IP Library Patent Application 19429149
Patent Application
App. No. 19/429,149

CONTROLLING ROULETTE HIGHLIGHT FEATURES

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Quick Facts
Patent No.
US None
App. No.
19/429,149
Abstract

A method is provided for controlling presentation of roulette bet information on a roulette wheel display. The method includes detecting, by a processor, placement of one or more bets for one or more bet-upon values on a betting layout for a roulette game. Prior to an outcome of the roulette game and in response to the detecting, the processor deemphasizes portions of a roulette wheel corresponding to non-bet-upon values by dimming a lighting effect on the portions of the roulette wheel for the non-bet-upon values. Concurrently with the deemphasizing, the processor animates a highlight effect on one or more portions of the roulette wheel associated with one or more bet-upon values, thereby providing an enhanced pre-outcome presentation of bet coverage on the roulette wheel and/or reduced display illumination for non-bet-upon values.

Claims (42)

1 . A method comprising:

detecting, by a processor, a placement of one or more bets for one or more bet-upon values on a betting layout for a roulette game;

deemphasizing, by the processor prior to an outcome of the roulette game and in response to the detecting the placement of the one or more bets, portions of a roulette wheel corresponding to non-bet-upon values by dimming a lighting effect on the portions of the roulette wheel for the non-bet-upon values; and

animating, by the processor concurrently with the deemphasizing, a highlight effect on one or more portions of the roulette wheel associated with one or more bet-upon values.

2 . The method of claim 1 , wherein dimming the lighting effect comprises at least one of reducing brightness of decorative lighting, reducing color saturation, or reducing a motion characteristic of a lighting pattern associated with the non-bet-upon values.

3 . The method of claim 1 , further comprising presenting, by a display controlled by the processor, an image of the roulette wheel and the betting layout, and wherein the highlight effect is animated via the display.

4 . The method of claim 1 , further comprising determining, by the processor based on the placement of the one or more bets, a bet type for each of the one or more bets from a plurality of distinct bet types including at least a single-value bet type and a multi-value bet type, and wherein animating the highlight effect comprises animating a highlight effect associated with the bet type.

5 . The method of claim 4 , wherein the plurality of distinct bet types includes at least one of an outside bet, an inside bet other than a straight-up bet, a call bet, a Final Bet, a Complete Bet, or an Imprisonment Bet.

6 . The method of claim 4 , wherein the highlight effect is selected from a predefined plurality of different visual highlight effects, each different visual highlight effect having a different shape predefined to visually distinguish a respective one of the plurality of distinct bet types.

7 . The method of claim 6 , wherein the different shapes include at least an arrow-type highlight effect and a border-type highlight effect.

8 . The method of claim 1 , further comprising animating, by the processor, the highlight effect on a portion of the betting layout associated with the one or more bet-upon values.

9 . The method of claim 4 , further comprising:

presenting, by a display controlled by the processor, a graphical indication of statistics for the roulette game representing results of a plurality of past roulette games;

receiving, via a user interface associated with the betting layout, user input that indicates a range of past roulette games played to be represented in the graphical indication of the statistics; and

animating, by the processor, the highlight effect on the graphical indication of the statistics for one or more values associated with the bet type, based on the range indicated by the user input.

10 . The method of claim 4 , wherein the bet type is a multi-value bet type associated with a plurality of non-contiguous values on the roulette wheel, wherein animating the highlight effect comprises animating a border-type highlight effect on non-contiguous portions of the roulette wheel associated with the plurality of non-contiguous values, and wherein the border-type highlight effect is applied with a uniform visual characteristic to the non-contiguous portions to indicate a relationship of the non-contiguous portions with the multi-value bet type.

11 . A gaming system comprising:

a display;

one or more processors; and

a memory storing instructions that, when executed by the one or more processors, cause the gaming system to:

detect placement of one or more bets for one or more bet-upon values on a betting layout for a roulette game;

deemphasize, prior to an outcome of the roulette game and in response to the detecting, portions of a roulette wheel corresponding to non-bet-upon values by dimming a lighting effect on the portions of the roulette wheel for the non-bet-upon values; and

animate, concurrently with the deemphasizing, a highlight effect on one or more portions of the roulette wheel associated with one or more bet-upon values.

12 . The gaming system of claim 11 , wherein the instructions cause the system to determine a bet type from a plurality of distinct bet types including at least a single-value bet type and a multi-value bet type, and to select the highlight effect based on the bet type.

13 . The gaming system of claim 12 , wherein the instructions further cause the system to present a graphical indication of statistics for past roulette games, receive user input indicating a range of past roulette games played to be represented, and animate the highlight effect on the graphical indication of statistics based on the range of past roulette games played.

14 . The gaming system of claim 12 , wherein, for a multi-value bet type associated with non-contiguous values on the roulette wheel, the instructions cause the system to animate a border-type highlight effect on non-contiguous portions of the roulette wheel associated with the non-contiguous values using a uniform visual characteristic.

15 . The gaming system of claim 11 , wherein the instructions further cause the system to determine, based on the placement of the one or more bets, a bet type for each of the one or more bets from a plurality of distinct bet types including at least a single-value bet type and a multi-value bet type, wherein the instructions that cause the gaming system to animate the highlight effect comprise instructions that cause the gaming system to animate a highlight effect associated with the bet type, and wherein the highlight effect is selected from a predefined plurality of different visual highlight effects, each different visual highlight effect having a different shape predefined to visually distinguish a respective one of the plurality of distinct bet types.

16 . A non-transitory machine-readable medium storing instructions that, when executed by one or more processors, cause the one or more processors to perform operations comprising:

detecting a position at which a token is placed upon a betting layout for a roulette game;

accepting the token as a bet for the roulette game;

determining, based on the position, a bet type for the bet from a plurality of distinct bet types including at least a single-value bet type and a multi-value bet type;

selecting, prior to an outcome of the roulette game and based on the determined bet type, a specific highlight effect from a plurality of different visual highlight effects;

obtaining image data representing a physical roulette table including a physical roulette wheel and a physical betting layout;

determining, based on the image data, a correspondence between locations in the image data and respective values on the physical roulette wheel and the physical betting layout; and

rendering an augmented-reality overlay comprising the highlight effect at one or more overlay portions that are aligned with one or more bet-upon values on at least one of the physical roulette wheel and the physical betting layout in the image data, and presenting the augmented-reality overlay via a display of a user device, wherein the presenting deemphasizes non-bet-upon values by dimming a lighting effect on displayed portions corresponding to the non-bet-upon values.

17 . The non-transitory machine-readable medium of claim 16 , wherein the bet type is a multi-value bet type associated with a plurality of non-contiguous values on the physical roulette wheel, and wherein the specific highlight effect comprises a border-type highlight effect rendered in the augmented-reality overlay on non-contiguous portions aligned with the plurality of non-contiguous values, using a uniform visual characteristic.

18 . The non-transitory machine-readable medium of claim 17 , wherein the multi-value bet type comprises a call bet selected from the group consisting of an Orphelins bet, a Tiers bet, a Grand Series bet, and a Zero Spiel bet.

19 . The non-transitory machine-readable medium of claim 16 , wherein the operations further comprise:

presenting a graphical indication of statistics for the roulette game representing results of a plurality of past roulette games;

receiving user input indicating a range of past roulette games; and

animating the selected highlight effect on the graphical indication of statistics based on the range.

20 . The non-transitory machine-readable medium of claim 19 , wherein the user input is received via a slider control associated with the betting layout.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Dec 30, 2025
From: ATKINSON, LYAL; JONES, WILLIAM
To: SG GAMING, INC.
Reel/Frame 073334/0837 →