computer-readable media of claim 21 , wherein the digital object comprises a digital object for use in a game.
30 . The one or more computer-readable media of claim 21 , wherein the digital object comprises an avatar or character.