IP Library Granted Patent US 9,564,017
Granted Patent B2
US 9,564,017 · App. 14/794,529 · Granted Feb 7, 2017

Gaming device and method of conducting a game with a changeable bonus value feature

Inventor: Jason Mayeroff (Reno, NV)
Assignee: KONAMI GAMING, INC.
G07F17/3267G07F17/3211G07F17/3244
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Quick Facts
Patent No.
US 9,564,017
App. No.
14/794,529
Granted
Feb 7, 2017
Kind
B2
Abstract

A bonus device and method are set forth for gaining machines. The bonus device is configured as a two dimensional display or three dimensional object, such as a sphere, box, or football shape, which can be controlled to rotate, spin or move to display a bonus. The bonus device is embedded with display technology that allows the bonus amounts, to change upon certain conditions in the base game such as an increased number of credits wagered, combinations achieved in the base game, or other random occurrences.

Claims (34)

1. A gaming apparatus, comprising:

a compartment;

a display located within the compartment and being configured to display a rotatable object, the object having a plurality of panels, each panel having an associated first award imprinted thereon, wherein at least one panel of the plurality of panels is not aligned with at least one other panel of the plurality of panels;

a gaming processor coupled to the display and being configured to select a new award from a schedule of bonus awards for each one of the plurality of panels, and to imprint each new award on the respective panel, wherein the new awards are selected from a schedule of awards, a number of awards in the schedule of award being greater than a number of the new awards selected by the gaming processor.

2. The gaming apparatus, as set forth in claim 1 , wherein the gaming processor is further configured to configured to receive a wager from a player, to responsively play a game, and generating an outcome of the game.

3. The gaming apparatus, as set forth in claim 2 , wherein the gaming process is further configured to play a bonus game, wherein an outcome of the bonus game is displayed using the object displayed by the display.

4. The gaming apparatus, as set forth in claim 3 , wherein the first awards imprinted on the panels are used in a first instance of the bonus game and the new awards imprinted on the panels are used in a subsequent instance of the bonus game.

5. The gaming apparatus, as set forth in claim 4 , where the new awards replace the first awards.

6. The gaming apparatus, as set forth in claim 3 , wherein the bonus game is initiated when a trigger occurs.

7. The gaming apparatus, as set forth in claim 6 , wherein the trigger is a mystery trigger.

8. The gaming apparatus, as set forth in claim 6 , wherein the trigger occurs in a primary game.

9. The gaming apparatus, as set forth in claim 8 , wherein the trigger is randomly determined.

10. The gaming apparatus, as set forth in claim 8 , wherein the primary game includes an outcome, the trigger being independent of the outcome of the primary game.

11. The gaming apparatus, as set forth in claim 8 , wherein the primary game includes a pay line or scattered symbol outcome, the trigger defined by the pay line or scattered symbol outcome.

12. The gaming apparatus, as set forth in claim 8 , wherein the trigger is not apparent to a player of the primary game.

13. The gaming apparatus, as set forth in claim 1 , wherein the display includes a physical two-dimensional or three-dimensional object.

14. The gaming apparatus, as set forth in claim 1 , wherein the display includes a video display configured to display a depiction of a two-dimensional or three-dimensional object.

15. A method, including the steps of:

providing a display located within a compartment and displaying a rotatable object, the object having a plurality of panels, each panel having an associated first award imprinted thereon, wherein at least one panel of the plurality of panels is not aligned with at least one other panel of the plurality of panels;

selecting, using a gaming processor coupled to the display, new award from a schedule of bonus awards for each one of the plurality of panels, wherein the new awards are selected from a schedule of awards, a number of awards in the schedule of award being greater than a number of the new awards selected by the gaming processor; and

imprinting each new award on the respective panel.

16. The method, as set forth in claim 15 , including the step of receiving a wager from a player, responsively playing a game, and generating an outcome of the game.

17. The method, as set forth in claim 16 , including the step of playing a bonus game, wherein an outcome of the bonus game is displayed using the object displayed by the display.

18. The method, as set forth in claim 17 , wherein the first awards imprinted on the panels are used in a first instance of the bonus game and the new awards imprinted on the panels are used in a subsequent instance of the bonus game.

19. The method, as set forth in claim 18 , where the new awards replace the first awards.

20. The method, as set fort in claim 18 , wherein the bonus game is initiated when a trigger occurs.

21. The method, as set forth in claim 20 , wherein the trigger is a mystery trigger.

22. The method, as set forth in claim 20 , wherein the trigger occurs in a primary game.

23. The method, as set forth in claim 22 , wherein the trigger is randomly determined.

24. The method, as set forth in claim 22 , wherein the primary game includes an outcome, the trigger being independent of the outcome of the primary game.

25. The method, as set forth in claim 22 , wherein the primary game includes a pay line or scattered symbol outcome, the trigger defined by the pay line or scattered symbol outcome.

26. The method, as set forth in claim 22 , wherein the trigger is not apparent to a player of the primary game.

27. The method, as set forth in claim 15 , wherein the display includes a physical two-dimensional or three-dimensional object.

28. The method, as set forth in claim 15 , wherein the display includes a video display configured to display a depiction of a two-dimensional or three-dimensional object.

Assignments (1)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jul 8, 2015
From: MAYEROFF, JASON
To: KONAMI GAMING, INC.
Reel/Frame 036030/0865 →
Continuity (4)
Continuation 14318486 · Jun 27, 2014
Continuation 10815304 · Mar 31, 2004
Provisional Application 60464937 · Apr 22, 2003
Related Publication 20150310706A1 · Oct 29, 2015