IP Library Granted Patent US 8,574,058
Granted Patent B2
US 8,574,058 · App. 11/265,793 · Granted Nov 5, 2013

System and method for displaying an exploding icon

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Quick Facts
Patent No.
US 8,574,058
App. No.
11/265,793
Granted
Nov 5, 2013
Kind
B2
Abstract

Systems, gaming machines, games, and methods for displaying an exploding icon are disclosed herein. In one embodiment, a gaming device comprises a display screen that presents a game. The game presented on the display screen comprises one or more game icons for display in various locations on the display screen, wherein the game presents an animated icon upon the occurrence of a triggering event such that the animated icon produces one or more wild icons that move about the display screen before being positioned in fixed locations on the display screen. Additionally, the gaming device includes a means for activating the game and triggering the presentation of the animated icon, and a means for determining whether one or more combinations of the game icons and the wild icons form any winning combinations.

Claims (22)

1. A method for displaying one or more animated icons in an electronic wagering game, the method comprising:

receiving a player input to activate a primary wagering game;

activating the primary wagering game;

displaying one or more game icons on a main screen of a video display; and

triggering the animation of a first game icon, wherein the animation of the first game icon comprises presenting an animated interaction between the first game icon and a second game icon, wherein the animated interaction is presented in the same main screen of the video display, producing one or more additional icons from the second game icon, moving the one or more additional icons about the main screen of the video display, randomly positioning the one or more moving additional icons in fixed locations on the display screen, and awarding a single game payout for the primary game.

2. The method of claim 1 , further comprising activating a secondary bonus game for play after awarding the payout in the primary game.

3. The method of claim 1 , wherein one or more of the additional icons produced is a wild icon.

4. The method of claim 1 , wherein one or more of the additional icons produced is a multiplier wild icon.

5. The method of claim 1 , wherein the triggering event is the presence one or more particular game icons on the display screen, the particular location of one or more particular game icons on the display screen, the presence of a winning combination of icons, a particular number of consecutive wins, a maximum a particular time, a particular player, or a combination thereof.

6. The method of claim 1 , wherein each of the one or more moving additional icons is positioned in a fixed location on the display screen.

7. The method of claim 1 , wherein less than all of the moving additional icons are positioned in a fixed location on the display screen.

8. A gaming device comprising:

a gaming cabinet;

a storage device positioned within the gaming cabinet and storing one or more games for play;

a video display positioned to present one of the games for play;

a player input component positioned on an outer surface of the gaming cabinet, the player input component for receiving a user command to activate a selected game for play on the video display screen; and

a processor configured to access the storage device and present the activated game on a single screen of the video display, wherein the activated game is a primary game that generates a single payout award and the primary game comprises one or more game icons for display in various locations on a main screen of the video display and upon the occurrence of a triggering event the primary game appears to animate at least one of the displayed game icons, such that the animated game icon produces one or more wild icons on the same main screen of the video display in response to player input, wherein the one or more produced wild icons move about the main screen of the video display before being randomly positioned in fixed locations on the video display.

9. The gaming device of claim 8 , further comprising, activating a bonus game.

10. The gaming device of claim 8 , wherein one or more or the wild icons produced is a multiplier wild icon.

11. The gaming device of claim 8 , wherein the triggering event is the presence of one or more particular icons on the display screen, the particular location of one or more particular icons on the display screen, the presence of a winning combination of icons, a particular number of consecutive wins, a maximum bet, a particular time, a particular player, or a combination thereof.

12. The gaming device of claim 8 , wherein upon the occurrence of a triggering event, one or more game icons are animated.

13. The gaming device of claim 12 , wherein the more than one animated icons interact with each other to produce one or more wild icons.

Assignments (12)
SECURITY AGREEMENT Recorded May 23, 2025
From: LNW GAMING, INC.
To: JPMORGAN CHASE BANK, N.A., AS COLLATERAL AGENT
Reel/Frame 071340/0404 →
CORRECTIVE ASSIGNMENT TO CORRECT THE THE APPLICATION NUMBER PREVIOUSLY RECORDED AT REEL: 051642 FRAME: 0164. ASSIGNOR(S) HEREBY CONFIRMS THE ASSIGNMENT. Recorded Mar 21, 2023
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 063460/0211 →
CHANGE OF NAME Recorded Feb 7, 2023
From: SG GAMING, INC.
To: LNW GAMING, INC.
Reel/Frame 062669/0341 →
SECURITY AGREEMENT Recorded Apr 22, 2022
From: SG GAMING INC.
To: JPMORGAN CHASE BANK, N.A.
Reel/Frame 059793/0001 →
CHANGE OF NAME Recorded Jan 18, 2020
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 051642/0164 →
SECURITY AGREEMENT Recorded Apr 11, 2018
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 045909/0513 →
SECURITY AGREEMENT Recorded Dec 15, 2017
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 044889/0662 →
MERGER AND CHANGE OF NAME Recorded May 24, 2017
From: BALLY GAMING INTERNATIONAL, INC.; BALLY GAMING, INC.
To: BALLY GAMING, INC.
Reel/Frame 042490/0875 →
RELEASE OF SECURITY INTEREST Recorded Dec 1, 2014
From: BANK OF AMERICA, N.A.
To: SHFL ENTERTAINMENT, INC; ARCADE PLANET, INC.; BALLY GAMING, INC; BALLY GAMING INTERNATIONAL, INC.; BALLY TECHNOLOGIES, INC.; SIERRA DESIGN GROUP
Reel/Frame 034501/0049 →
AMENDED AND RESTATED PATENT SECURITY AGREEMENT Recorded Nov 30, 2013
From: BALLY GAMING INTERNATIONAL, INC.
To: BANK OF AMERICA, N.A., AS ADMINISTRATIVE AGENT
Reel/Frame 031745/0267 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded May 19, 2011
From: SCHULTZ, DAVID B.; DALY, TERENCE G.; COHN, KIMBERLY J.; ROMMERDAHL, WILLIAM E.; LASALVIA, JOHN; GAROFALO, JOHN E., JR.; HAMMOND, NATHANIAL A.; MARTIN, JACK A.
To: BALLY GAMING INTERNATIONAL, INC.
Reel/Frame 026311/0199 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded May 16, 2006
From: SCHULTZ, DAVID B.; DALY, TERENCE G.; COHN, KIMBERLY J.; ROMMERDAHL, WILLIAM E.; LASALVIA, JOHN; GAROFALO, JR., JOHN E.; HAMMOND, NATHANIAL A.
To: BALLY GAMING INTERNATIONAL, INC.
Reel/Frame 017623/0120 →