IP Library Patent Application 12152510
Patent Application
App. No. 12/152,510

Projectile video game

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Quick Facts
Patent No.
US None
App. No.
12/152,510
Abstract

A method of playing a game, including: adjusting a desired direction and desired force used to project a player; projecting the player through the air in the desired direction using the desired force, wherein the player interacts with objects within a game environment as the player passes by the objects.

Claims (32)

1 . A method of playing a game, the method comprising:

adjusting a desired direction and desired force used to project a player;

projecting the player through the air in the desired direction using the desired force,

wherein the player interacts with objects within a game environment as the player passes by the objects.

2 . The method of claim 1 , wherein the objects are other players.

3 . The method of claim 1 , wherein projecting the player comprises launching the player using a launching device.

4 . The method of claim 3 , wherein the launching device comprises a slingshot mechanism.

5 . The method of claim 3 , wherein the launching device comprises a cannon.

6 . The method of claim 3 , wherein adjusting the desired force comprises

adjusting an amount of pullback of the launching device.

7 . The method of claim 1 , wherein adjusting the desired direction comprises

pointing a cursor associated with the player to a location, wherein a line from the player to that location indicates the desired direction.

8 . The method of claim 1 , further comprising projecting two players through the air.

9 . A game console comprising:

a game controller that inputs commands to the console;

a processor that:

adjusts a desired direction and desired force used to project a player;

projects the player through the air in the desired direction using the desired force,

wherein the player interacts with objects within a game environment as the player passes by the objects.

10 . A player projectile game comprising:

a launching device used to project a player through the air at a desired direction and desired force;

a theme environment that includes objects,

wherein the player interacts with the objects within the theme environment.

11 . The game of claim 10 , wherein the launching device is a slingshot.

12 . The game of claim 10 , wherein the launching device is a cannon.

13 . The game of claim 10 , wherein the objects include other players.

14 . The game of claim 10 , wherein the objects are fixed.

15 . The game of claim 10 , wherein the objects are movable.

16 . The game of claim 10 , wherein the objects can be grabbed and carried by the player.

17 . The game of claim 10 , further comprising projecting two players.

18 . The game of claim 17 , wherein the two players can interact with each other.

19 . The game of claim 17 , wherein one of the two players grabs the other player.

Assignments (3)
CHANGE OF NAME Recorded May 5, 2016
From: SONY COMPUTER ENTERTAINMENT AMERICA LLC
To: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
Reel/Frame 038626/0637 →
MERGER Recorded Nov 30, 2010
From: SONY COMPUTER ENTERTAINMENT AMERICA INC.
To: SONY COMPUTER ENTERTAINMENT AMERICA LLC
Reel/Frame 025403/0659 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jul 3, 2008
From: ROHDE, SCOTT
To: SONY COMPUTER ENTERTAINMENT AMERICA INC.
Reel/Frame 021193/0809 →