IP Library Patent Application 19408943
Patent Application
App. No. 19/408,943

ELECTRONIC GAME SYSTEMS AND METHODS WITH A DYNAMIC WHEEL

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Quick Facts
Patent No.
US None
App. No.
19/408,943
Abstract

An electronic gaming device includes a display device configured to display an electronic game that includes a dynamic wheel feature, a storage device storing a weighted table for the dynamic wheel feature, a processor programmed to: activate the dynamic wheel feature including displaying a wheel where each wheel section identifies an award; display an initial spin of the wheel; provide an initial award value by identifying a first entry in the weighted table indicating an initial award value; remove wheel sections from the displayed wheel that have award values that are less than or equal to the initial award value; perform a second spin of the wheel; and provide a second award value by identifying a second entry in the weighted table based on the third random number and which has an associated award value that is greater than the initial award value.

Claims (53)

1 . An electronic gaming system comprising:

at least one memory storing a plurality of weight tables thereon; and

at least one processor configured to execute instructions stored in the at least one memory that, when executed, cause the at least one processor to:

activate a bonus wheel feature for an electronic game, wherein activation of the bonus wheel feature includes displaying a wheel that includes a plurality of wheel sections, each wheel section identifies an award that may be awarded during a spin of the wheel;

perform an initial spin of the wheel and increment a spin counter to a first value in response to performing the initial spin, wherein the initial spin identifies an initial award;

activate a dynamic wheel feature, wherein activation of the dynamic wheel feature includes displaying a removing of wheel sections from the wheel that include award values that are less than or equal to the initial award;

identify a first weight table from the plurality of weight tables based on the first value of the spin counter; and

determine to activate a first bonus respin of the wheel based on a lookup of the first weight table using a first output of a random number generator (RNG) and increment the spin counter to a second value in response to activating the first bonus respin.

2 . The electronic gaming system of claim 1 , wherein the instructions, when executed, further cause the at least one processor to:

identify a second weight table of the plurality of weight tables based on the second value of the spin counter; and

determine to activate a second bonus respin of the wheel based on a lookup of the second weight table using a second RNG output.

3 . The electronic gaming system of claim 2 , wherein the first weight table has a first weight probability for activating the first bonus respin and the second weight table has a second, different weight probability of activating the second bonus respin.

4 . The electronic gaming system of claim 3 , wherein the first weight probability is greater than the second weight probability.

5 . The electronic gaming system of claim 1 , wherein the instructions, when executed, further cause the at least one processor to:

perform the first bonus respin of the wheel, wherein the first bonus respin identifies a first bonus award; and

display a removing of wheel sections from the wheel that include award values that are less than or equal to the first bonus award.

6 . The electronic gaming system of claim 5 , wherein performing the first bonus respin of the wheel includes:

generating an interim random number using the RNG;

identifying an interim section of the wheel based on an additional weighted table and the interim random number; and

discarding the interim random number and identified interim section when an associated award value of the interim section is less than or equal to the initial award.

7 . The electronic gaming system of claim 1 , wherein activation of the dynamic wheel feature is based on a lookup of an additional weight table using an additional RNG output.

8 . The electronic gaming system of claim 1 , wherein removing wheel sections from the wheel further comprises displaying a section burning animation for each wheel section that has an associated award value less than the initial award.

9 . A non-transitory computer readable medium storing instructions that, when executed by at least one processor, cause at least one processor to:

activate a bonus wheel feature for an electronic game, wherein activation of the bonus wheel feature includes displaying a wheel that includes a plurality of wheel sections, each wheel section identifies an award that may be awarded during a spin of the wheel;

perform an initial spin of the wheel and increment a spin counter to a first value in response to performing the initial spin, wherein the initial spin identifies an initial award;

activate a dynamic wheel feature, wherein activation of the dynamic wheel feature includes displaying a removing of wheel sections from the wheel that include award values that are less than or equal to the initial award;

identify a first weight table from a plurality of weight tables stored on the medium based on the first value of the spin counter; and

determine to activate a first bonus respin of the wheel based on a lookup of the first weight table using a first output of a random number generator (RNG) and increment the spin counter to a second value in response to activating the first bonus respin.

10 . The non-transitory computer readable medium of claim 9 , wherein the instructions, when executed, further cause the at least one processor to:

identify a second weight table of the plurality of weight tables based on the second value of the spin counter; and

determine to activate a second bonus respin of the wheel based on a lookup of the second weight table using a second RNG output.

11 . The non-transitory computer readable medium of claim 10 , wherein the first weight table has a first weight probability for activating the first bonus respin and the second weight table has a second, different weight probability of activating the second bonus respin.

12 . The non-transitory computer readable medium of claim 11 , wherein the first weight probability is greater than the second weight probability.

13 . The non-transitory computer readable medium of claim 9 , wherein the instructions, when executed, further cause the at least one processor to:

perform the first bonus respin of the wheel, wherein the first bonus respin identifies a first bonus award; and

display a removing of wheel sections from the wheel that include award values that are less than or equal to the first bonus award.

14 . The non-transitory computer readable medium of claim 13 , wherein performing the first bonus respin of the wheel includes:

generating an interim random number using the RNG;

identifying an interim section of the wheel based on an additional weighted table and the interim random number; and

discarding the interim random number and identified interim section when an associated award value of the interim section is less than or equal to the initial award.

15 . The non-transitory computer readable medium of claim 9 , wherein activation of the dynamic wheel feature is based on a lookup of an additional weight table using an additional RNG output.

16 . The non-transitory computer readable medium of claim 9 , wherein removing wheel sections from the wheel further comprises displaying a section burning animation for each wheel section that has an associated award value less than the initial award.

17 . A method of providing an electronic game with a dynamic wheel feature, the method comprising:

activating a bonus wheel feature for an electronic game, wherein activation of the bonus wheel feature includes displaying a wheel that includes a plurality of wheel sections, each wheel section identifies an award that may be awarded during a spin of the wheel;

performing an initial spin of the wheel and increment a spin counter to a first value in response to performing the initial spin, wherein the initial spin identifies an initial award;

activating a dynamic wheel feature, wherein activation of the dynamic wheel feature includes displaying a removing of wheel sections from the wheel that include award values that are less than or equal to the initial award;

identifying a first weight table from a plurality of weight tables based on the first value of the spin counter; and

determining to activate a first bonus respin of the wheel based on a lookup of the first weight table using a first output of a random number generator (RNG) and increment the spin counter to a second value in response to activating the first bonus respin.

18 . The method of claim 17 further comprising:

identifying a second weight table of the plurality of weight tables based on the second value of the spin counter; and

determining to activate a second bonus respin of the wheel based on a lookup of the second weight table using a second RNG output.

19 . The method of claim 18 , wherein the first weight table has a first weight probability for activating the first bonus respin and the second weight table has a second, different weight probability of activating the second bonus respin.

20 . The method of claim 19 , wherein the first weight probability is greater than the second weight probability.