Progressive controller and TCP/IP in a gaming system
View Patent ↗A gaming system is disclosed herein that provides game play in exchange for monetary input per game played. The gaming system includes: a game server, a plurality of game units connected to the game server via a network, and a progressive controller. The progressive controller enables time based progressive gaming in which a progressive award is incremented by time unit. The progressive controller manages the progressive award that is incremented over time at random intervals rather than being incremented by coin input.
1. A tournament gaming system that provides game play in exchange for monetary input per game played, the gaming system comprising:
a tournament game server;
a plurality of game units connected to the tournament game server via a network; and
wherein a first game unit and a second game unit communicate with each other using TCP/IP protocol over the Internet;
wherein the gaming system utilizes websites or web pages to provide redemption of prize credits or merchandise prizes earned in a tournament game selected from a plurality of tournament games.
2. The gaming system of claim 1 , wherein the first game unit is configured to send information in TCP/IP packets to a URL of the second game unit, and wherein the second game unit is configured to send information in TCP/IP packets to a URL of the first game unit.
3. The gaming system of claim 1 , further comprising a game points controller, wherein the game points controller enables game points awarded to a player to be used as currency.
4. The gaming system of claim 1 , further comprising an additional processor attached to the game unit, wherein the additional processor enables a game process to be implemented in association with the game unit.
5. The gaming system of claim 1 , further comprising a credit betting selector, wherein the credit betting selector allows a player to bet additional game credits for a game to potentially increase the number of prize credits won for a game.
6. The gaming system of claim 5 , wherein each time a player selects a credit selector, game credits applied to a particular game are increased by one credit.
7. The gaming system of claim 5 , wherein two game credits applied to a game that normally only requires one game credit, doubles a player's prize credits won for a particular game score.
8. The gaming system of claim 1 , further comprising a network controller, wherein the network controller enables gaming network topology that allows game units to operate in a stand-alone configuration, as an intra-site network, or an inter-site network.