Projectile video game
A method of playing a game, including: adjusting a desired direction and desired force used to project a player; projecting the player through the air in the desired direction using the desired force, wherein the player interacts with objects within a game environment as the player passes by the objects.
1 . A method of playing a game, the method comprising:
adjusting a desired direction and desired force used to project a player;
projecting the player through the air in the desired direction using the desired force,
wherein the player interacts with objects within a game environment as the player passes by the objects.
2 . The method of claim 1 , wherein the objects are other players.
3 . The method of claim 1 , wherein projecting the player comprises launching the player using a launching device.
4 . The method of claim 3 , wherein the launching device comprises a slingshot mechanism.
5 . The method of claim 3 , wherein the launching device comprises a cannon.
6 . The method of claim 3 , wherein adjusting the desired force comprises
adjusting an amount of pullback of the launching device.
7 . The method of claim 1 , wherein adjusting the desired direction comprises
pointing a cursor associated with the player to a location, wherein a line from the player to that location indicates the desired direction.
8 . The method of claim 1 , further comprising projecting two players through the air.
9 . A game console comprising:
a game controller that inputs commands to the console;
a processor that:
adjusts a desired direction and desired force used to project a player;
projects the player through the air in the desired direction using the desired force,
wherein the player interacts with objects within a game environment as the player passes by the objects.
10 . A player projectile game comprising:
a launching device used to project a player through the air at a desired direction and desired force;
a theme environment that includes objects,
wherein the player interacts with the objects within the theme environment.
11 . The game of claim 10 , wherein the launching device is a slingshot.
12 . The game of claim 10 , wherein the launching device is a cannon.
13 . The game of claim 10 , wherein the objects include other players.
14 . The game of claim 10 , wherein the objects are fixed.
15 . The game of claim 10 , wherein the objects are movable.
16 . The game of claim 10 , wherein the objects can be grabbed and carried by the player.
17 . The game of claim 10 , further comprising projecting two players.
18 . The game of claim 17 , wherein the two players can interact with each other.
19 . The game of claim 17 , wherein one of the two players grabs the other player.