IP Library Granted Patent US 8,701,981
Granted Patent B2
US 8,701,981 · App. 13/925,674 · Granted Apr 22, 2014

System and method for assisted maintenance in a gaming machine using a mobile device

Inventors: Martin S. Lyons (Henderson, NV); Bryan M. Kelly (Alamo, CA)
Assignee: Bally Gaming, Inc.
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Quick Facts
Patent No.
US 8,701,981
App. No.
13/925,674
Granted
Apr 22, 2014
Kind
B2
Abstract

A gaming system is disclosed for enabling a technician to open a door of a gaming machine without needing a physical key having a biometric controlled door lock. The system comprising: one or more gaming machines each having a door, a server connected to the one or more gaming machines via a network, and one or more mobile devices. The server stores a code decoding module for determining a gaming machine identifier (ID). The gaming machine ID is used by a gaming machine ID database to determine which gaming machine has been scanned. Each mobile device enables a technician to scan a code on the gaming machine using the camera on the mobile device. The mobile device transmits a mobile device identifier and a technician's personal identification number, after which the door unlocks after the gaming machine receives an unlock signal.

Claims (43)

1. A method of enabling a technician to open a door of a gaming machine without needing a physical key using a gaming system having a door lock, the method comprising:

capturing an image of a barcode on the gaming machine using a camera on a mobile device;

sending the image of the barcode to a web server;

decoding the image of the barcode to determine a gaming machine identifier (ID) using a barcode decoding module, which is used by a gaming machine ID database to determine which gaming machine has been scanned;

receiving a mobile device identifier that is transmitted from the mobile device to a lock component;

receiving a technician's personal identification number that is transmitted from the mobile device to the lock component;

sending a signal to the gaming machine to unlock the door; and

wherein three credentials are required to be passed to the lock component, the three credentials including the mobile device identifier, the gaming machine ID, and the technician's personal identification number.

2. The method of claim 1 , wherein the image of the barcode is sent via an encrypted link over the Internet to the web server.

3. The method of claim 1 , wherein the signal to the gaming machine to unlock the door causes a door solenoid to be tripped using an associated controller.

4. The method of claim 1 , wherein the mobile device is a smart phone that includes a built-in camera.

5. The method of claim 1 , wherein a door-unlocking software application is selectively downloadable only to authorized technicians.

6. The method of claim 1 , wherein the web server and gaming system interact to provide context sensitive help documents to the mobile phone.

7. The method of claim 1 , further comprising enabling the technician to take a photograph of a gaming machine display to analyze error messages on the gaming machine.

8. The method of claim 1 , wherein an error message, lockup message, or menus display on the gaming machine display is read by an image analysis module.

9. The method of claim 1 , wherein the image analysis module uses optical character recognition to enable context-sensitive help functions.

10. The method of claim 1 , wherein the gaming machine includes one or more peripheral devices, and wherein each peripheral device within the gaming machine also has a barcode.

11. The method of claim 10 , wherein by scanning the barcode of the peripheral device with the camera of the mobile device, context-sensitive help information is retrieved for maintaining the peripheral device, determining a status of the peripheral device, or configuring the peripheral device.

12. A method of enabling a technician to open a door of a gaming machine without needing a physical key using a gaming system having a biometric-controlled door lock, the method comprising:

enabling the technician to scan a code on the gaming machine using a camera on a mobile device;

sending an image of the code via a network to a server;

determining a gaming machine identifier (ID) using a code decoding module, wherein the gaming machine ID is used by a gaming machine ID database to determine which gaming machine has been scanned;

enabling an image to be captured of a technician using the camera of the mobile device;

using facial recognition software to identify the image of the technician and authorize the technician's corresponding employee identifier (ID);

receiving a mobile device identifier that is transmitted from the mobile device to a biometric lock component;

after the gaming machine receives an unlock signal, causing a door to unlock the door; and

wherein three credentials are passed to the biometric lock component to unlock the door, the three credentials including the employee ID, the mobile device identifier, and the gaming machine ID.

13. The method of claim 12 , wherein the image of the code is sent via an encrypted link over the Internet to the web server.

14. The method of claim 12 , wherein the signal to the gaming machine to unlock the door causes a door solenoid to be tripped using an associated controller.

15. The method of claim 12 , wherein the mobile device is a smart phone that includes a built-in camera.

16. The method of claim 12 , wherein a door-unlocking software application is selectively downloadable only to authorized technicians.

17. The method of claim 12 , wherein the web server and gaming system interact to provide context-sensitive help documents to the mobile phone.

18. The method of claim 12 , further comprising enabling the technician to take a photograph of a gaming machine display to analyze error messages on the gaming machine.

19. The method of claim 12 , wherein an error message, lockup message, or menus display on the gaming machine display is read by an image analysis module.

20. The method of claim 19 , wherein the image analysis module uses optical character recognition to enable context-sensitive help functions.

21. The method of claim 12 , wherein the gaming machine includes one or more peripheral devices, and wherein each peripheral device within the gaming machine also has a barcode.

22. The method of claim 21 , wherein by scanning the barcode of the peripheral device with the camera of the mobile device, context-sensitive help information is retrieved for maintaining the peripheral device, determining a status of the peripheral device, or configuring the peripheral device.

23. A system for enabling a technician to open a door of a machine without needing a physical key having a door lock, the system comprising:

one or more machines, each having a door to unlock the door;

a server connected to the one or more machines via a network, wherein the server stores a lock component, wherein a code decoding module of the lock component determines a machine identifier (ID), and wherein the machine ID is used by a machine ID database to determine which machine has been scanned;

one or more mobile devices that includes a camera and a wireless connection to the server, wherein each mobile device enables a technician to image a code on the machine using the camera on the mobile device, and the wireless connection to the server enables the mobile device to send the image of the code to the server; and

wherein the mobile device transmits a mobile device identifier and a technician's personal identification number, and wherein the door unlocks after the machine receives an unlock signal;

wherein three credentials are passed to the lock component to unlock the door, the three credentials including the mobile device identifier, the machine ID, and the technician's personal identification number.

Assignments (8)
SECURITY AGREEMENT Recorded May 23, 2025
From: LNW GAMING, INC.
To: JPMORGAN CHASE BANK, N.A., AS COLLATERAL AGENT
Reel/Frame 071340/0404 →
CORRECTIVE ASSIGNMENT TO CORRECT THE THE APPLICATION NUMBER PREVIOUSLY RECORDED AT REEL: 051642 FRAME: 0164. ASSIGNOR(S) HEREBY CONFIRMS THE ASSIGNMENT. Recorded Mar 21, 2023
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 063460/0211 →
CHANGE OF NAME Recorded Feb 7, 2023
From: SG GAMING, INC.
To: LNW GAMING, INC.
Reel/Frame 062669/0341 →
SECURITY AGREEMENT Recorded Apr 22, 2022
From: SG GAMING INC.
To: JPMORGAN CHASE BANK, N.A.
Reel/Frame 059793/0001 →
CHANGE OF NAME Recorded Jan 18, 2020
From: BALLY GAMING, INC.
To: SG GAMING, INC.
Reel/Frame 051642/0164 →
SECURITY AGREEMENT Recorded Apr 11, 2018
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 045909/0513 →
SECURITY AGREEMENT Recorded Dec 15, 2017
From: SCIENTIFIC GAMES INTERNATIONAL, INC.; BALLY GAMING, INC.
To: DEUTSCHE BANK TRUST COMPANY AMERICAS, AS COLLATERAL AGENT
Reel/Frame 044889/0662 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Sep 16, 2014
From: LYONS, MARTIN S.; KELLY, BRYAN M.
To: BALLY GAMING, INC.
Reel/Frame 033752/0378 →
Continuity (3)
Continuation 12969435 · Dec 15, 2010
Continuation 12946723 · Nov 15, 2010
Related Publication 20130301884A1 · Nov 14, 2013