SYSTEMS, APPARATUS, AND METHODS FOR RENDERING DIGITAL CONTENT STREAMS OF EVENTS, AND SYNCHRONIZATION OF EVENT INFORMATION WITH RENDERED STREAMS, VIA MULTIPLE INTERNET CHANNELS
Instructions are transmitted to first and second client devices to facilitate rendering of a video relating to an event (e.g., a broadcast of a live sporting event) together with event information (e.g., score information, online gaming information, team/player statistics). The first and second client devices are both instructed to receive the event information from an event socket of a socket server so that both client devices are synchronized and client-by-client latency is significantly reduced or mitigated. In one example, viewer latency between the event and the rendered video is on the order of two seconds or less. Event information is regularly updated at the event socket to also significantly reduce latency between the video and the event information. Event information may be rendered as one or more user-interactive features overlaid on or adjacent to the video. When a user selects a user-interactive feature, a client device may obtain additional information relating to the event or redirect to a web site or an app.
1 . A system, comprising:
at least one socket server; and
a webserver configured to:
transmit first instructions to a first client device that includes at least one first display to cause the at least one first display of the first client device to render a first video relating to a first event and render first event information relating to the first event, wherein the first instructions transmitted by the webserver cause the first client device to:
receive, on a first communication channel, first digital content corresponding to the first video relating to the first event; and
receive, on a second communication channel different from the first communication channel, second digital content corresponding to the first event information from a first event socket of the at least one socket server; and
transmit second instructions to a second client device that includes at least one second display to cause the at least one second display of the second client device to render the first video relating to the first event and to render the first event information relating to the first event, wherein the second instructions transmitted by the webserver cause the second client device to:
receive, on a third communication channel, the first digital content corresponding to the first video relating to the first event; and
receive, on a fourth communication channel different from the third communication channel, the second digital content corresponding to the first event information,
wherein:
the second instructions transmitted by the webserver cause the second client device to receive the second digital content corresponding to the first event information via the fourth communication channel from the first event socket of the at least one socket server so that the second digital content received at the first client device and the second digital content received at the second client device is synchronized and client-by-client latency between the first client device and second client device to render the at least some of the first event information is thereby significantly reduced or mitigated.