Card gaming machine and card game playing method
Pai Gow Poker is played with a card gaming machine. In the Pai Gow Poker, a players' hand and a dealer's hand are compared for winning/losing judgment, and a prize based on the judgment result is awarded. If a side bet is made, a bonus target card group composed of five cards is determined from cards in the dealer's hand, irrespective of winning/losing judgment result. A bonus judgment process is carried out for the bonus target card group and a bonus payout based on the judgment result is awarded to the player.
1. A card gaming machine comprising:
a display for showing a plurality of cards;
an operating unit for receiving an input of information from a player; and
a game controller executing the steps of:
(a) receiving a betting of a gaming value made by the player;
(b) making winning/losing judgment by comparing a player's hand consisting of cards associated with the player with a dealer's hand consisting of cards associated with the dealer, among a plurality of cards displayed on the display;
(c) awarding to the player a first prize that is based on a betted gaming value and a result of the winning/losing judgment;
(d) receiving a side bet of a gaming value made by the player;
(e) in a case where the side bet is made, specifying a bonus target card group that consists of a first predetermined number of cards included in the dealer's hand;
(f) judging whether or not the bonus target card group forms a predetermined combination; and
(g) in a case where the bonus target card group forms the predetermined combination, awarding a second prize responsive to the predetermined combination.
2. The card gaming machine according to claim 1 , wherein the game controller further executes the step of: specifying the bonus target card group by selecting the first predetermined number of cards from the dealer's hand.
3. The card gaming machine according to claim 1 , wherein the game controller further executes the step of: specifying the bonus target card group, after displaying contents of cards in the player's hand and the dealer's hand on the display.
4. The card gaming machine according to claim 2 , wherein the game controller further executes the step of: specifying the bonus target card group, after displaying contents of cards in the player's hand and the dealer's hand on the display.
5. A card gaming machine comprising:
a display for showing a plurality of cards;
an operating unit for receiving an input of information from a player; and a game controller executing the steps of:
(a) receiving a betting of a gaming value made by a player;
(b) associating a player's hand which consists of a second predetermined number of cards included in the plurality of cards displayed in the display with the player and associating a dealer's hand which consisting of the second predetermined number of cards included in the plurality of cards with a dealer;
(c) specifying a player's high hand consisting of cards included in the player's hand and a player's low hand consisting of cards other than the player's high hand in the player's hand;
(d) determining a dealer's high hand consisting of cards included in the dealer's hand and a dealer's low hand consisting of cards other than the dealer's high hand in the dealer's hand;
(e) making winning/losing judgment by comparing the player's high hand with the dealer's high hand, and comparing the player's low hand with the dealer's low hand;
(f) awarding to the player a first prize that is based on a betted gaming value and a result of the winning/losing judgment;
(g) receiving a side bet of a gaming value made by the player;
(h) in a case where the side bet is made by the player, specifying a bonus target card group that consists of a first predetermined number of cards included in the dealer's high hand;
(i) judging whether or not the bonus target card group forms a predetermined combination; and
(j) in a case where the bonus target card group forms the predetermined combination, awarding a second prize responsive to the predetermined combination.
6. The card gaming machine according to claim 5 , wherein the game controller further executes the step of: specifying the bonus target card group by selecting the first predetermined number of cards from the dealer's hand.
7. The card gaming machine according to claim 5 , wherein the game controller further executes the step of: specifying the bonus target card group, after displaying contents of cards in the player's hand and the dealer's hand on the display.
8. The card gaming machine according to claim 6 , wherein the game controller further executes the step of: specifying the bonus target card group, after displaying contents of cards in the player's hand and the dealer's hand on the display.
9. A control method of a card gaming machine having a processor, comprising the steps of:
(a) via the processor, receiving a betting of a gaming value made by a player;
(b) via the processor, dealing a player's hand consisting of a second predetermined number of cards and a dealer's hand consisting of the second predetermined number of cards to the player and a dealer, respectively;
(c) via the processor, making winning/losing judgment by comparing the player's hand with the dealer's hand;
(d) via the processor, awarding to the player a first prize that is based on a betted gaming value and a result of the winning/losing judgment;
(e) via the processor, receiving a side bet of a gaming value made by the player;
(f) in a case where the side bet is made by the player, via the processor, specifying a bonus target card group that consists of a first predetermined number of cards included in the dealer's hand;
(g) via the processor, judging whether or not the bonus target card group forms a predetermined combination; and
(h) in a case where the bonus target card group forms the predetermined combination, via the processor, awarding a second prize responsive to the predetermined combination.
10. The control method of a card gaming machine according to claim 9 further comprising the steps of: via the processor, specifying the bonus target card group by selecting the first predetermined number of cards from the dealer's hand.
11. The control method of a card gaming machine according to claim 9 further comprising the step of: via the processor, specifying the bonus target card group, after disclosing contents of cards in the player's hand and the dealer's hand.
12. The control method of a card gaming machine according to claim 10 further comprising the step of: via the processor, specifying the bonus target card group, after disclosing contents of cards in the player's hand and the dealer's hand.
13. A control method of a card gaming machine having a processor, comprising the steps of:
(a) via the processor, receiving a betting of a gaming value made by the player;
(b) via the processor, dealing a player's hand consisting of a second predetermined number of cards and a dealer's hand consisting of the second predetermined number of cards to the player and a dealer, respectively;
(c) via the processor, specifying a player's high hand consisting of cards included in the player's hand and a player's low hand consisting of cards other than the player's high hand in the player's hand;
(d) via the processor, determining a dealer's high hand consisting of cards included in the dealer's hand and a dealer's low hand consisting of cards other than the dealer's high hand in the dealer's hand;
(e) via the processor, making winning/losing judgment by comparing the player's high hand with the dealer's high hand, and comparing the player's low hand with the dealer's low hand;
(f) via the processor, awarding to the player a first prize that is based on a betted gaming value and a result of the winning/losing judgment;
(g) via the processor, receiving a side bet of a gaming value made by the player;
(h) in a case where the side bet is made by the player, via the processor, specifying a bonus target card group that consists of a first predetermined number of cards included in the dealer's high hand;
(i) via the processor, judging whether or not the bonus target card group forms a predetermined combination; and
(j) in a case where the bonus target card group forms the predetermined combination, via the processor, awarding a second prize responsive to the predetermined combination.
14. The control method of a card gaming machine according to claim 13 further comprising the steps of: via the processor, specifying the bonus target card group by selecting the first predetermined number of cards from the dealer's hand.
15. The control method of a card gaming machine according to claim 13 further comprising the step of: via the processor, specifying the bonus target card group, after disclosing contents of cards in the player's hand and the dealer's hand.
16. The control method of a card gaming machine according to claim 14 further comprising the step of: via the processor, specifying the bonus target card group, after disclosing contents of cards in the player's hand and the dealer's hand.