IP Library Granted Patent US 7,895,076
Granted Patent B2
US 7,895,076 · App. 11/400,031 · Granted Feb 22, 2011

Advertisement insertion, profiling, impression, and feedback

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Quick Facts
Patent No.
US 7,895,076
App. No.
11/400,031
Granted
Feb 22, 2011
Kind
B2
Abstract

Various apparatus, methods and systems for insertion of advertisements in various environments are provided. Apparatus, methods and systems for profiling users, registering advertisement impressions and generating feedback in response to advertisement viewing are also disclosed.

Claims (36)

1. An apparatus for executing content data having a plurality of images, the plurality of images including original images and advertisement images, the advertisement images including advertising data, the apparatus comprising:

at least one storage mechanism, wherein the content data having the plurality of images is stored in the at least one storage mechanism;

a network connection coupled to the storage mechanism, whereby the storage mechanism may receive and store new advertising data transmitted over the network connection, the new advertising data for insertion into the advertisement images; and

a processing unit coupled to the at least one storage mechanism, wherein the processing unit executes instructions stored in the at least one storage mechanism, the instructions including the content data having the plurality of images, whereby the execution of the instructions causes:

display of a virtual environment including the original images and advertisement images, the advertisement images including the new advertising data received over the network connection and stored in the at least one storage mechanism, and

identification of impressions based on a state of at least one object in the virtual environment and user manipulation of the content data, the at least one object occluding a portion of an advertisement image in the virtual environment, the occluded portion meeting an allowed occlusion level.

2. The apparatus of claim 1 , wherein the content data stored in the at least one storage mechanism includes primary media content and the advertising data includes trigger data corresponding to a particular advertisement.

3. The apparatus of claim 2 , wherein the advertising data for insertion into the advertisement images is received by the network connection from an advertising server and is based in part on specifications of an advertiser and information contained within the primary media content indicating that advertisement images may be inserted into the primary media content.

4. The apparatus of claim 1 , wherein the advertising data is received by the network connection during a download of primary media content from a server.

5. The apparatus of claim 1 , wherein a feedback record from a user is transmitted over the network connection, the feedback record reflecting the identified impressions of the user to the advertisement images.

6. The apparatus of claim 1 , wherein the display of the virtual environment includes use of an in-game camera to present the virtual environment from a perspective associated with the user.

7. The apparatus of claim 1 , wherein the identification of impressions is further based on location of a character associated with the user, the location within a predefined impression area in the virtual environment.

8. The apparatus of claim 1 , wherein the identification of impressions is further based an orientation of a character associated with the user, the orientation facing the advertisement image in the virtual environment.

9. The apparatus of claim 8 , wherein the identification of impressions specifies an allowed occlusion level relative to the degree of frame of the advertisement image.

10. The apparatus of claim 1 , wherein the identification of impressions is further based on a degree of frame of the advertisement image.

11. A method for executing content data including original images and advertisement images, the advertisement images associated with advertising data, the method comprising:

maintaining the content data in memory;

receiving new advertising data at a network connection, the new advertising data for insertion into the advertisement images of the content data; and

executing instructions stored in memory, the instructions including the content data, wherein execution of the instructions by a processor:

generates a display of a virtual environment including the original images and the advertising images, wherein the advertising images includes the new advertising data, and

identifies impressions based on a state of at least one object in the virtual environment and user manipulation of the content data, the at least one object occluding a portion of an advertisement image in the virtual environment, the occluded portion meeting an allowed occlusion level.

12. The method of claim 11 , wherein the identification of impressions comprises:

monitoring a perspective of the user in the virtual environment;

identifying that the at least one object occludes a portion of the advertisement image from the user perspective; and

determining an impression based on a level of occlusion of the at least one object from the user perspective.

13. The method of claim 11 , wherein generating the display comprises inserting the new advertising data into the advertisement images, wherein insertion of the new advertising data into the advertising images is based in part on specifications of an advertiser and information contained within the primary media content indicating that advertisementimages may be inserted into the primary media content.

14. The method of claim 11 , further comprising transmitting a feedback record from a user, the transmitted feedback record sent using the network connection, the feedback record reflecting the identified impressions of the user to each of the advertisement images.

15. The method of claim 11 , wherein the identification of impressions is further based on location of a character associated with the user, the location within a predefined impression area in the virtual environment.

16. The method of claim 11 , wherein the identification of impressions is further based an orientation of a character associated with the user, the orientation facing the advertisement image in the virtual environment.

17. The method of claim 11 , wherein the identification of impressions is further based on a degree of frame of the advertisement image.

18. The method of claim 17 , wherein the identification of impressions specifies an allowed occlusion level relative to the degree of frame of the advertisement image.

19. The method of claim 18 , wherein the occlusion level is determined based on an occlusion probe, the radius size of the occlusion probe based on the degree of frame of the advertisement image.

20. A computer-readable storage medium, having embodied thereon a program, the program being executable by a processor to perform a method for executing content data including original images and advertisement images, the advertisement images associated with advertising data, the method comprising:

receiving new advertising data, the new advertising data for insertion into the advertisement images;

generating a display of a virtual environment including the original images and the advertising images, the advertising images including the new advertising data; and

identifying impressions based on a state of at least one object in the virtual environment and user manipulation of the content data, the at least one object occluding a portion of an advertisement image in the virtual environment, the occluded portion meeting an allowed occlusion level.

Assignments (6)
MERGER Recorded Mar 30, 2020
From: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
To: SONY INTERACTIVE ENTERTAINMENT LLC
Reel/Frame 053323/0567 →
CHANGE OF NAME Recorded May 4, 2016
From: SONY COMPUTER ENTERTAINMENT AMERICA LLC
To: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
Reel/Frame 038611/0846 →
MERGER Recorded Nov 9, 2010
From: SONY COMPUTER ENTERTAINMENT AMERICA INC.
To: SONY COMPUTER ENTERTAINMENT AMERICA LLC
Reel/Frame 025406/0506 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Nov 6, 2006
From: KUTARAGI, KEN; OKAMOTO, SHINICHI; SHIMAKAWA, KEISO; KUBO, MAKOTO; KAGIWADA, YUTAKA
To: SONY COMPUTER ENTERTAINMENT INC.
Reel/Frame 018506/0399 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Nov 6, 2006
From: CHATANI, MASAYUKI; HOUSE, ANDREW; VAN DATTA, GLEN; ZALEWSKI, GARY
To: SONY COMPUTER ENTERTAINMENT AMERICA INC.
Reel/Frame 018506/0421 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Nov 6, 2006
From: EBISAWA, KAN
To: SONY CORPORATION
Reel/Frame 018508/0237 →