IP Library Granted Patent US 7,052,011
Granted Patent B2
US 7,052,011 · App. 11/035,225 · Granted May 30, 2006

Casino game having lanes with displayed targets

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Quick Facts
Patent No.
US 7,052,011
App. No.
11/035,225
Granted
May 30, 2006
Kind
B2
Abstract

A bonus game for an underlying base casino machine played by a player wherein the bonus game provides a Pachinko playing field, a ball propelled onto the Pachinko playing field when a bonus condition occurs during play of an underlying casino game. The Pachinko playing field having a row of lanes so that the ball, after traversing the playing field, travels through one of the lanes. A display at said row of lanes on said playing field for displaying at the lanes, targets, digits used to form a decimal number, graphic symbols used to perform a mathematical operation, symbols appearing in the underlying game outcome, so as to provide awards, wild symbols, extended game play, etc.

Claims (29)

1. A method for playing a bonus casino game comprising:

starting play of the bonus casino game when a bonus condition occurs in an underlying casino game;

displaying a graphic across at least one exit lane of a plurality of exit lanes in the bonus casino game;

displaying a plurality of numerical award values at the remaining exit lanes of said plurality of exit lanes not displaying the graphic;

launching a ball onto a playing field for said bonus casino game, the ball exiting one of the plurality of exit lanes;

when the ball exits an exit lane displaying the graphic, then performing a predetermined mathematical operation on the plurality of numerical awards;

issuing a game response indication based on the predetermined mathematical operation.

2. The method of claim 1 wherein the plurality of exit lanes are oriented in a row.

3. The method of claim 2 wherein the graphic is across three adjacent exit lanes in the row.

4. The method of claim 3 further comprising:

randomly selecting the graphic for display from a plurality of graphics, each of the plurality of graphics having a different length, the length based on how many adjacent exit lanes the graphic is displayed across.

5. The method of claim 1 wherein the predetermined mathematical operation is a summation of all of the plurality of numeric award values.

6. The method of claim 1 wherein the predetermined mathematical operation is a summation of some of the plurality of numeric award values.

7. A method for playing a bonus casino game comprising:

starting play of the bonus casino game when a bonus condition occurs in an underlying casino game;

randomly selecting a graphic for display from a plurality of graphics, each of the plurality of graphics having a different length, the length based on how many adjacent exit lanes the graphic is displayed across;

displaying the selected graphic across at least one exit lane in a row of exit lanes;

displaying a plurality of numerical award values at the remaining exit lanes in the row of exit lanes not displaying the selected graphic;

launching a ball onto a playing field for said bonus casino game, the ball exiting one of the exit lanes;

when the ball exits an exit lane displaying the selected graphic, then performing a summation of the plurality of numerical awards;

issuing a game response indication based on the summation.

8. The method of claim 7 wherein the predetermined mathematical operation is a summation of all of the plurality of numeric award values.

9. The method of claim 7 wherein the predetermined mathematical operation is a summation of some of the plurality of numeric award values.

10. The method of claim 7 wherein said displaying comprises:

moving the selected graphic across the row of exit lanes during play of the bonus casino game.

11. The method of claim 7 further comprising:

ending the casino bonus game when the ball exits an exit lane without said selected graphic.

12. The method of claim 7 wherein the selected graphic is across three adjacent exit lanes in the row.

13. The method of claim 7 wherein the selected graphic is across one exit lane in the row.

Assignments (7)
FORECLOSURE OF SECURED PARTY'S SECURITY INTEREST Recorded Mar 26, 2009
From: PROGRESSIVE GAMING INTERNATIONAL CORPORATION
To: PRIVATE EQUITY MANAGEMENT GROUP FINANCIAL CORPORATION
Reel/Frame 022449/0419 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Feb 11, 2009
From: PRIVATE EQUITY MANAGEMENT GROUP FINANCIAL CORPORATION
To: IGT
Reel/Frame 022240/0178 →
MERGER Recorded Feb 11, 2009
From: MIKOHN GAMING CORPORATION
To: PROGRESSIVE GAMING INTERNATIONAL CORPORATION
Reel/Frame 022240/0200 →
SECURITY AGREEMENT Recorded Aug 18, 2008
From: PGIC NV; MGC, INC.; PROGRESSIVE GAMES, INC.; GAMES OF NEVADA, INC.; VIKING MERGER SUBSIDIARY, LLC; PRIMELINE GAMING TECHNOLOGIES, INC.; MIKOHN INTERNATIONAL, INC.; MIKOHN HOLDINGS, INC.; ENDX, INC. (USA); PGI (MACAO) LTD.; PGIC HOLDINGS, LIMITED; PROGRESSIVE GAMING INTERNATIONAL (GROUP) LTD.; PROGRESSIVE GAMING INTERNATIONAL (UK) LTD.
To: INTERNATIONAL GAME TECHNOLOGY, AS AGENT
Reel/Frame 021398/0485 →
SECURITY AGREEMENT Recorded Aug 15, 2008
From: PGIC NV; MGC, INC.; PROGRESSIVE GAMES, INC.; GAMES OF NEVADA, INC.; VIKING MERGER SUBSIDIARY, LLC; PRIMELINE GAMING TECHNOLOGIES, INC.; MIKOHN INTERNATIONAL, INC.; MIKOHN HOLDINGS, INC.; ENDX, INC. (USA); PGI (MACAO) LIMITED; PGIC HOLDINGS, LIMITED; PROGRESSIVE GAMING INTERNATIONAL (GROUP) LTD.; PROGRESSIVE GAMING INTERNATIONAL (UK) LTD.
To: PRIVATE EQUITY MANAGEMENT GROUP FINANCIAL CORPORATION, AS ADMINISTRATIVE AGENT
Reel/Frame 021398/0057 →
NUNC PRO TUNC ASSIGNMENT Recorded Apr 8, 2008
From: PIERCE, JESSE E.; VANCURA, OLAF
To: MIKOHN GAMING CORPORATION
Reel/Frame 020762/0910 →
NUNC PRO TUNC ASSIGNMENT Recorded Apr 8, 2008
From: PIERCE, JESSE E.; VANCURA, OLAF
To: MIKOHN GAMING CORPORATION
Reel/Frame 020762/0918 →