IP Library Granted Patent US 10,532,288
Granted Patent B2
US 10,532,288 · App. 14/103,781 · Granted Jan 14, 2020

Video game with improved social networking features

Inventors: Gordon Hall (Doncaster, GB); Anthony Gowland (Edinburgh, GB)
Assignee: Activision Publishing, Inc.
A63F13/795
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Quick Facts
Patent No.
US 10,532,288
App. No.
14/103,781
Granted
Jan 14, 2020
Kind
B2
Abstract

The present invention provides methods and system relating to video games with improved social networking features. In some aspects of the invention, the improved social networking features include allowing players to associate their virtual items and/or characters with one or more sponsor players. The association alters the attributes of the virtual items and/or characters.

Claims (16)

1. A computer implemented method useful for video game play, comprising:

receiving a request to associate a sponsoring player with an item of a game player, the game player and the sponsoring player being affiliated with one another in a social network;

determining if the request is valid by a) determining that in a social network graph for the social network the game player and the sponsoring player are connected by no more than two edges and b) determining that the sponsoring player controls a game character with a game level above a predetermined level;

associating the sponsoring player with the item of the game player if the request is valid; and

determining a value for a boost for an attribute of the item based on the association of the sponsoring player with the item;

wherein the value for the boost for the attribute is a function of the game level attained by the game character controlled by the sponsoring player.

2. The computer implemented method of claim 1 , further comprising:

receiving a further request to associate a further sponsoring player with the item;

determining if the further request is valid;

associating the further sponsoring player with the item of the game player if the further request is valid; and

determining a value for an additional boost for the attribute of the item based on the association of the further sponsoring player with the item.

3. The computer implemented method of claim 1 , wherein determining if the request is valid further comprises determining if the sponsoring player agreed to be a sponsor for the game player.

4. The computer implemented method of claim 1 , further comprising redetermining the value for the boost for the attribute.

5. The computer implemented method of claim 4 , wherein redetermining the value for the boost for the attribute occurs after a change in the level of the game character controlled by the sponsoring player subsequent to determining the value for the boost for the attribute.

6. The computer-implemented method of claim 2 , wherein the item is associated with five different sponsoring players.

7. The computer-implemented method of claim 2 , wherein the item is associated with ten different sponsoring players.

Assignments (4)
RELEASE OF SECURITY INTEREST Recorded Oct 17, 2016
From: BANK OF AMERICA, N.A.
To: ACTIVISION BLIZZARD INC.; ACTIVISION PUBLISHING, INC.; ACTIVISION ENTERTAINMENT HOLDINGS, INC.; BLIZZARD ENTERTAINMENT, INC.
Reel/Frame 040381/0487 →
CORRECTIVE ASSIGNMENT TO REMOVE THE SECOND CONVEYING PARTY AND REMOVING PORPERTY NUMBER 13737902, 14025540 AND 13464871 PREVIOUSLY RECORDED AT REEL: 032439 FRAME: 786. ASSIGNOR(S) HEREBY CONFIRMS THE ASSIGNMENT. Recorded Jul 27, 2015
From: ACTIVISION PUBLISHING, INC.
To: BANK OF AMERICA, N.A.
Reel/Frame 036420/0199 →
SECURITY INTEREST Recorded Mar 14, 2014
From: ACTIVISION PUBLISHING, INC.; BLIZZARD ENTERTAINMENT, INC.
To: BANK OF AMERICA, N.A.
Reel/Frame 032439/0786 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Dec 12, 2013
From: HALL, GORDON; GOWLAND, ANTHONY
To: ACTIVISION PUBLISHING, INC.
Reel/Frame 031773/0174 →
Continuity (1)
Related Publication 20150157928A1 · Jun 11, 2015