IP Library Granted Patent US 7,079,138
Granted Patent B2
US 7,079,138 · App. 10/901,840 · Granted Jul 18, 2006

Method for computing the intensity of specularly reflected light

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Quick Facts
Patent No.
US 7,079,138
App. No.
10/901,840
Granted
Jul 18, 2006
Kind
B2
Abstract

The intensity of specularly reflected light from an illuminated object is represented by an algebraic expression including multiplication, addition, and subtraction operations. The algebraic expression is used in an illumination model, where the illumination model describes the color and intensity of light reflected by the illuminated object. Light reflected by the illuminated object is composed of ambient, diffuse, and specular components. The specular terms used in the illumination model are equivalent in functional form to the diffuse terms, thereby accelerating the computation of color vector c defined by the illumination model. A modified algebraic expression representing specularly reflected light from an illuminated object is defined and used in the illumination model, thereby accelerating computation of color vector c.

Claims (42)

1. A method for computing the intensity of specularly reflected light, comprising the steps of:

representing the intensity of light reflected specularly from an object illuminated by a plurality of light sources by an algebraic expression, wherein the algebraic expression is S i (n,h i ,n)=1−n+max{n·(nh i ), n−1}, which describes the intensity of light reflected from a point on the object as measured by an observer, the object illuminated by light from an i th light source, where n is a unit vector normal to the object at the point of reflection, h i is a unit vector bisecting an angle subtended by a unit vector pointing towards the i th light source from the point of reflection and a unit vector pointing towards the observer from the point of reflection, and n is a parameter that describes the shininess of the object;

incorporating the algebraic expression into an illumination model for the illumination of the object, the model having at least specular illumination terms and diffuse illumination terms; and

expressing the specular illumination terms of the illumination model in the same functional form as other terms of the illumination model, wherein the specular illumination terms and the diffuse illumination terms are evaluated substantially in parallel.

2. The method of claim 1 , wherein the algebraic expression does not include division or exponentiation operators.

3. The method of claim 1 , wherein the plurality of light sources includes extended light sources and point light sources.

4. The method of claim 1 , wherein the illumination model describes the color and intensity of light reflected from the object illuminated by the i th light source, the reflected light including specular, diffuse, and ambient components.

5. The method of claim 4 , wherein the other terms of the illumination model further comprise ambient terms.

6. The method of claim 1 , wherein the specular illumination terms of the illumination model are expressed in the same functional form as the diffuse illumination terms of the illumination model.

7. A method for computing the intensity of specularly reflected light, comprising the steps of:

representing the intensity of light reflected specularly from an object illuminated by a plurality of light sources by an algebraic expression, wherein the algebraic expression is SM i,k (n,h i ,n)=(1−n/k+max{n·(n/k h i ), n/k−1}) k , which describes the intensity of light reflected from a point on the object as measured by an observer, the object illuminated by light from an i th light source, where n is a unit vector normal to the object at the point of reflection, h i is a unit vector bisecting an angle subtended by a unit vector pointing towards the i th light source from the point of reflection and a unit vector pointing towards the observer from the point of reflection, n is a parameter that describes the shininess of the object, and k is a parameter that determines which derivatives of the algebraic expression are continuous;

incorporating the algebraic expression into an illumination model for the illumination of the object, the model having at least specular illumination terms and diffuse illumination terms; and

expressing the specular illumination terms of the illumination model in the same functional form as other terms of the illumination model, wherein the specular illumination terms and the diffuse illumination terms are evaluated substantially in parallel.

8. The method of claim 7 , wherein 2≦k≦n.

9. A computer-readable medium comprising instructions for computing the intensity of specularly reflected light by performing the steps of:

representing the intensity of light reflected specularly from an object illuminated by a plurality of light sources by an algebraic expression, wherein the algebraic expression is S i (n,h i ,n)=1−n+max{n·(nh i ), n−1}, which describes the intensity of light reflected from a point on the object as measured by an observer, the object illuminated by light from an i th light source, where n is a unit vector normal to the object at the point of reflection, h i is a unit vector bisecting an angle subtended by a unit vector pointing towards the i th light source from the point of reflection and a unit vector pointing towards the observer from the point of reflection, and n is a parameter that describes the shininess of the object;

incorporating the algebraic expression into an illumination model for the illumination of the object, the model having at least specular illumination terms and diffuse illumination terms; and

expressing the specular illumination terms of the illumination model in the same functional form as other terms of the illumination model, wherein the specular illumination terms and a diffuse terms are evaluated substantially in parallel.

10. The computer-readable medium of claim 9 , wherein the algebraic expression does not include division or exponentiation operators.

11. The computer-readable medium of claim 9 , wherein the plurality of light sources includes extended light sources and point light sources.

12. The computer-readable medium of claim 9 , wherein the illumination model describes the color and intensity of light reflected from the object illuminated by the i th light source, the reflected light including specular, diffuse, and ambient components.

13. The computer-readable medium of claim 12 , wherein the other terms of the illumination model further comprise ambient terms.

14. The computer-readable medium of claim 9 , wherein the specular illumination terms of the illumination model are expressed in the same functional form as the diffuse illumination terms of the illumination model.

15. A computer-readable medium comprising instructions for computing the intensity of specularly reflected light by performing the steps of:

representing the intensity of light reflected specularly from an object illuminated by a plurality of light sources by an algebraic expression, wherein the algebraic expression is SM i,k (n,h i ,n)=(1−n/k+max{n·(n/k h i ), n/k−1}) k , which describes the intensity of light reflected from a point on the object as measured by an observer, the object illuminated by light from an i th light source, where n is a unit vector normal to the object at the point of reflection, h i is a unit vector bisecting an angle subtended by a unit vector pointing towards the i th light source from the point of reflection and a unit vector pointing towards the observer from the point of reflection, n is a parameter that describes the shininess of the object, and k is a parameter that determines which derivatives of the algebraic expression are continuous;

incorporating the algebraic expression into an illumination model for the illumination of the object, the model having at least specular illumination terms and diffuse illumination terms; and

expressing the specular illumination terms of the illumination model in the same functional form as other terms of the illumination model, wherein the specular illumination terms and a diffuse terms are evaluated substantially in parallel.

16. The computer-readable medium of claim 15 , wherein 2≦k≦n.

17. An electronic entertainment system for computing the illumination of an object by a plurality of light sources, comprising:

a memory configured to store game instructions and an illumination model;

a processor configured to execute game instructions and generate rendering instructions;

a vector processor configured to calculate color vectors using the illumination model, the illumination model having specular illumination terms and diffuse illumination terms expressed in the same functional form, wherein the vector processor evaluates vector dot products for the diffuse and specular illumination terms substantially in parallel; and

a graphics processor configured to render the illuminated object in an image using the color vectors according to the rendering instructions,

wherein for each light source i, an algebraic expression representing the intensity of light reflected specularly from a point on the object and detected by an observer is substituted into the illumination model yielding a specular illumination term for the light source i, wherein the algebraic expression for light source i is S i (n,h i ,n)=1−n+max{n·(nh i ), n−1}, where n is a unit vector normal to the object at the point of reflection, h i is a unit vector bisecting an angle subtended by a unit vector pointing towards light source i from the point of reflection and a unit vector pointing towards the observer from the point of reflection and n is a parameter that describes the shininess of the object.

18. The electronic entertainment system of claim 17 , wherein the algebraic expression does not contain division or exponentiation operators.

19. An electronic entertainment system for computing the illumination of an object by a plurality of light sources, comprising:

a memory configured to store game instructions and an illumination model;

a processor configured to execute game instructions and generate rendering instructions;

a vector processor configured to calculate color vectors using the illumination model, the illumination model having specular illumination terms and diffuse illumination terms expressed in the same functional form, wherein the vector processor evaluates vector dot products for the diffuse and specular illumination terms substantially in parallel; and

a graphics processor configured to render the illuminated object in an image using the color vectors according to the rendering instructions,

wherein for each light source i, an algebraic expression representing the intensity of light reflected specularly from a point on the object and detected by an observer is substituted into the illumination model yielding a specular illumination term for the light source i, wherein the algebraic expression for light source i is SM i,k (n,h i ,n)=(1−n/k+max{n·(n/k h i ), n/k−1}) k , where k is a parameter that determines which derivatives of the algebraic expression are continuous, n is a unit vector normal to the object at the point of reflection, h i is a unit vector bisecting an angle subtended by a unit vector pointing towards light source i from the point of reflection and a unit vector pointing towards the observer from the point of reflection, and n is a parameter that describes the shininess of the object.

20. The electronic entertainment system of claim 19 , wherein 2≦k≦n.

Assignments (4)
MERGER Recorded Mar 30, 2020
From: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
To: SONY INTERACTIVE ENTERTAINMENT LLC
Reel/Frame 053323/0567 →
CHANGE OF NAME Recorded May 4, 2016
From: SONY COMPUTER ENTERTAINMENT AMERICA LLC
To: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
Reel/Frame 038611/0846 →
MERGER Recorded Nov 9, 2010
From: SONY COMPUTER ENTERTAINMENT AMERICA INC.
To: SONY COMPUTER ENTERTAINMENT AMERICA LLC
Reel/Frame 025406/0506 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jul 28, 2004
From: DAY, MICHAEL R.
To: SONY COMPUTER ENTERTAINMENT AMERICA INC.
Reel/Frame 015641/0949 →