Bounded competitions in a video game framework
View Patent ↗Competitions involving video game players may include competitions subsidiary to a purpose of video game play, and may be bounded in time, either across play of multiple video games or within play of a particular video game.
1. A method performed using a server having at least one processor for providing an open competition in a video game framework, the method comprising:
receiving, by the server, submissions comprising a recording of game play and game state information;
publishing, by the server, the submissions for viewing by a viewing group;
subsequent to publication of the submissions, receiving, by the server, votes on the submissions from the viewing group during a predetermined time period; and
determining, by the server, a rank for each of the submissions based on a number of votes received:
wherein the recording of game play comprises an audio visual recording of game play.
2. The method of claim 1 , wherein the submissions are published via a social media outlet.
3. The method of claim 1 , wherein the submissions are published via a website hosted by the server.
4. The method of claim 1 , wherein the viewing group comprises registered players.
5. The method of claim 1 , wherein a viewer from the viewing group is restricted to one vote for a given period.
6. The method of claim 1 , wherein a prize is awarded based on the rank for each of the submissions.
7. The method of claim 1 further comprising receiving registrations for the open competition by game players.
8. The method of claim 1 further comprising setting a timer for the open competition based on a predetermined time period for the competition.
9. The method of claim 8 , wherein the predetermined time period for the competition is 24 hours.
10. The method of claim 8 , wherein the predetermined time period for the competition is one week.
11. The method of claim 1 further comprising transmitting the rank for each of the submissions to game machines for display.