IP Library › Granted Patent US 7,431,647
Granted Patent B1
US 7,431,647 · App. 10/895,604 · Granted Oct 7, 2008

Method of playing a slot machine (“In-A-Row”)

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Quick Facts
Patent No.
US 7,431,647
App. No.
10/895,604
Granted
Oct 7, 2008
Kind
B1
Abstract

The present invention includes a variety of methods to issue awards based upon the order of appearance of symbols in the symbol matrix. An “In-A-Row” embodiment of the present invention displays symbols in random positions of the symbol matrix and issues awards for three or more same symbols appearing in sequential order. For example, the first symbol displayed is an “A,” the second symbol is a “B,” and the third, fourth, fifth and sixth symbols are “C”s. The sequential appearance of four “C” symbols results in an In-A-Row award.

Claims (38)

1. A method of playing a slot machine game using a symbol matrix formed by a plurality of rows intersecting with a plurality of columns, with the plurality of rows and columns including a plurality of symbols, comprising:

a. randomly rearranging the plurality of symbols such that any number of same or different symbols may be generated for display in the symbol matrix without displaying said symbols;

b. after randomly rearranging the plurality of symbols, displaying the rearranged symbols, in a non-award stage of the slot machine game, by individual or group placement of the rearranged symbols into the symbols matrix such that all of the rearranged symbols are not simultaneously displayed in the symbol matrix, wherein displaying of the rearranged symbols is repeated until the symbol matrix is entirely filled; and

c. after filling the symbol matrix with the rearranged symbols, providing a first award to a player based upon a placement order of the rearranged symbols including a predetermined winning placement order, wherein the placement order is an order in which the rearranged symbols were placed into the symbol matrix, and wherein the first award is not based upon the order in which the rearranged symbols are displayed in the symbol matrix once the symbol matrix in entirely filled.

2. A method of claim 1 , wherein providing a first award to the player includes an award of credits for the placement order including, consecutive same symbols, or symbols sharing at least one attribute, as follows:

a. awarding a base credit award for the first consecutive placement of said symbols;

b. increasing the credit award for each subsequent consecutive placement of said symbols; and

c. re-setting the credit award to the base value at the conclusion of one or more rounds of play.

3. A method of claim 1 , wherein providing a first award to the player includes an award of free games for the placement order including consecutive same symbols.

4. A method of claim 1 , wherein providing a first award to the player includes an award of free games for the placement order including consecutive same symbols sharing at least one attribute.

5. A method of claim 1 , wherein providing a first award to the player includes an award of free games for the placement order including consecutive same symbols, or symbols sharing at least one attribute, as follows:

a. awarding a base number of free spins for the first consecutive placement of said symbols;

b. increasing the number of free spins for each subsequent consecutive placement of said symbols; and

c. re-setting the number of free spins to the base number at the conclusion of one or more rounds of play.

6. A method of claim 1 , wherein providing a first award to the player includes an award of an award enhancer for the placement order including consecutive same symbols, or symbols sharing at least one attribute, in the symbol matrix.

7. A method of claim 1 wherein providing a first award to the player includes an award of an award enhancer for the placement order including consecutive same symbols or symbols sharing at least one attribute as follows:

a. awarding a base award enhancer value for the first consecutive placement of said symbols;

b. increasing the award enhancer value for each subsequent consecutive placement of said symbols;

c. the award enhancer affecting the value of second awards issued for line pays formed during the game;

d. the award enhancer affecting the value of third awards issued for scatter pays formed during the game; and

e. re-setting the award enhancer to the base value at the conclusion of one or more rounds of play.

8. A method of playing a slot machine game using a symbol matrix formed by a plurality of rows intersecting with a plurality of columns, with the plurality of rows and columns including a plurality of symbols, comprising:

a. placing a wager to initiate the game;

b. randomly rearranging the plurality of symbols such that any number of same or different symbols may be generated for display in the symbol matrix without displaying said symbols;

c. after randomly rearranging the plurality of symbols, displaying the rearranged symbols, in a non-award stage of the slot machine game, one-at-a-time into the symbol matrix such that all of the rearranged symbols are not simultaneously displayed in the symbol matrix, wherein displaying of the rearranged symbols is repeated until the symbol matrix is entirely filled;

d. after filling the symbol matrix with the rearranged symbols, providing a first award to a player based upon a placement order of consecutive same symbols, but not upon the order in which the said symbols are displayed in the symbol matrix once the symbol matrix in entirely filled, as follows:

i. awarding a credit award for a first consecutive placement of said same symbols;

ii. increasing said credit award for each subsequent consecutive placement of said same symbols; and

iii. re-setting said credit award to the base value at the conclusion of one or more rounds of play.

9. A method of playing a secondary bonus game for a slot machine game using a symbol matrix formed by a plurality of rows intersecting with a plurality of columns, with the plurality of rows and columns including a plurality of symbols, comprising:

a. achieving one or more pre-determined outcomes in the base game to initiate the secondary bonus game;

b. randomly rearranging the plurality of symbols such that any number of same or different symbols may be generated for display in the symbol matrix without displaying said symbols;

c. after randomly rearranging the plurality of symbols, displaying the rearranged symbols, in a non-award stage of the slot machine game, one-at-a-time into the symbol matrix such that all of the rearranged symbols are not simultaneously displayed in the symbol matrix, wherein displaying of the rearranged symbols is repeated until the symbol matrix is entirely filled;

d. after filling the symbol matrix with the rearranged symbols, providing a first award to a player based upon a placement order of consecutive same symbols, but not upon the order in which the said symbols are displayed in the symbol matrix once the symbol matrix in entirely filled, as follows:

i. awarding an initial award enhancer value for a first consecutive placement of said same symbols;

ii. increasing said award enhancer value for each subsequent consecutive placement of said same symbols;

iii. said award enhancer value affecting the value of any or all subsequent awards issued; and

iv. re-setting said award enhancer value to the initial value at the conclusion of one or more rounds of play.

Assignments (3)
SECURITY AGREEMENT Recorded Jul 3, 2025
From: IGT
To: DEUTSCHE BANK AG NEW YORK BRANCH, AS COLLATERAL AGENT
Reel/Frame 071817/0394 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded May 5, 2014
From: PTT, LLC D/B/A HIGH 5 GAMES
To: IGT
Reel/Frame 032823/0617 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Oct 14, 2004
From: MARKS, DANIEL M.; SINGER, ANTHONY M.; MARKS, HOWARD M.
To: PTT LLC
Reel/Frame 015881/0087 →
Continuity (1)
Provisional Application 6048893400 · Jul 21, 2003