IP Library Granted Patent US 11,115,721
Granted Patent B2
US 11,115,721 · App. 16/555,878 · Granted Sep 7, 2021

Methods and apparatus for monitoring video games

Inventors: David Howell Wright (Safety Harbor, FL); Bradley R. Lawrence (Tampa, FL); Arun Ramaswamy (Tampa, FL)
Assignee: The Nielsen Company (US), LLC
H04N21/4781A63F13/25A63F13/95H04N21/44204H04N21/6582H04N21/8358A63F2300/206A63F2300/535
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Quick Facts
Patent No.
US 11,115,721
App. No.
16/555,878
Granted
Sep 7, 2021
Kind
B2
Abstract

Methods and apparatus for monitoring video games are disclosed. Example video game monitors disclosed herein include a network analyzer to communicatively couple with a communication interface of a video game console, the network analyzer to detect communication packets transferred over the communication interface of the video game console. Disclosed example video game monitors also include a processor to decode the communication packets detected by the network analyzer to determine an identity of a game being played by the video game console, and report the identity of the game to a data collection facility.

Claims (46)

1. A video game monitor comprising:

a network analyzer to communicatively couple with a communication interface of a video game console, the network analyzer to detect communication packets transferred over the communication interface of the video game console; and

a processor to:

decode the communication packets detected by the network analyzer to determine an identity of a game being played by the video game console;

determine, based on the communication packets detected by the network analyzer, whether game content has been downloaded from a source external from the video game console; and

report the identity of the game to a data collection facility.

2. The video game monitor of claim 1 , wherein the processor is to:

decode data from the communication packets detected by the network analyzer; and

determine the identity of the game based on the data decoded from the communication packets.

3. The video game monitor of claim 2 , wherein the data includes text data, and the processor is to identify a title of the game based on the text data.

4. The video game monitor of claim 2 , wherein the processor is further to:

identify active game content based on the data decoded from the communication packets; and

report the identified active game content to the data collection facility.

5. The video game monitor of claim 2 , wherein processor is to identify at least one of an active game level or an active game map based on the data decoded from the communication packets.

6. The video game monitor of claim 1 , wherein the video game console is a first video game console, and the processor is to:

decode the communication packets to determine a first network identity of the first video game console and a second network identity of a second video game console in communication with the first video game console via the communication interface of the video game console; and

report the first network identity and the second network identity to the data collection facility.

7. A video game monitor comprising:

means for communicatively coupling with a communication interface of a first video game console to detect communication packets on the communication interface of the first video game console, the communication interface to communicatively couple the first video game console with at least one of a second video game console or a network; and

means for decoding the communication packets detected on the communication interface of the first video game console to determine an identity of a game being played by the first video game console, the means for decoding to report the identity of the game to a data collection facility, the means for decoding to determine, based on the communication packets detected on the communication interface of the first video game console, whether game content has been downloaded from a source external from the first video game console.

8. The video game monitor of claim 7 , wherein the means for decoding is to:

decode data from the communication packets detected on the communication interface of the first video game console; and

determine the identity of the game based on the data decoded from the communication packets.

9. The video game monitor of claim 8 , wherein the data includes text data, and the means for decoding is to identify a title of the game based on the text data.

10. The video game monitor of claim 8 , wherein the means for decoding is further to:

identify active game content based on the data decoded from the communication packets; and

report the identified active game content to the data collection facility.

11. The video game monitor of claim 8 , wherein the means for decoding is to identify at least one of an active game level or an active game map based on the data decoded from the communication packets.

12. The video game monitor of claim 7 , wherein the means for decoding is to:

decode the communication packets to determine a first network identity of the first video game console and a second network identity of the second video game console in communication with the first video game console via the communication interface of the video game console; and

report the first network identity and the second network identity to the data collection facility.

13. A storage device or storage disk comprising computer readable instructions that, when executed, cause a processor to at least:

access communication packets detected on a communication interface of a first video game console, the communication interface to communicatively couple the first video game console with at least one of a second video game console or a network, the communication packets detected by a network analyzer communicatively coupled with the communication interface of the first video game console;

decode the detected communication packets to determine an identity of a game being played by the first video game console;

determine, based on the detected communication packets, whether game content has been downloaded from a source external from the first video game console; and

report the identity of the game to a data collection facility.

14. The storage device or storage disk of claim 13 , wherein the instructions, when executed, cause the processor to:

decode data from the communication packets detected on the communication interface of the first video game console; and

determine the identity of the game based on the data decoded from the communication packets.

15. The storage device or storage disk of claim 14 , wherein the data includes text data, and the instructions, when executed, cause the processor to identify a title of the game based on the text data.

16. The storage device or storage disk of claim 14 , wherein the instructions, when executed, cause the processor further to:

identify active game content based on the data decoded from the communication packets, the active game content including at least one of an active game level or an active game map; and

report the identified active game content to the data collection facility.

17. The storage device or storage disk of claim 13 , wherein the instructions, when executed, cause the processor to;

decode the communication packets to determine a first network identity of the first video game console and a second network identity of the second video game console in communication with the first video game console via the communication interface of the video game console; and

report the first network identity and the second network identity to the data collection facility.

Assignments (8)
RELEASE (REEL 054066 / FRAME 0064) Recorded May 11, 2023
From: CITIBANK, N.A.
To: A. C. NIELSEN COMPANY, LLC; EXELATE, INC.; GRACENOTE, INC.; GRACENOTE MEDIA SERVICES, LLC; THE NIELSEN COMPANY (US), LLC; NETRATINGS, LLC
Reel/Frame 063605/0001 →
RELEASE (REEL 053473 / FRAME 0001) Recorded May 11, 2023
From: CITIBANK, N.A.
To: A. C. NIELSEN COMPANY, LLC; EXELATE, INC.; GRACENOTE, INC.; GRACENOTE MEDIA SERVICES, LLC; THE NIELSEN COMPANY (US), LLC; NETRATINGS, LLC
Reel/Frame 063603/0001 →
SECURITY INTEREST Recorded May 8, 2023
From: GRACENOTE DIGITAL VENTURES, LLC; GRACENOTE MEDIA SERVICES, LLC; GRACENOTE, INC.; TNC (US) HOLDINGS, INC.; THE NIELSEN COMPANY (US), LLC
To: ARES CAPITAL CORPORATION
Reel/Frame 063574/0632 →
SECURITY INTEREST Recorded Apr 28, 2023
From: GRACENOTE DIGITAL VENTURES, LLC; GRACENOTE MEDIA SERVICES, LLC; GRACENOTE, INC.; TNC (US) HOLDINGS, INC.; THE NIELSEN COMPANY (US), LLC
To: CITIBANK, N.A.
Reel/Frame 063561/0381 →
SECURITY AGREEMENT Recorded Jan 31, 2023
From: GRACENOTE DIGITAL VENTURES, LLC; GRACENOTE MEDIA SERVICES, LLC; GRACENOTE, INC.; TNC (US) HOLDINGS, INC.; THE NIELSEN COMPANY (US), LLC
To: BANK OF AMERICA, N.A.
Reel/Frame 063560/0547 →
CORRECTIVE ASSIGNMENT TO CORRECT THE PATENTS LISTED ON SCHEDULE 1 RECORDED ON 6-9-2020 PREVIOUSLY RECORDED ON REEL 053473 FRAME 0001. ASSIGNOR(S) HEREBY CONFIRMS THE SUPPLEMENTAL IP SECURITY AGREEMENT. Recorded Oct 7, 2020
From: A.C. NIELSEN (ARGENTINA) S.A.; A.C. NIELSEN COMPANY, LLC; ACN HOLDINGS INC.; ACNIELSEN CORPORATION; ACNIELSEN ERATINGS.COM; AFFINNOVA, INC.; ART HOLDING, L.L.C.; ATHENIAN LEASING CORPORATION; CZT/ACN TRADEMARKS, L.L.C.; EXELATE, INC.; GRACENOTE, INC.; GRACENOTE DIGITAL VENTURES, LLC; GRACENOTE MEDIA SERVICES, LLC; NETRATINGS, LLC; NIELSEN AUDIO, INC.; NIELSEN CONSUMER INSIGHTS, INC.; NIELSEN CONSUMER NEUROSCIENCE, INC.; NIELSEN FINANCE CO.; NIELSEN FINANCE LLC; NIELSEN INTERNATIONAL HOLDINGS, INC.; NIELSEN MOBILE, LLC; NMR INVESTING I, INC.; TCG DIVESTITURE INC.; TNC (US) HOLDINGS, INC.; THE NIELSEN COMPANY (US), LLC; VIZU CORPORATION; VNU MARKETING INFORMATION, INC.; NMR LICENSING ASSOCIATES, L.P.; NIELSEN HOLDING AND FINANCE B.V.; THE NIELSEN COMPANY B.V.; VNU INTERNATIONAL B.V.
To: CITIBANK, N.A
Reel/Frame 054066/0064 →
SUPPLEMENTAL SECURITY AGREEMENT Recorded Jun 9, 2020
From: A. C. NIELSEN COMPANY, LLC; ACN HOLDINGS INC.; ACNIELSEN CORPORATION; ACNIELSEN ERATINGS.COM; AFFINNOVA, INC.; ART HOLDING, L.L.C.; ATHENIAN LEASING CORPORATION; CZT/ACN TRADEMARKS, L.L.C.; EXELATE, INC.; GRACENOTE, INC.; GRACENOTE DIGITAL VENTURES, LLC; GRACENOTE MEDIA SERVICES, LLC; NETRATINGS, LLC; NIELSEN AUDIO, INC.; NIELSEN CONSUMER INSIGHTS, INC.; NIELSEN CONSUMER NEUROSCIENCE, INC.; NIELSEN FINANCE CO.; NIELSEN FINANCE LLC; NIELSEN INTERNATIONAL HOLDINGS, INC.; NIELSEN MOBILE, LLC; NIELSEN UK FINANCE I, LLC; NMR INVESTING I, INC.; TCG DIVESTITURE INC.; TNC (US) HOLDINGS, INC.; THE NIELSEN COMPANY (US), LLC; VIZU CORPORATION; VNU MARKETING INFORMATION, INC.; NMR LICENSING ASSOCIATES, L.P.; NIELSEN HOLDING AND FINANCE B.V.; THE NIELSEN COMPANY B.V.; VNU INTERNATIONAL B.V.
To: CITIBANK, N.A.
Reel/Frame 053473/0001 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Sep 28, 2019
From: WRIGHT, DAVID HOWELL; LAWRENCE, BRADLEY R., III; RAMASWAMY, ARUN
To: NIELSEN MEDIA RESEARCH, LLC
Reel/Frame 050536/0257 →