Patent Assignment
Reel/Frame 040381/0487
Release of Security Interest
Recorded: 2016-10-17
Pages: 44
Assignor
BANK OF AMERICA, N.A.
Executed: 2016-10-14
Assignees
ACTIVISION BLIZZARD INC.
3100 OCEAN PARK BOULEVARD, SANTA MONICA, CALIFORNIA, 90405
ACTIVISION PUBLISHING, INC.
3100 OCEAN PARK BOULEVARD, SANTA MONICA, CALIFORNIA, 90405
ACTIVISION ENTERTAINMENT HOLDINGS, INC.
3100 OCEAN PARK BOULEVARD, SANTA MONICA, CALIFORNIA, 90405
BLIZZARD ENTERTAINMENT, INC.
16215 ALTON PARKWAY, IRVINE, CALIFORNIA, 92618
Covered Properties
(452)
Method and System for Manipulating Graphical Objects
Patent:
5,990,888 →
Application:
08/216,735 →
Method and Apparatus for Enabling Trial Period Use of Software Products: Method and Apparatus for Passing Encrypted Files Between Data Processing Systems
Patent:
5,563,946 →
Application:
08/238,418 →
Menu Bar Editor
Patent:
5,530,796 →
Application:
08/315,365 →
Networking Video Games Over Telephone Network
Patent:
5,685,775 →
Application:
08/330,875 →
Computerized Puzzle Gaming Method and Apparatus
Patent:
5,577,185 →
Application:
08/337,946 →
Computerized Flight Simulation Control Sampling and Production System and Method
Patent:
5,689,682 →
Application:
08/399,841 →
Advanced Tools for Speech Synchronized Animation
Patent:
5,689,618 →
Application:
08/457,023 →
Advanced Tools for Speech Synchronized Animation
Patent:
5,613,056 →
Application:
08/457,269 →
System and Method for Controlling Access to Data Located on a Content Server
Patent:
5,706,507 →
Application:
08/503,658 →
System, Method, and Computer Program Product for Reviewing and Creating Advisories for Data Located on a Content Server
Patent:
5,878,233 →
Application:
08/511,850 →
Method and System for Managing Objects in Networked Computer System Wi Th Action Performed in the Server and Object Updated in the Client
Patent:
5,768,511 →
Application:
08/531,157 →
Similated Three-Dimensional Display Using Bit-Mapped Information
Patent:
5,977,979 →
Application:
08/550,854 →
Method and Apparatus for Providing Pseudo-3D Rendering for Virtual Reality Computer User Interfaces
Patent:
6,426,757 →
Application:
08/610,681 →
Nupport for Portable Trusted Software
Patent:
5,825,877 →
Application:
08/661,517 →
Gui Pushbutton with Multi-Function Mini-Button
Patent:
5,736,985 →
Application:
08/674,373 →
Method and Apparatus for Enabling Trial Period Use of Software Products: Method and Apparatus for Utilizing a Decryption Stub
Patent:
5,737,416 →
Application:
08/693,555 →
Hotlinks Between an Annotation Window and Graphics Window for Interactive 3D Graphics
Patent:
5,708,764 →
Application:
08/716,816 →
Method and Apparatus for Simulating a Jam Session and Instructing a User in How to Play the Drums
Patent:
5,739,457 →
Application:
08/720,295 →
Prioritization of Background Display During Animation
Patent:
5,920,325 →
Application:
08/753,077 →
Method and System for Providing an Improved View of an Object in a Tree-Dimensional Environment on a Computer Display
Patent:
6,081,270 →
Application:
08/789,342 →
Method and System for Classifying User Objects in a Three-Dimensional (3D) Environment on a Display in a Computer System
Patent:
6,111,581 →
Application:
08/789,343 →
Method and System for Navigating Through Opaque Structures on a Display
Patent:
5,969,724 →
Application:
08/789,344 →
Audio Setup and Use Instructions
Patent:
5,903,266 →
Application:
08/801,663 →
System and Method for Providing Mapping Notation in Interactive Video Displays
Patent:
5,835,692 →
Application:
08/822,888 →
Navigation via Environmental Objects in Three-Dimensional Workspace Interactive Displays
Patent:
6,271,842 →
Application:
08/825,985 →
Viewer Interactive Three-Dimensional Workspace with Interactive Three-Dimensional Objects and Corresponding Two-Dimensional Images of Objects in an Interactive Two-Dimensional Workplane
Patent:
5,923,324 →
Application:
08/826,617 →
Viewer Interactive Three-Dimensional Objects and Two-Dimensional Images in Virtual Three-Dimensional Workspace
Patent:
6,734,884 →
Application:
08/826,618 →
A Method and Apparatus for Providing Realistic Movement of Human Characteristics on a Video Display
Patent:
6,184,899 →
Application:
08/829,404 →
Back Away Navigation from Three-Dimensional Objects in Three-Dimensional Workspace Interactive Displays
Patent:
6,104,406 →
Application:
08/835,145 →
Method and System for Sharing Information in a Virtual Reality World
Patent:
5,911,045 →
Application:
08/842,346 →
Navigation via Optimum Browsing Viewpoints in Three-Dimensional Workspace Interactive Displays
Patent:
5,900,879 →
Application:
08/845,876 →
Systems, Methods and Computer Program Products for Compass Navigation of Avatars in Three Dimensional Worlds
Patent:
6,144,381 →
Application:
08/856,166 →
Facilitating Viewer Interaction with Three-Dimensional Objects and Two-Dimensional Images in Virtual Three-Dimensional Workspace by Drag and Drop Technique
Patent:
5,903,271 →
Application:
08/862,661 →
Determining View Point on Objects Automatically in Three-Dimensional Workspace from Other Environmental Objects in a Three-Dimensional Workspace
Patent:
6,081,271 →
Application:
08/862,824 →
Methods Systems and Computer Program Products for Transporting Users in Three Dimensional Virtual Reality Worlds Using Transportation Vehicles
Patent:
6,271,843 →
Application:
08/866,826 →
Method for Displaying Information in a Virtual Reality Environment
Patent:
6,025,839 →
Application:
08/871,018 →
Climbability: Property for Objects in 3-D Virtual Environments
Patent:
5,883,628 →
Application:
08/887,806 →
Interaction Spheres of Three-Dimensional Objects in Three-Dimensional Workspace Displays
Patent:
6,094,196 →
Application:
08/887,807 →
Passageway Properties: Customizable Protocols for Entry & Exit of Places
Patent:
6,069,632 →
Application:
08/887,829 →
User Interactive Display Interfaces with Means for Interactive Formation of Combination Display Objects Representative of Combined Interactive Functions
Patent:
6,657,642 →
Application:
08/887,830 →
Navagation with Optimum Viewpoints in Three-Dimensional Workspace Interactive Displays Having Three-Dimensional Objects with Collision Barriers
Patent:
6,014,145 →
Application:
08/888,804 →
High Availibility Web Browser Access to Servers
Patent:
6,134,588 →
Application:
08/968,037 →
System and Method for Controlling Access Rights to and Security of Digital Content in a Distributed Information System, E.G., Internet
Patent:
6,098,056 →
Application:
08/977,687 →
Avatar Pointing Mode
Patent:
6,091,410 →
Application:
08/979,669 →
Method and Apparatus for Displaying Panoramas with Streaming Video
Patent:
6,356,297 →
Application:
09/007,729 →
Method and System for Signaling Presence of Users in a Networked Environment
Patent:
6,148,328 →
Application:
09/016,052 →
Method and Apparatus for Simulating a Jam Session and Instructing a User in How to Play the Drums
Patent:
6,018,121 →
Application:
09/058,722 →
User-Adaptable Computer Chess System
Patent:
6,213,873 →
Application:
09/073,409 →
Method and System for Collecting User Profile Information Over the World-Wide Web in the Presence of Dynamic Content Using Document Comparators
Patent:
6,185,614 →
Application:
09/084,452 →
Embedding Information in Three-Dimensional Geometric Model
Patent:
6,201,881 →
Application:
09/084,480 →
Managing, Accessing, and Retrieving Networked Information Using Physical Objects Associated with the Networked Information
Patent:
6,549,933 →
Application:
09/128,436 →
Hyperlinked Relational Database Visualization System
Patent:
6,282,547 →
Application:
09/139,793 →
Communicating Screen Saver
Patent:
6,353,449 →
Application:
09/210,128 →
Method and Apparatus for Interfacing Multiple Peripheral Devices to a Host Computer
Patent:
6,263,392 →
Application:
09/225,160 →
Methods and Apparatus for Providing 3D Viewpoint Selection in a Server/Client Arrangement
Patent:
6,222,551 →
Application:
09/229,793 →
Method and Apparatus for Providing Awareness-Triggered Push
Patent:
6,311,206 →
Application:
09/231,081 →
Distributed Server for Real-Time Collaboration
Patent:
6,334,141 →
Application:
09/241,991 →
Method and System for Rendering a Virtual Three-Dimensional Graphical Display
Patent:
6,452,593 →
Application:
09/253,580 →
Projected Audio for Computer Displays
Patent:
6,469,712 →
Application:
09/276,387 →
Control Apparatus and Method of Selecting a Graphical Object and Changing Display Attributes Thereof
Patent:
6,337,700 →
Application:
09/307,463 →
Method and System for Transferring Data Using a Graphical User Interface
Patent:
6,411,312 →
Application:
09/307,798 →
User Interfaces, Methods, and Computer Program Products That Can Conserve Space on a Computer Display Screen by Associating an Icon with a Plurality of Operations
Patent:
6,462,760 →
Application:
09/320,103 →
Educational Monitoring Method and System for Improving Interactive Skills Based on Participants on the Network
Patent:
6,505,208 →
Application:
09/329,128 →
Master/Slave Architecture for a Distributed Chat Application in a Bandwidth Costrained Network
Patent:
6,499,053 →
Application:
09/345,183 →
Optical Gun for Use with Computer Games
Patent:
6,287,198 →
Application:
09/366,390 →
Systems and Methods for Publishing Data with Expiration Times
Patent:
6,618,751 →
Application:
09/378,264 →
Compression of Polygonal Models with Low Latency Decompression
Patent:
6,445,389 →
Application:
09/411,448 →
Dynamic View-Dependent Texture Mapping
Patent:
6,525,731 →
Application:
09/436,904 →
System for Dynamically Adjusting Image Quality for Interactive Graphics Applications
Patent:
6,473,085 →
Application:
09/465,295 →
Dynamic Clients, Dynamic Partitions, Locking,and Migration Capability for Distributed Server for Real-Time Collaboration
Patent:
6,336,134 →
Application:
09/476,445 →
Method and apparatus for providing an interactive musical game
Patent:
6,268,557 →
Application:
09/481,919 →
Methods and Apparatus for Transmission and Rendering of Complex 3D Models Over Networks Using Mixed Representations
Patent:
6,684,255 →
Application:
09/482,176 →
Method and System for Dynamically Determining the Appropriate Information and/or User Interface for Presentation to Differing Users
Patent:
6,781,607 →
Application:
09/492,253 →
Licensed Application Installer
Patent:
6,948,168 →
Application:
09/539,859 →
Method and System for the Secured Distribution of Multimedia Titles
Patent:
38,375 →
Application:
09/560,334 →
Automatic Target Enlargement for Simplified Selection
Patent:
6,567,109 →
Application:
09/584,942 →
Systems for Managing Network Resources
Patent:
6,832,239 →
Application:
09/611,692 →
Method and apparatus for providing realistic movement of human characters on a video display
Patent:
6,288,727 →
Application:
09/653,832 →
Method and Apparatus Providing Autonomous Discovery of Potential Trading Partners in a Dynamic, Decentralized Information Economy
Patent:
6,886,026 →
Application:
09/717,856 →
Proximity Selection of Selectable Items in a Graphical User Interface
Method for Displaying Character Strings
System and Method for Leveraging Independent Innovation in Entertainment Content and Graphics Hardware
Method and apparatus for simulating a jam session and instructing a user in how to play the drums
Multi-Functional Application Launcher with Integrated Status
Method and System for Data Communication
Data Structures for Efficient Processing of Multicast Transmissions
System, Computer-Readable Storage Device, and Method for Combining the Functionality of Multiple Text Controls in a Graphical User Interface
Method, Apparatus and Computer Program Product for Three Dimensional Text Creation
Automated Entitlement Verification for Delivery of Licensed Software
System, Method, and Computer Program Product for Optimization of a Scene Graph
Method, System and Computer Program Product for Efficiently Utilizing Limited Resources in a Graphics Device
Method, System, and Computer Program Product for Visibility Culling of Terrain
Specifying Monitored User Participation in Messaging Sessions
Method and System for Producing Dynamically Determined Drop Shadows in a Three-Dimensional Graphical User Interface
Distributing Computer Programs to a Customer's Multiple Client Computers Through a Hypertext Markup Language Document Distributed to and Stored on the Customer's Network Server Computer
System and Method for User Enrollment in an E-Community
Ad Hoc Data Sharing in Virtual Team Rooms
Management of Limited Resources in a Graphics System
Patent:
6,894,693 →
Application:
10/074,150 →
Methods and Apparatus for Providing an Interactive Musical Game
System and Method for Optimizing Computer Software and Hardware
Patent:
38,865 →
Application:
10/141,383 →
Efficient Triangular Shaped Meshes
System and Method for Building Social Networks Based on Activity Around Shared Virtual Objects
Bi-Level Iso-Surface Compression
User-Defined Assistive Gui Glue
Intelligent Positioning of Items in a Tree Map Visualization
Method, Apparatus and Computer Program Product for Deploying Software via Post-Load Images
Creating User Metric Patterns Including User Notification
Method and System for Participant Automatic Re-Invite and Updating During Conferencing
Method and System for Voice on Demand Private Message Chat
Service for Providing Periodic Contact to a Predetermined List of Contacts Using Multi-Party Rules
Providing Collaboration Services to a Wireless Device
Sip Based Voip Multiplayer Network Games
Method for Distributing and Geographically Load Balancing Location Aware Communication Device Client-Proxy Applications
Searchable Instant Messaging Chat Repositories Using Topic and Identifier Metadata
Game Controller with Display and Methods Therefor
Patent:
8,613,669 →
Application:
10/836,468 →
Simulated City Generation
Chat Marking and Synchronization
Topology Determination, Decomposable Shape Generation, and Structured Mesh Generation
Method for Generating a Portal Page
Dynamic Media Content for Collaborators with Voip Support for Client Communications
Methods, Apparatus and Computer Programs Supporting Shortcuts Across a Plurality of Devices
Method for Determining Availability of Participation in Instant Messaging
Method for Using Presence in a System Management Environment
Mechanism for Delivering Messages to Competing Consumers in a Point-to-Point System
Method for Aligning Demonstrated User Actions with Existing Documentation
Method and Apparatus for Role Mapping Methodology for User Registry Migration
Handling of Players and Objects in Massive Multi-Player on-Line Games
Source Code Repair Method for Malicious Code Detection
System and Method for Context-Specific Instant Messaging
Method and Apparatus for Presenting Navigable Data Center Information in Virtual Reality Using Leading Edge Rendering Engines
User Enrollment in an E-Community
Game Controller Steering Wheel and Methods Therefor
Patent:
7,775,884 →
Application:
11/331,983 →
Method, System, and Program Product for Re-Meshing of a Three-Dimensional Input Model Using Progressive Implicit Approximating Levels
Method, System, and Computer Program Product for Displaying Images of Conference Call Participants
Persistent Authenticating Mechanism to Map Real World Object Presence into Virtual World Object Awareness
Context Enhanced Messaging and Collaboration System
Tremolo Bar Input for a Video Game Controller
Patent:
7,435,178 →
Application:
11/403,659 →
Strum Input for a Video Game Controller
Patent:
7,754,961 →
Application:
11/403,662 →
Chat Tool for Concurrently Chatting Over More Than One Interrelated Chat Channels
System and Method for Leveraging Independent Innovation in Entertainment Content and Graphics Hardware
Facilitating Simulated Purchases of Items by Virtual Representations of Participants in Computer-Based Simulations
Multiple Spacial Indexes for Dynamic Scene Management in Graphics Rendering
Pixel Color Accumulation in a Ray Tracing Image Processing System
Updating Frame Divisions Based on Ray Tracing Image Processing System Performance
Method for Improving Spatial Index Efficiency by Jittering Splitting Planes
Method for Reducing Network Bandwidth by Delaying Shadow Ray Generation
Ray Tracing Image Processing System
Simultaneous View and Point Navigation
Generating Efficient Spatial Indexes for Predictably Dynamic Objects
Stochastic Culling of Rays with Increased Depth of Recursion
Stochastic Addition of Rays in a Ray Tracing Image Processing System
Scheduling and Reserving Virtual Meeting Locations in a Calendaring Application
Efficient and Flexible Data Organization for Acceleration Data Structure Nodes
Deferred Acceleration Data Structure Optimization for Improved Performance
Dynamically Load Balancing Game Physics Using Real-Time Object Scaling
Combined Spatial Index for Static and Dynamic Objects Within a Three-Dimensional Scene
Using Ray Tracing for Real Time Audio Synthesis
Utilizing Ray Tracing for Enhanced Artificial Intelligence Path-Finding
Postponing an Instant Messaging Session
Bi-Level Iso-Surface Compression
Dynamically Configuring and Selecting Multiple Ray Tracing Intersection Methods
Method and Apparatus for Spawning Projected Avatars in a Virtual Universe
Managing a Communication Availability Status
Modifying Time Progression Rates in a Virtual Universe
Handheld Device Wireless Music Streaming for Gameplay
Arrangements for Interactivity Between a Virtual Universe and the World Wide Web
User-Specific Search Indexing Within a Virtual Environment
Generating a User-Specific Search Index of Content Within a Virtual Environment
Animating Speech of an Avatar Representing a Participant in a Mobile Communication
Controlling and Using Virtual Universe Wish Lists
Compensating Participants of Virtual Environments
Virtual Universe Account Protection
Device, Method and Computer Program Product for Providing an Alert Indication
Developing User Profiles in Virtual Worlds
Application:
11/928,852 →
Publication:
US 2009/0113319
Updating Data Stores of Virtual Worlds Based on Data Stores External to the Virtual Worlds
Collapsing Areas of a Region in a Virtual Universe to Conserve Computing Resources
Reducing a Display Quality of an Area in a Virtual Universe to Conserve Computing Resources
Method and System for Splitting Virtual Universes into Distinct Entities
Augmenting Reality for a User
Controlling Interaction Between Protected Media
Allowing an Alternative Action in a Virtual World
Assessment of a View Through the Overlay of Maps
Automatic Increasing of Capacity of a Virtual Space in a Virtual World
Managing Objectionable Material in 3D Immersive Virtual Worlds
Arrangements for Controlling Activities of an Avatar
Computer System and Method of Using Presence Visualizations of Avatars as Persistable Virtual Contact Objects
System for Managing Encounters in a Virtual World Environment
Generating Data for Managing Encounters in a Virtual World Environment
Application:
11/963,883 →
Publication:
US 2009/0164919
Media Playlist Construction for Virtual Environments
Generating Data for Media Playlist Construction in Virtual Environments
Video Game Extremity Control and Object Interaction
Video Game Forward Compatibility Including Software Patching
Peripheral and Game for Handheld Device
Application:
11/968,587 →
Publication:
US 2009/0170598
Predator and Abuse Identification and Prevention in a Virtual Environment
Competitive Music Video Game with Instrument Simulation
Patent:
8,721,441 →
Application:
12/014,723 →
Using Voice Biometrics Across Virtual Environments in Association with an Avatar's Movements
Game Determination of Tag Relevance for Social Bookmarking
Guitar Shaped Game Controller with Removable Neck
Method and System for Merging Disparate Virtual Universes Entities
Pack Avatar for Shared Inventory in a Virtual Universe
Shared Inventory Item Donation in a Virtual Universe
Rating Virtual World Merchandise by Avatar Visits
System for Using Gender Analysis of Names to Assign Avatars in Instant Messaging Applications
Patent:
7,447,996 →
Application:
12/038,954 →
Method for Aligning Demonstrated User Actions with Existing Documentation
Detecting a Phishing Entity in a Virtual Universe
Method and Computer Program Product for Implementing Automatic Avatar Status Indicators
Method for Locating a Teleport Target Station in a Virtual World
Game Controller Spatial Detection
Patent:
7,427,980 →
Application:
12/059,698 →
Method, System, and Computer Program Product for Providing E-Token Based Access Control for Virtual World Spaces
Dynamic Spawning of Focal Point Objects Within a Virtual Universe System
Music Video Game with Open Note
Application:
12/103,663 →
Publication:
US 2009/0258702
Music Video Game with Guitar Controller Having Auxiliary Palm Input
Music Video Game with Configurable Instruments and Recording Functions
Application:
12/103,702 →
Publication:
US 2009/0258700
System and Method for Playing a Music Video Game with a Drum System Game Controller
Techniques for Providing Presentation Material in an on-Going Virtual Meeting
Object Based Avatar Tracking
Object Size Modifications Based on Avatar Distance
Cloning Objects in a Virtual Universe
Anisotropic Texture Filtering with Texture Data Prefetching
Connecting External Devices to a Gaming Voice Chat Service
Video Game Video Editor
Patent:
8,591,332 →
Application:
12/115,469 →
Managing Energy Usage by Devices Associated with a Virtual Universe Resource Conservation Region
Managing Use Limitations in a Virtual Universe Resource Conservation Region
Indicating Physical Site Energy Usage Through a Virtual Environment
Secure Communication Modes in a Virtual Universe
Method to Invite Users to a Virtual World Using Instant Messaging
Music Video Game and Guitar-Like Game Controller
Simulation of Writing on Game Consoles Through the Use of Motion-Sensing Technology
User-Defined Assistive Gui Glue
Management of Virtual Universe Item Returns
Double Render Processing for Handheld Video Game Device
Application:
12/136,563 →
Publication:
US 2009/0305782
System and Program Product for Re-Meshing of a Three-Dimensional Input Model Using Progressive Implicit Approximating Levels
Strum Processing for Music Video Game on Handheld Device
Method and System for Self-Service Manufacture and Sale of Customized Virtual Goods
Automatic Transformation of Inventory Items in a Virtual Universe
Method to Continue Instant Messaging Exchange When Exiting a Virtual World
Intelligent Positioning of Items in a Tree Map Visualization
Context-Specific Instant Messaging
Dynamic Media Content for Collaborators with Voip Support for Client Communications
Displaying Images of Conference Call Participants
Distributing and Geographically Load Balancing Location Aware Communication Device Client-Proxy Applications
Music Video Game with User Directed Sound Generation
Music Video Game with Virtual Drums
Method for Avatar Wandering in a Computer Based Interactive Environment
Image Capture and Buffering in a Virtual World Using Situational Measurement Averages
Image Capture and Buffering in a Virtual World
Collaborative and Situationally Aware Active Billboards
Patent:
7,515,136 →
Application:
12/183,651 →
Virtual Environment Module Bundle
Presenting and Filtering Objects in a Virtual World
Inventory Item Expiration and Renewal in a Virtual Universe
Portal Page Generation
Application:
12/206,915 →
Publication:
US 2009/0006971
Determining Valued Excursion Corridors in Virtual Worlds
Providing Location Information Within a Virtual World
Virtual Universe Subject Matter Expert Assistance
Topology Determination, Decomposable Shape Generation, and Structured Mesh Generation
System and Method for Utilizing System Lag to Send Facts to an End User
Virtual Universe Supervisory Presence
Avatar Protection Within a Virtual Universe
Avatar Appearance Transformation in a Virtual Universe
Method and Apparatus for a Computer Simulated Environment
Managing Multi-Player Video Game Input
Generating Content Recommendations from an Online Game
User Enrollment in an E-Community
Service for Providing Periodic Contact to a Predetermined List of Contacts Using Multi-Party Rules
Method and System for Rendering the Scenes of a Role Playing Game in a Metaverse
Use of Information Channels to Provide Communications in a Virtual Environment
System and Method to Provide Context for an Automated Agent to Service Mulitple Avatars Within a Virtual Universe
Dynamic Location Generation Within a Virtual World
Method and System for Rating Exchangeable Gestures via Communications in Virtual World Applications
Gesture Exchange via Communications in Virtual World Applications
System and Method for Providing Information in a Virtual World
Dividing Three-Dimensional Space into Location Based Virtual Packets
Scoring of Free-Form Vocals for Video Game
Dialog Server for Handling Conversation in Virtual Space Method and Computer Program for Having Conversation in Virtual Space
Social Network System and Method for Use with and Integration into a Video Game
Video Game and Peripheral for Same
Disc Jockey Video Game and Controller
Region Access Authorization in a Virtual Environment
System, Method, and Computer Program for Determining Whether Object Is Genuine or Fake in Metaverse
Device and Method for a Streaming Video Game
System and Method Configured to Provide a Location-Based Vehicular Racing Videogame
Using Presence in a System Management Environment
Aging and Elimination of Avatars and Associated Objects from Computer Simulated Displayed Virtual Universes
Gps Related Video Game
Music-Based Video Game with User Physical Performance
Sip Based Voip Multiplayer Network Games
Video Game with Representative Physical Object Related Content
Animating Speech of an Avatar Representing a Participant in a Mobile Communication
Video Game and Peripheral for Same
Videogame System And Method That Enables Characters To Earn Virtual Fans By Completing Secondary Objectives
Multi-Player Music Game
Patent:
8,371,940 →
Application:
12/774,670 →
Strum Input for a Video Game Controller
Patent:
7,973,234 →
Application:
12/778,488 →
System and Method for Enabling Players to Participate in Asynchronous, Competitive Challenges
Controlling and Using Virtual Universe Wish Lists
Music Game Software and Input Device Utilizing a Video Player
Method and System for Merging Disparate Virtual Universes Entities
Media Playlist Construction for Virtual Environments
Providing Information Developed During Video Game Play to a Server
Conditional Access to Areas in a Video Game
Optional Animation Sequences for Character Usage in a Video Game
Application:
13/109,943 →
Publication:
US 2012/0295702
Video Game with Concurrent Processing of Game-Related Physical Objects
Interactive Video Game Using Game-Related Physical Objects for Conducting Gameplay
Spawning Projected Avatars in a Virtual Universe
Modifying a Display Quality of an Area in a Virtual Universe According to Avatar Characteristics
Allowing an Alternative Action in a Virtual World
Interactive Video Game with Visual Lighting Effects
Automatic Increasing of Capacity of a Virtual Space in a Virtual World
Controlling Interaction Between Protected Media
Interactive Video Game with Toys Having Special Effects
Use of Information Channels to Provide Communications in a Virtual Environment
Dialog Server for Handling Conversation in Virtual Space Method and Computer Program for Having Conversation in Virtual Space
Scoring of Free-Form Vocals for Video Game
Detecting a Phishing Entity in a Virtual Universe
Anisotropic Texture Filtering with Texture Data Prefetching
Controlling and Using Virtual Universe Wish Lists
Collapsing Areas of a Region in a Virtual Universe to Conserve Computing Resources
Dynamic Spawning of Focal Point Objects Within a Virtual Universe System
Providing Context for an Automated Agent to Service Multiple Avatars Within a Virtual Universe
Server Based Interactive Video Game with Toys
Cross-Realm Zones for Interactive Gameplay
Determining Whether Object Is Genuine or Fake in Metaverse
Avatar Protection Within a Virtual Universe
Realtime Color Vision Deficiency Correction
Application:
13/599,867 →
Publication:
US 2014/0066196
System and Method for Playing a Music Video Game with a Drum System Game Controller
Spawning Projected Avatars in a Virtual Universe
Interactive Video Game with Different Sized Toys Having Different Abilities Within the Video Game
Key Generation Method
Interactive Video Game with Toys Having Functionality That Is Unlocked Through Game Play
Interactive Video Game System Comprising Toys with Rewritable Memories
Video Game System Having Novel Input Devices
Interactive Video Game with Toys Having Interchangeable Parts
System and Method for Creating and Streaming Augmented Game Sessions
Restoring Gameplay by Replaying Past Inputs
Multi-Player Music Game
Patent:
8,814,687 →
Application:
13/764,038 →
Handheld Device Wireless Music Streaming for Gameplay
System and Method for Animating Virtual Characters
Application:
13/831,333 →
Publication:
US 2014/0274373
Devices and Methods for Pairing Inductively-Coupled Devices
Toy Piece Identification Marker System
Patent:
8,881,437 →
Application:
13/831,528 →
Remote and/or Distributed Equipping of Video Game Characters
Bounded Competitions in a Video Game Framework
Pre-Play and Post-Play Video Game Character Presentation and Equipping
System and Method for Purchasing Physical Toys and Corresponding Virtual Toys
Social Network System and Method for Use with and Integration into a Video Game
Controlling and Using Virtual Universe Wish Lists
Application:
13/893,129 →
Publication:
US 2013/0254043
Gift Card with Principal Value and Auxiliary Value
Video Game with Backwards-Compatible Toys
Internet Distance-Based Matchmaking
System and Method Configured to Unlock Content Within a Videogame
Collapsing areas of a region in a virtual universe to conserve computing resources
Selectively Incorporating Feedback from a Remote Audience
Dialog Server for Handling Conversation in Virtual Space Method and Computer Program for Having Conversation in Virtual Space
System and Method for a Videogame with a Secondary Metagame
System and Method for Cross-Platform Multiplayer Videogames
System and Method for Playing Video Games on Touchscreen-Based Devices
Video Game with Improved Social Networking Features
Videogame with E-Commerce Transaction Support
Application:
14/103,785 →
Publication:
US 2015/0157929
Input Methods and Devices for Music-Based Video Games
Methods and Systems for an Input Device with an E-Commerce Button
Content Delivery Methods and Systems
Video Game Integrating Recorded Video
Interactive Video Game System Comprising Toys with Rewritable Memories
Enhanced Social Expression Card for Use with a Videogame
Reactive Emitters of a Video Game Effect Based on Intersection of Coverage and Detection Zones
Video Game Portal
Generating Data for Managing Encounters in a Virtual World Environment
Method for Acquiring Facial Motion Data
Application:
14/297,418 →
Publication:
US 2015/0356347
System and Method for Playing a Music Video Game with a Drum System Game Controller
Encouraging Player Socialization Using a Nemesis and Avenger System
Patent:
9,076,292 →
Application:
14/328,964 →
Media Playlist Construction for Virtual Environments
Interactive Video Game System Comprising Toys with Rewritable Memories
Use of Information Channels to Provide Communications in a Virtual Environment
Contextual Play Pattern Switching System and Method
Music Based Video Game with User-Generated Content
Music Based Video Game with Components
Devices and Methods for Pairing Inductively-Coupled Devices
Interactive Video Game with Visual Lighting Effects
System and Method for Customizing a Replay of One or More Game Events in a Video Game
Social Network System and Method for Use with and Integration into a Video Game
System and Method for Transparently Styling Non-Player Characters in a Multiplayer Video Game
Game Controller with Clamp for Portable Device
Compute Resource Monitoring System and Method Associated with Benchmark Tasks and Conditions
Video Game Storage Management
System and Method for Simulating Gameplay of Nonplayer Characters Distributed Across Networked End User Devices
System and Method for Providing Continuous Gameplay in a Multiplayer Video Game Through an Unbounded Gameplay Session
System and Method for Providing Dynamically Variable Maps in a Video Game
Matchmaking System and Method for Multiplayer Video Games
Soft Reservation System and Method for Multiplayer Video Games
System and Method for Driving Microtransactions in Multiplayer Video Games
Group Composition Matchmaking System and Method for Multiplayer Video Games
Device and Method for a Streaming Music Video Game
Video Game System and Toy with Rf Antenna
Encouraging Player Socialization Using a Nemesis and Avenger System
Music Video Game with Parallel Fret Operation
Application:
14/839,583 →
Publication:
US 2016/0158655
Interactive Video Game with Visual Lighting Effects
Videogame Peripheral Security System and Method
System and Method for Creating Physical Objects Used with Videogames
Interactive Video Game with Visual Lighting Effects
Automatic Increasing of Capacity of a Virtual Space in a Virtual World
System and Method for Uniquely Identifying Physical Trading Cards and Incorporating Trading Card Game Items in a Video Game
System and Method for Uniquely Identifying Physical Trading Cards and Incorporating Trading Card Game Items in a Video Game
System and Method for Uniquely Identifying Physical Trading Cards and Incorporating Trading Card Game Items in a Video Game
System and Method of Generating and Distributing Video Game Streams
System and Method for Replaying Video Game Streams
System and Method of Inferring User Interest in Different Aspects of Video Game Streams
Interactive Videogame Using Game-Related Physical Objects
Interactive Videogame Using a Physical Object with Touchpoints
Developing User Profiles in Virtual Worlds
Application:
14/925,419 →
Publication:
US 2016/0191671
System and Method of Using Physical Objects to Control Software Access
Conditional Access to Areas in a Video Game
Videogame System and Method That Enables Characters to Earn Virtual Fans by Completing Secondary Objectives
Cross-Realm Zones for Interactive Gameplay
Content Delivery Methods and Systems
Interactive Video Game with Visual Lighting Effects
Interactive Video Game with Visual Lighting Effects
Interactive Video Game with Visual Lighting Effects
Interactive Video Game System Comprising Toys with Rewritable Memories
Collapsing Areas of a Region in a Virtual Universe to Conserve Computing Resources
Application:
15/068,935 →
Publication:
US 2016/0267721
System and Method for Generating Personalized Messaging Campaigns for Video Game Players
System and Method for Creating and Sharing Customized Video Game Weapon Configurations in Multiplayer Video Games via One or More Social Networks
Fretboard with Buttons for a Guitar
Patent:
632,293 →
Application:
29/288,402 →
Frets Device for a Handheld Game
Patent:
610,625 →
Application:
29/305,120 →
Video Game Pick Stylus
Patent:
588,639 →
Application:
29/318,368 →
Guitar Game Controller Face
Patent:
626,962 →
Application:
29/336,568 →
Disc Jockey Game Controller
Patent:
627,354 →
Application:
29/337,028 →
Guitar-Shaped Controller Body
Patent:
606,594 →
Application:
29/337,593 →
Drum Video Game Controller
Patent:
607,945 →
Application:
29/338,977 →
Portable Game Device Cover
Patent:
624,129 →
Application:
29/339,636 →
Guitar Controller
Patent:
646,682 →
Application:
29/365,144 →
Guitar Controller
Patent:
646,274 →
Application:
29/365,146 →
Frets Device for a Handheld Game
Patent:
632,340 →
Application:
29/366,293 →
Portable Game Device Cover
Patent:
632,341 →
Application:
29/368,279 →
Board Peripheral for Video Game
Patent:
635,615 →
Application:
29/369,874 →
Board Peripheral for Video Game
Patent:
645,910 →
Application:
29/369,875 →
Fretboard with Buttons for a Guitar
Patent:
641,366 →
Application:
29/382,742 →
Video Game Peripheral Detection Device
Patent:
662,949 →
Application:
29/392,132 →
Gun Video Game Controller with Scope
Patent:
693,347 →
Application:
29/417,490 →
Gun Video Game Controller with Scope
Patent:
693,811 →
Application:
29/417,705 →
Video Game Peripheral Detection Device
Patent:
713,466 →
Application:
29/450,183 →
Video Game Portal
Patent:
742,972 →
Application:
29/500,400 →
Tablet Portal
Patent:
749,679 →
Application:
29/500,401 →
Guitar-Shaped Game Controller Fret Board
Patent:
753,771 →
Application:
29/511,570 →
Guitar-Shaped Game Controller Body
Patent:
753,237 →
Application:
29/511,571 →
Video Game Portal
Patent:
762,779 →
Application:
29/526,293 →
Game Controller with Clamp for Portable Device
Application:
61/918,586 →
Matchmaking System and Method for Multiplayer Video Games
Application:
62/020,732 →
Soft Reservation System and Method for Multiplayer Video Games
Application:
62/020,739 →
System and Method for Driving Microtransactions in Multiplayer Video Games
Application:
62/020,743 →
Group Composition Match-Making System and Method for Multiplayer Video Games
Application:
62/020,750 →
Video Game Storage Management
Application:
62/020,789 →
Compute Resource Monitoring System and Method
Application:
62/054,897 →
Music Video Game with Parallel Fret Operation
Application:
62/087,597 →
Videogame Peripheral Security System and Method
Application:
62/182,348 →
Related Assignments
(6)
Other recorded transfers of the patents in this record — the chain of ownership.
Assignment of Assignor's Interest
Sep 21, 2012
From: CRAGUN, BRIAN J.; MITCHELL, MICHAEL D.
To: INTERNATIONAL BUSINESS MACHINES CORPORATION
Reel/Frame 029001/0130 →
Security Agreement
Oct 17, 2013
From: ACTIVISION BLIZZARD, INC.
To: BANK OF AMERICA, N.A.
Reel/Frame 031435/0138 →
Assignment of Assignor's Interest
Dec 16, 2013
From: SIERRA ENTERTAINMENT, INC.
To: ACTIVISION PUBLISHING, INC.
Reel/Frame 031793/0211 →
Security Agreement
Feb 11, 2014
From: ACTIVISION PUBLISHING, INC.
To: BANK OF AMERICA, N.A.
Reel/Frame 032240/0257 →
Security Interest
Mar 14, 2014
From: ACTIVISION PUBLISHING, INC.; BLIZZARD ENTERTAINMENT, INC.
To: BANK OF AMERICA, N.A.
Reel/Frame 032439/0786 →
Corrective Assignment to Remove the Second Conveying Party and Removing Porperty Number 13737902, 14025540 and 13464871 Previously Recorded at Reel: 032439 Frame: 786. Assignor(S) Hereby Confirms the Assignment.
Jul 27, 2015
From: ACTIVISION PUBLISHING, INC.
To: BANK OF AMERICA, N.A.
Reel/Frame 036420/0199 →