IP Library Granted Patent US 8,858,330
Granted Patent B2
US 8,858,330 · App. 12/172,932 · Granted Oct 14, 2014

Music video game with virtual drums

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Quick Facts
Patent No.
US 8,858,330
App. No.
12/172,932
Granted
Oct 14, 2014
Kind
B2
Abstract

A video game maps each of a plurality of outputs to inputs associated with a video game controller. In some embodiments, the plurality of outputs represent the various potential outputs of a drum set. Combinations of video game controller inputs are used to generate the outputs. Video game controller inputs include traditional input devices such as button inputs, as well as input signals generated from positioning and movement of the video game controllers. In some embodiments, a video game console provides a video representation of the outputs generated by input combinations received from the video game controllers.

Claims (10)

1. A method of providing audio and video outputs for a video game,

comprising:

receiving an input signal from a video game controller, the input signal being based on an output of an accelerometer of the video game controller;

receiving additional signals from a plurality of additional inputs on the video game controller, the additional signals being based on status of a plurality of buttons of the video game controller, at least one combination of the additional inputs being associated with a predefined sequence of successive audio outputs;

selecting one or more audio outputs to output based on the input signal and the additional signals, the one or more audio outputs including the predefined sequence of successive audio outputs; and

determining a video output based on the selection of the one or more audio outputs.

2. The method of claim 1 , wherein the selected one or more audio outputs is selected from a lookup table mapping the input signal and the additional signals to audio outputs, at least a portion of the audio outputs comprising the predefined sequence of successive audio outputs.

3. The method of claim 1 , wherein the predefined sequence of successive audio outputs corresponds to a fill sequence of a drum set.

4. The method of claim 3 , wherein at least a portion of the one or more audio outputs is mapped to an icon on a visual display.

5. The method of claim 4 , wherein the video output is a modification of the icon mapped to the selected audio output.

Assignments (3)
RELEASE OF SECURITY INTEREST Recorded Oct 17, 2016
From: BANK OF AMERICA, N.A.
To: ACTIVISION BLIZZARD INC.; ACTIVISION PUBLISHING, INC.; ACTIVISION ENTERTAINMENT HOLDINGS, INC.; BLIZZARD ENTERTAINMENT, INC.
Reel/Frame 040381/0487 →
SECURITY AGREEMENT Recorded Oct 17, 2013
From: ACTIVISION BLIZZARD, INC.
To: BANK OF AMERICA, N.A.
Reel/Frame 031435/0138 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Sep 3, 2008
From: RAYMOND, JESSE B.; AHMED, MUHAMMAD A.
To: ACTIVISION PUBLISHING, INC.
Reel/Frame 021475/0752 →