HAPTIC HAND CONTROLLER SYSTEM FOR MIXED REALITY
The technology disclosed herein includes a controller or device that provides multi-dimensional hand interaction with the digital world by delivering physical sensations to the palm and the fingertips. The device translates motion from the hand and fingers to control of a computer device, while simultaneously receiving signals to display haptic sensations. The device is “controller-held” around a user's hand, holding onto hand anatomy at key locations. In some embodiments, the device has one-handed engagement and disengagement. In some embodiments, the device may be used as a game controller, incorporating WebVR electronics and software, wireless communication, power-harvesting electronics, inertial measurements unit electronics including additional inputs for camera-based IMU supplementation, battery recharging electronic and internal communication protocol support electronics. In some embodiments, the device may be used in non-gaming environments, and include additional electronics that support universal remote controller components, IoT compatibility, and compatibility for wireless charging.
1 . An electronic controller comprising:
an assembly configured to single-handedly engage with a user's hand comprising:
a transverse structure;
a hand clasp and a base clasp connected to the transverse structure with at least one hinge and configured to engage and disengage the assembly from the user's hand;
a first finger portion connected to the transverse structure and configured to display haptic sensations that include both tactile and kinesthetic sensations; and
an electronic module operatively coupled to the assembly, the electronic module comprising:
a processor; and
memory coupled with the processor, with instructions stored in the memory, the instructions being executable by the processor to cause the electronic controller to:
provide signals to the first finger portion for displaying the haptic sensations.