IP Library Granted Patent US 7,473,174
Granted Patent B2
US 7,473,174 · App. 10/952,656 · Granted Jan 6, 2009

Gaming device having a re-triggering symbol bonus scheme with a bonus symbol accumulation and player selection of accumulation total

Assignee: IGT
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Quick Facts
Patent No.
US 7,473,174
App. No.
10/952,656
Granted
Jan 6, 2009
Kind
B2
Abstract

A gaming device with an accumulator that accumulates re-triggering symbols until a pre-determined number of re-triggering symbols are obtained by the player. A variable amount of free activations as well as a variable threshold amount of re-triggering symbols are necessary to re-trigger a secondary game. The gaming device provides a plurality of player selectable selections. Each selection is associated with a number of activations of the symbol generators as well as a number of re-triggering symbols necessary to re-trigger the secondary game. If the player picked threshold of re-triggering the secondary game is satisfied (i.e., the required amount of re-triggering symbols associated with the player picked selection were accumulated during the provided amount of spins associated with the player picked selection), the gaming device subsequently re-triggers the secondary game and again provides the player a plurality of selectable selections which are each associated with a number of spins of the reels as well as a number of accumulator symbols necessary to re-trigger the secondary game.

Claims (211)

1. A gaming device controlled by a processor, said gaming device comprising:

a game controlled by the processor;

a plurality of symbol generators in said game, wherein said symbol generators includes a plurality of symbols and at least one of said symbols is a re-triggering symbol;

a plurality of selections in said game;

a plurality of different numbers of activations of said symbol generators in said game, wherein each number of activations is associated with one of said selections;

a plurality of different re-triggering thresholds in said game, wherein each retriggering threshold is associated with one of said selections, each re-triggering threshold requires at least one re-triggering symbol and a plurality of re-triggering thresholds each require a different number of re-triggering symbols; and

a display device adapted to display said game;

wherein the processor is operable with said symbol generators and said display device to control a play of the game by:

(a) causing one of the selections to be picked;

(b) displaying and providing to a player the number of activations of said symbol generators and the re-triggering threshold associated with the picked selection;

(c) for each provided number of activations of said symbol generators:

(i) causing the symbol generators to generate a plurality of the symbols,

(ii) providing the player any award based on the generated symbols, and

(iii) accumulating any generated re-triggering symbols;

(d) determining if the provided re-triggering threshold is satisfied, wherein said provided re-triggering threshold is satisfied based on the accumulated re-triggering symbols and the number of re-triggering symbols required for the provided re-triggering threshold;

(e) if the provided re-triggering threshold is not satisfied, causing a terminating event to occur; and

(f) if the provided re-triggering threshold is satisfied, repeating (a) to (f) at least once.

2. The gaming device of claim 1 , wherein the selections are picked by the player.

3. The gaming device of claim 1 , wherein each of the re-triggering thresholds requires a different number of re-triggering symbols.

4. The gaming device of claim 1 , wherein the plurality of symbols includes a plurality of re-triggering symbols.

5. The gaming device of claim 1 , wherein the processor is operable to control the play of the game by repeating (a) to (f) a designated number of times if a predetermined number of provided re-triggering thresholds are satisfied.

6. The gaming device of claim 5 , wherein if (a) to (f) are repeated the designated number of times, any provided awards are modified by a modifier.

7. The gaming device of claim 1 , wherein said symbol generators include reels.

8. A gaming device controlled by a processor, said gaming device comprising:

a game controlled by the processor;

a plurality of symbols in said game, wherein at least one of said symbols is a re-triggering symbol;

a plurality of selections in said game;

a plurality of different re-triggering thresholds in said game, wherein each retriggering threshold is associated with one of said selections, each re-triggering threshold requires at least one re-triggering symbol and a plurality of re-triggering thresholds each require a different number of re-triggering symbols;

a plurality of different numbers of re-triggering attempts in said game, wherein each number of re-triggering attempts is associated with one of said selections;

a display device adapted to display said game;

wherein the processor is operable with said display device to control a play of the game by:

(a) causing one of the selections to be picked;

(b) displaying and providing to a player the number of re-triggering attempts and the re-triggering threshold associated with the picked selection;

(c) for each provided number of re-triggering attempts:

(i) generating and providing a plurality of the symbols,

(ii) providing the player any award based on the generated symbols, and

(iii) accumulating any generated re-triggering symbols;

(d) determining if the provided re-triggering threshold is satisfied, wherein said provided re-triggering threshold is satisfied based on the accumulated re-triggering symbols and the number of re-triggering symbols required for the provided re-triggering threshold;

(e) if the provided re-triggering threshold is not satisfied, causing a terminating event to occur; and

(f) if the provided re-triggering threshold is satisfied, repeating (a) to (f) at least once.

9. The gaming device of claim 8 , wherein the selections are picked by the player.

10. The gaming device of claim 8 , wherein each of the re-triggering thresholds require a different number of re-triggering symbols.

11. The gaming device of claim 8 , wherein the plurality of symbols includes a plurality of re-triggering symbols.

12. The gaming device of claim 8 , wherein the processor is operable to control the play of the game by repeating (a) to (f) a designated number of times if a predetermined number of provided re-triggering thresholds are satisfied.

13. The gaming device of claim 12 , wherein if (a) to (f) are repeated the designated number of times, any provided awards are modified by a modifier.

14. A gaming device controlled by a processor, said gaming device comprising:

a primary game controlled by the processor;

a secondary game controlled by the processor;

a secondary game triggering event;

a plurality of symbol generators in the secondary game, wherein said symbol generators includes a plurality of symbols and at least one of said symbols is a re-triggering symbol;

a plurality of selections in said secondary game;

a plurality of different numbers of activations of said symbol generators in said secondary game, wherein each number of activations is associated with one of said selections;

a plurality of different required numbers of re-triggering symbols in the secondary game, wherein each different required number of retriggering symbols is associated with one of said selections;

a selector in the secondary game operable to cause a pick of one of said selections; and

an accumulator in the secondary game which is adapted to accumulate re-triggering symbols, wherein a secondary game re-trigger is provided if, during the number of activations of said symbol generators associated with the picked selection, the accumulator accumulates the required number of re-triggering symbols associated with the picked selection.

15. The gaming device of claim 14 , wherein the selector is operable to enable the player to pick one of said selections.

16. The gaming device of claim 14 , wherein the secondary game re-triggering event in the secondary game and the secondary game triggering event in the primary game employ the same triggering symbol.

17. The gaming device of claim 14 , which includes an accumulated symbol display that displays the secondary game re-triggering symbols that are accumulated by the player in the symbol generations of the secondary games.

18. The gaming device of claim 14 , wherein said symbol generators include reels.

19. A gaming device controlled by a processor, said gaming device comprising:

a game controlled by the processor;

a plurality of symbol generators in said game, wherein said symbol generators includes a plurality of symbols and at least one of said symbols is a re-triggering symbol;

a plurality of different numbers of activations of said symbol generators in said game; and

a plurality of different re-triggering thresholds in said game, wherein each re-triggering threshold requires at least one re-triggering symbol and a plurality of re-triggering thresholds each require a different number of re-triggering symbols;

wherein the processor is operable with said symbol generators to control a play of the game by:

(a) causing one of the different numbers of activations of said symbol generators and one of the different re-triggering thresholds to be picked;

(b) providing to a player the picked number of activations of said symbol generators and the picked re-triggering threshold;

(c) for each provided number of activations of said symbol generators:

(i) causing the symbol generators to generate a plurality of the symbols,

(ii) providing the player any award based on the generated symbols, and

(iii) accumulating any generated re-triggering symbols;

(d) determining if the provided re-triggering threshold is satisfied, wherein said provided re-triggering threshold is satisfied based on the accumulated re-triggering symbols and the number of re-triggering symbols required for the provided re-triggering threshold;

(e) if the provided re-triggering threshold is not satisfied, causing a terminating event to occur; and

(f) if the provided re-triggering threshold is satisfied, repeating (a) to (f) at least once.

20. The gaming device of claim 19 , wherein each of the re-triggering thresholds requires a different number of re-triggering symbols.

21. The gaming device of claim 19 , wherein the plurality of symbols includes a plurality of re-triggering symbols.

22. The gaming device of claim 19 , wherein the processor is operable to control the play of the game by repeating (a) to (f) a designated number of times if a predetermined number of provided re-triggering thresholds are satisfied.

23. The gaming device of claim 22 , wherein if (a) to (f) are repeated the designated number of times, any provided awards are modified by a modifier.

24. The gaming device of claim 19 , wherein said symbol generators include reels.

25. A gaming device controlled by a processor, said gaming device comprising:

a game controlled by the processor;

a plurality of symbol generators in said game, wherein said symbol generators includes a plurality of symbols and at least one of said symbols is a re-triggering symbol;

a plurality of selections in said game;

a plurality of different numbers of activations of said symbol generators in said game, wherein each number of activations is associated with one of said selections;

a plurality of different re-triggering thresholds in said game, wherein each re-triggering threshold requires at least one re-triggering symbol and a plurality of re-triggering thresholds each require a different number of re-triggering symbols; and

a display device adapted to display said game;

wherein the processor is operable with said symbol generators and said display device to control a play of the game by:

(a) causing one of the selections to be picked;

(b) displaying and providing to a player the number of activations of said symbol generators associated with the picked selection;

(c) displaying and providing one of the different re-triggering thresholds;

(d) for each provided number of activations of said symbol generators:

(i) causing the symbol generators to generate a plurality of the symbols,

(ii) providing the player any award based on the generated symbols, and

(iii) accumulating any generated re-triggering symbols;

(e) determining if the provided re-triggering threshold is satisfied, wherein said provided re-triggering threshold is satisfied based on the accumulated re-triggering symbols and the number of re-triggering symbols required for the provided re-triggering threshold;

(f) if the provided re-triggering threshold is not satisfied, causing a terminating event to occur; and

(g) if the provided re-triggering threshold is satisfied, repeating (a) to (g) at least once.

26. The gaming device of claim 25 , wherein the selections are picked by the player.

27. The gaming device of claim 25 , wherein each of the re-triggering thresholds requires a different number of re-triggering symbols.

28. The gaming device of claim 25 , wherein the plurality of symbols includes a plurality of re-triggering symbols.

29. The gaming device of claim 25 , wherein the processor is operable to control the play of the game by repeating (a) to (g) a designated number of times if a predetermined number of provided re-triggering thresholds are satisfied.

30. The gaming device of claim 29 , wherein if (a) to (g) are repeated the designated number of times, any provided awards are modified by a modifier.

31. A gaming device controlled by a processor, said gaming device comprising:

a game controlled by the processor;

a plurality of symbol generators in said game, wherein said symbol generators includes a plurality of symbols and at least one of said symbols is a re-triggering symbol;

a plurality of selections in said game;

a plurality of different numbers of activations of said symbol generators in said game;

a plurality of different re-triggering thresholds in said game, wherein each retriggering threshold is associated with one of said selections, each re-triggering threshold requires at least one re-triggering symbol and a plurality of re-triggering thresholds each require a different number of re-triggering symbols; and

a display device adapted to display said game;

wherein the processor is operable with said symbol generators and said display device to control a play of the game by:

(a) causing one of the selections to be picked;

(b) displaying and providing to a player the re-triggering threshold associated with the picked selection;

(c) providing to the player one of said numbers of activations of said symbol generators;

(d) for each provided number of activations of said symbol generators:

(i) causing the symbol generators to generate a plurality of the symbols,

(ii) providing the player any award based on the generated symbols, and

(iii) accumulating any generated re-triggering symbols;

(e) determining if the provided re-triggering threshold is satisfied, wherein said provided re-triggering threshold is satisfied based on the accumulated re-triggering symbols and the number of re-triggering symbols required for the provided re-triggering threshold;

(f) if the provided re-triggering threshold is not satisfied, causing a terminating event to occur; and

(g) if the provided re-triggering threshold is satisfied, repeating (a) to (g) at least once.

32. The gaming device of claim 31 , wherein the selections are picked by the player.

33. The gaming device of claim 31 , wherein each of the re-triggering thresholds requires a different number of re-triggering symbols.

34. The gaming device of claim 31 , wherein the plurality of symbols includes a plurality of re-triggering symbols.

35. The gaming device of claim 31 , wherein the processor is operable to control the play of the game by repeating (a) to (g) a designated number of times if a predetermined number of provided re-triggering thresholds are satisfied.

36. The gaming device of claim 35 , wherein if (a) to (g) are repeated the designated number of times, any provided awards are modified by a modifier.

37. A method of operating a gaming device, said method comprising:

(a) causing one of a plurality of selections to be picked, wherein said picked selection is associated with one of a plurality of different numbers of activations of a plurality of symbol generators and one of a plurality of different re-triggering thresholds, wherein each re-triggering threshold requires at least one re-triggering symbol and a plurality of re-triggering thresholds each require a different number of re-triggering symbols;

(b) displaying and providing to a player the number of activations of said symbol generators and the re-triggering threshold associated with the picked selection;

(c) for each provided number of activations of said symbol generators:

(i) causing the symbol generators to generate a plurality of symbols,

(ii) providing the player any award based on the generated symbols, and

(iii) accumulating any generated re-triggering symbols;

(d) determining if the provided re-triggering threshold is satisfied, wherein said provided re-triggering threshold is satisfied based on the accumulated re-triggering symbols and the number of re-triggering symbols required for the provided re-triggering threshold;

(e) if the provided re-triggering threshold is not satisfied, causing a terminating event to occur; and

(f) if the provided re-triggering threshold is satisfied, repeating (a) to (f) at least once.

38. The method of claim 37 , wherein the selections are picked by the player.

39. The method of claim 37 , wherein each of the re-triggering thresholds requires a different number of re-triggering symbols.

40. The method of claim 37 , wherein the plurality of symbols includes a plurality of re-triggering symbols.

41. The method of claim 37 , which includes repeating (a) to (f) a designated number of times if a predetermined number of provided re-triggering thresholds are satisfied.

42. The method of claim 41 , wherein if (a) to (f) are repeated the designated number of times, any provided awards are modified by a modifier.

43. The method of claim 37 , wherein said steps are provided to the player through a data network.

44. The method of claim 43 , wherein the data network is an Internet.

45. A method of operating a gaming device, said method comprising:

(a) causing one of a plurality of selections to be picked, wherein each selection is associated with one of a plurality of different numbers of re-triggering attempts and one of a plurality of different re-triggering thresholds, wherein each re-triggering threshold requires at least one re-triggering symbol and a plurality of re-triggering thresholds each require a different number of re-triggering symbols;

(b) displaying and providing to a player the number of re-triggering attempts and the re-triggering threshold associated with the picked selection;

(c) for each provided number of re-triggering attempts:

(i) generating and providing a plurality of symbols,

(ii) providing the player any award based on the generated symbols, and

(iii) accumulating any generated re-triggering symbols;

(d) determining if the provided re-triggering threshold is satisfied, wherein said provided re-triggering threshold is satisfied based on the accumulated re-triggering symbols and the number of re-triggering symbols required for the provided re-triggering threshold;

(e) if the provided re-triggering threshold is not satisfied, causing a terminating event to occur; and

(f) if the provided re-triggering threshold is satisfied, repeating (a) to (f) at least once.

46. The method of claim 45 , wherein the selections are picked by the player.

47. The method of claim 45 , wherein each of the re-triggering thresholds requires a different number of re-triggering symbols.

48. The method of claim 45 , wherein the plurality of symbols includes a plurality of re-triggering symbols.

49. The method of claim 45 , which includes repeating (a) to (f) a designated number of times if a predetermined number of provided re-triggering thresholds are satisfied.

50. The method of claim 49 , wherein if (a) to (f) are repeated the designated number of times, any provided awards are modified by a modifier.

51. The method of claim 45 , wherein said steps are provided to the player through a data network.

52. The method of claim 51 , wherein the data network is an Internet.

53. A method of operating a gaming device, said method comprising:

(a) causing one of a plurality of different numbers of activations of a plurality of symbol generators and one of a plurality of different re-triggering thresholds to be picked, wherein each re-triggering threshold requires at least one re-triggering symbol and a plurality of re-triggering thresholds each require a different number of re-triggering symbols;

(b) displaying and providing to a player the picked number of activations of said symbol generators and the picked re-triggering threshold;

(c) for each provided number of activations of said symbol generators:

(i) causing the symbol generators to generate a plurality of symbols,

(ii) providing the player any award based on the generated symbols, and

(iii) accumulating any generated re-triggering symbols;

(d) determining if the provided re-triggering threshold is satisfied, wherein said provided re-triggering threshold is satisfied based on the accumulated re-triggering symbols and the number of re-triggering symbols required for the provided re-triggering threshold;

(e) if the provided re-triggering threshold is not satisfied, causing a terminating event to occur; and

(f) if the provided re-triggering threshold is satisfied, repeating (a) to (f) at least once.

54. The method of claim 53 , wherein each of the re-triggering thresholds requires a different number of re-triggering symbols.

55. The method of claim 53 , wherein the plurality of symbols includes a plurality of re-triggering symbols.

56. The method of claim 53 , which includes repeating (a) to (f) a designated number of times if a predetermined number of provided re-triggering thresholds are satisfied.

57. The method of claim 56 , wherein if (a) to (f) are repeated the designated number of times, any provided awards are modified by a modifier.

58. The method of claim 53 , wherein said steps are provided to the player through a data network.

59. The method of claim 58 , wherein the data network is an Internet.

60. A method of operating a gaming device, said method comprising:

(a) causing one of a plurality of selections to be picked, wherein said picked selection is associated with one of a plurality of different numbers of activations of a plurality of symbol generators;

(b) displaying and providing to a player the number of activations of said symbol generators associated with the picked selection;

(c) displaying and providing one of a plurality of different re-triggering thresholds, wherein each re-triggering threshold requires at least one re-triggering symbol and a plurality of re-triggering thresholds each require a different number of re-triggering symbols;

(d) for each provided number of activations of said symbol generators:

(i) causing the symbol generators to generate a plurality of symbols,

(ii) providing the player any award based on the generated symbols, and

(iii) accumulating any generated re-triggering symbols;

(e) determining if the provided re-triggering threshold is satisfied, wherein said provided re-triggering threshold is satisfied based on the accumulated re-triggering symbols and the number of re-triggering symbols required for the provided re-triggering threshold;

(f) if the provided re-triggering threshold is not satisfied, causing a terminating event to occur; and

(g) if the provided re-triggering threshold is satisfied, repeating (a) to (g) at least once.

61. The method of claim 60 , wherein the selections are picked by the player.

62. The method of claim 60 , wherein each of the re-triggering thresholds requires a different number of re-triggering symbols.

63. The method of claim 60 , wherein the plurality of symbols includes a plurality of re-triggering symbols.

64. The method of claim 60 , which includes repeating (a) to (g) a designated number of times if a predetermined number of provided re-triggering thresholds are satisfied.

65. The method of claim 64 , wherein if (a) to (g) are repeated the designated number of times, any provided awards are modified by a modifier.

66. The method of claim 60 , wherein said steps are provided to the player through a data network.

67. The method of claim 66 , wherein the data network is an Internet.

68. A method of operating a gaming device, said method comprising:

(a) causing one of a plurality of selections to be picked, wherein said picked selection is associated with one of a plurality of different re-triggering thresholds, wherein each re-triggering threshold requires at least one re-triggering symbol and a plurality of re-triggering thresholds each require a different number of re-triggering symbols;

(b) displaying and providing to a player the re-triggering threshold associated with the picked selection;

(c) providing one of a plurality of different numbers of activations of a plurality of symbol generators;

(d) for each provided number of activations of said symbol generators:

(i) causing the symbol generators to generate a plurality of symbols,

(ii) providing the player any award based on the generated symbols, and

(iii) accumulating any generated re-triggering symbols;

(e) determining if the provided re-triggering threshold is satisfied, wherein said provided re-triggering threshold is satisfied based on the accumulated re-triggering symbols and the number of re-triggering symbols required for the provided re-triggering threshold;

(f) if the provided re-triggering threshold is not satisfied, causing a terminating event to occur; and

(g) if the provided re-triggering threshold is satisfied, repeating (a) to (g) at least once.

69. The method of claim 68 , wherein the selections are picked by the player.

70. The method of claim 68 , wherein each of the re-triggering thresholds requires a different number of re-triggering symbols.

71. The method of claim 68 , wherein the plurality of symbols includes a plurality of re-triggering symbols.

72. The method of claim 68 , which includes repeating (a) to (g) a designated number of times if a predetermined number of provided re-triggering thresholds are satisfied.

73. The method of claim 72 , wherein if (a) to (g) are repeated the designated number of times, any provided awards are modified by a modifier.

74. The method of claim 68 , wherein said steps are provided to the player through a data network.

75. The method of claim 74 , wherein the data network is an Internet.

Assignments (2)
SECURITY AGREEMENT Recorded Jul 3, 2025
From: IGT
To: DEUTSCHE BANK AG NEW YORK BRANCH, AS COLLATERAL AGENT
Reel/Frame 071817/0394 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Nov 2, 2004
From: CUDDY, RYAN W.; BRILL, ZEKE; BAERLOCHER, ANTHONY J.
To: IGT
Reel/Frame 015331/0500 →
Continuity (3)
Continuation In Part 1007144100 · Feb 8, 2002
Continuation In Part 0998113300 · Oct 15, 2001
Related Publication 20050075163A1 · Apr 7, 2005