IP Library Granted Patent US 9,089,775
Granted Patent B1
US 9,089,775 · App. 13/168,188 · Granted Jul 28, 2015

Interactive game system and methods for a television audience member to mimic physical movements occurring in television broadcast content

Inventor: Isaac S. Daniel (Miramar, FL)
A63F13/20A63F13/213
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Quick Facts
Patent No.
US 9,089,775
App. No.
13/168,188
Granted
Jul 28, 2015
Kind
B1
Abstract

A system comprising at least one processor; and computer executable instructions readable by the at least one processor and operative to: use at least one sensor to sense at least one first physical movement of at least one first object; and compare the at least one first physical movement of at least one first object with at least one second physical movement of at least one second object in at least one piece of content.

Claims (34)

1. A system comprising:

i) at least one processor; and

ii) computer executable instructions readable by the at least one processor and operative to:

a) use a display device to display at least one live televised sporting event to at least one television audience member of the at least one live televised sporting event, wherein the at least one live televised sporting event is a television broadcast of at least one live sporting event occurring in a first physical location, and wherein the at least one television audience member is a person located at a second physical location, different and remote from the first physical location, and observing the television broadcast of the at least one live sporting event;

b) use at least one first 3D camera to track at least one first physical movement of at least one first object or person participating in the at least one live sporting event, wherein the at least one first 3D camera is physically positioned in the first physical location;

c) use at least one second 3D camera to track at least one second physical movement of the at least one television audience member or at least one second object used by the at least one television audience member, while the at least one television audience member is attempting to mimic the at least one first physical movement, wherein the at least one second 3D camera is physically positioned in the second physical location;

d) compare the at least one first physical movement with at least one second physical movement of the at least one television audience member of the at least one live televised sporting event or the at least one object used by the at least one television audience member; and

e) based on the comparing, determine, in a video game scenario, if the tracked second physical movement of the at least one television audience member or the at least one object used by the at least one television audience member mimics the tracked at least one first physical movement of the at least one first object or person participating in the at least one live televised sporting event.

2. The system of claim 1 , wherein the computer executable instructions are further operative to: transmit or receive information to or from at least one central or remote station.

3. The system of claim 2 , wherein the information comprises:

i) information related to the at least one live televised sporting event;

ii) information related to the at least one first physical movement or the at least one second physical movement;

iii) information related to the video game based on the at least one first physical movement or the at least one second physical movement;

iv) information related to the at least one television audience member or object used by the at least one television audience member; or

v) information related to the at least one first object or person participating in the at least one live televised sporting event.

4. The system of claim 1 , wherein the video game is conducted during the television broadcast of the at least one live sporting event.

5. The system of claim 1 , wherein, the computer executable instructions are further operative to determine a score based on whether the at least one television audience member or the at least one object used by the at least one television audience member mimics the at least one first physical movement of the at least one first object or person participating in the at least one live televised sporting event.

6. A system comprising:

i) at least one first 3D camera module camera physically positioned in a first physical location to track at least one first physical movement of at least one audience member of at least one piece of televised content, or at least one object used by the at least one audience member located at the first physical location observing the at least one piece of televised content, wherein the first physical location is different and remote from a second physical location where the at least one piece of televised content is broadcasted, wherein the tracking occurs while the at least one audience member is attempting to mimic at least one second physical movement of at least one participant or subject of the at least one piece of televised content or at least one object used by the at least one participant or subject, and wherein the at least one second physical movement is tracked using at least one second 3D camera physically positioned at the second physical location; and

ii) at least one processor module to:

a) compare the at least one first physical movement with at least one second physical movement of at least one object or person participating in the at least one piece of televised content; and

b) based on the comparing, determine, in a video game scenario, if the tracked first physical movement of the at least one audience member or the at least one object used by the at least one audience member mimics the at least one second physical movement of the at least one object or person participating in the at least one piece of televised content.

7. The system of claim 6 , wherein, the video game is conducted during the broadcast of the at least one piece of televised content.

8. The system of claim 6 , further comprising at least one display module to display the at least one piece of televised content to the at least one audience member.

9. The system of claim 6 , further comprising at least one communications module to transmit or receive information to or from a central station or remote station.

10. A method comprising:

a) using at least one processor configured to perform:

i) using at least one first 3D camera physically positioned in a first physical location to track at least one first physical movement of at least one television content audience member of at least one televised content, or at least one object used by the at least one television content audience member located at the first physical location observing the at least one televised content, wherein the first physical location is different and remote from a second physical location where the at least one televised content is broadcasted, wherein the tracking occurs while the at least one television content audience member is attempting to mimic at least one second physical movement of at least one participant or subject of the at least one televised content or at least one object used by the at least one participant or subject, and wherein the at least one second physical movement is tracked using at least one second 3D camera physically positioned at the second physical location;

ii) comparing the at least one first physical movement of the at least one television content audience member of the at least one televised content, or the at least one object used by the at least one television content audience member with the at least one second physical movement of at least one participant or subject of the at least one televised content or at least one object used by the at least one participant or subject;

iii) based on the comparing, determining, in a video game scenario, whether the tracked first physical movement of the at least one television content audience member mimics the tracked at least one second physical movement of the at least one participant or subject of the at least one televised content or at least one object used by the at least one participant or subject.

11. The method of claim 10 , wherein the at least one processor is further configured to transmit or receive information about at least one of the at least one first physical movement or the at least one second physical movement.

12. The method of claim 10 , wherein the at least one processor is further configured to analyze the at least one televised content, or a recording of the at least one televised content, to determine information about at least one of the at least one first physical movement or the at least one second physical movement.

13. The method of claim 10 , wherein the at least one televised content comprises at least one live televised sporting event.

14. The method of claim 10 , wherein the at least one participant or subject of the at least one televised content or the at least one object used by the at least one participant or subject comprises at least one player or at least one piece of sports equipment used by the at least one player.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded May 7, 2018
From: DANIEL, SAYO ISAAC
To: ISAAC DANIEL INVENTORSHIP GROUP, LLC
Reel/Frame 046082/0749 →
Continuity (1)
Provisional Application 61358296 · Jun 24, 2010