IP Library Granted Patent US 8,956,215
Granted Patent B2
US 8,956,215 · App. 13/764,583 · Granted Feb 17, 2015

Gaming method having dynamically changing image reel symbols

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Quick Facts
Patent No.
US 8,956,215
App. No.
13/764,583
Granted
Feb 17, 2015
Kind
B2
Abstract

A method for dynamically changing the graphical content on mechanical slot machine reels is disclosed herein. The system includes mechanical slot reels, display panels, and data transmission techniques which provide for dynamically updating or changing the graphics on the spinning mechanical reels in a slot machine. In one method for dynamically changing graphical reel content, new image content is placed on the reels at any time, even while the reels are spinning. The method may even be used to give the appearance of rotation to a stationary reel.

Claims (37)

1. A method for playing games employing dynamically changing image symbols at symbol positions on the mechanical reels of a gaming machine, each mechanical reel having a display panel attached thereto, the method comprising:

producing dynamically changing image symbols on the display panels;

transmitting power and video data for the display panels from a stationary portion of the gaming machine cabinet to the rotating mechanical reels using a power and data transmission system; and

providing a touch screen system comprising a touch sensor assembly having a substantially transparent touch panel that produces touch data when activated, a touch panel controller for controlling and interpreting the touch data, wherein the touch screen system provides viewing of the mechanical reels through the touch panel, wherein different types of touch control are enabled in correspondence with the direction or speed in which the touch panel is touched by a user.

2. The method of claim 1 , wherein a media storage device and video processor are located on the rotating mechanical reels.

3. The method of claim 1 , wherein a media storage device and video processor are located on a stationary portion of the gaming machine cabinet.

4. The method of claim 1 , further comprising one or more secondary displays, wherein each secondary display comprises a touch screen system.

5. The method of claim 1 , wherein the touch screen system is configured for selectively starting and stopping one or more reels by touching the touch panel at a particular point.

6. The method of claim 1 , wherein the touch screen system is configured for selectively starting and stopping one or more images on a display panel by touching the touch panel at a particular point.

7. The method of claim 1 , wherein the touch screen system is configured for activating different game features by using distinct types of touch directions.

8. The method of claim 1 , wherein the touch screen system is configured for activating different game features by varying the speed of touches.

9. The method of claim 1 , wherein the touch screen system is configured for activating different game features by varying the duration or quantity of touches.

10. The method of claim 1 , wherein the touch screen system is configured for activating different features by using multiple touches.

11. The method of claim 1 , wherein the touch screen system is configured for selecting one or more paylines, selecting a wager amount for one or more paylines, or a combination thereof.

12. The method of claim 1 , wherein the touch screen system is configured for activating special game play, bonus sequences, or a combination thereof.

13. The method of claim 1 , wherein the touch screen panel is curved.

14. A method for playing games employing dynamically changing image symbols on the mechanical reels of a gaming system, the method comprising:

producing dynamically changing image symbols on the mechanical reels;

transmitting power and video data for the flexible display panels from a stationary portion of the gaining system to the rotating mechanical reels using a power and data transmission system; and

providing a touch screen system comprising a touch sensor assembly having a touch panel that produces touch data when activated, and a touch panel controller for controlling and interpreting the touch data, wherein different types of touch control are enabled in correspondence with the direction or speed in which the touch panel is touched by a user.

15. The method of claim 14 , wherein a media storage device and video processor are located on the rotating mechanical reels.

16. The method of claim 14 , wherein a media storage device and video processor are located on a stationary portion of the gaming machine.

17. The method of claim 14 , wherein a media storage device and video processor are located on a stationary portion of the gaming system.

18. The method of claim 14 , further comprising one or more secondary displays, wherein each secondary display comprises a touch screen system.

19. The method of claim 14 , wherein the touch screen system is configured for selectively starting and stopping one or more reels by touching the touch panel at a particular point.

20. The method of claim 14 , wherein the touch screen system is configured for selectively starting and stopping one or more images on a flexible display panel by touching the touch panel at a particular point.

21. The method of claim 14 , wherein the touch screen system is configured for activating different game features by using distinct types of touch directions.

22. The method of claim 14 , wherein the touch screen system is configured for activating different game features by varying the speed of touches.

23. The method of claim 14 , wherein the touch screen system is configured for activating different game features by varying the duration or quantity of touches.

24. The method of claim 14 , wherein the touch screen system is configured for activating different features by using multiple touches.

25. The method of claim 14 , wherein the touch screen system is configured for selecting one or more paylines, selecting a wager amount for one or more paylines, or a combination thereof.

26. The method of claim 14 , wherein the touch screen system is configured for activating special game play, bonus sequences, or a combination thereof.

27. The method of claim 14 , wherein the touch screen panel is curved.

28. A method for playing games employing changeable image symbols on the mechanical reels of a gaming system, the method comprising:

storing changeable image symbols that are presented on display panels using a media storage device;

producing changeable image symbols on the display panels using a video processor; and

transmitting power and video data for the display panels from a stationary portion of the gaming system to the rotating mechanical reels using a power and data transmission system.

Assignments (6)
CORRECTIVE ASSIGNMENT TO CORRECT THE THE APPLICATION NUMBER PREVIOUSLY RECORDED AT REEL: 051642 FRAME: 0164. ASSIGNOR(S) HEREBY CONFIRMS THE ASSIGNMENT. Recorded Mar 21, 2023
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 063460/0211 →
CHANGE OF NAME Recorded Jan 18, 2020
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 051642/0164 →
SECURITY AGREEMENT Recorded Apr 11, 2018
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 045909/0513 →
SECURITY AGREEMENT Recorded Dec 15, 2017
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 044889/0662 →
RELEASE OF SECURITY INTEREST Recorded Dec 1, 2014
From: BANK OF AMERICA, N.A.
To: SHFL ENTERTAINMENT, INC; ARCADE PLANET, INC.; BALLY GAMING, INC; BALLY GAMING INTERNATIONAL, INC.; BALLY TECHNOLOGIES, INC.; SIERRA DESIGN GROUP
Reel/Frame 034501/0049 →
AMENDED AND RESTATED PATENT SECURITY AGREEMENT Recorded Nov 30, 2013
From: BALLY GAMING, INC.
To: BANK OF AMERICA, N.A., AS ADMINISTRATIVE AGENT
Reel/Frame 031745/0001 →