IP Library Patent Application 12246373
Patent Application
App. No. 12/246,373

ENHANCED GAME CONTROLLER

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Quick Facts
Patent No.
US None
App. No.
12/246,373
Abstract

Enhancing a game controller including: a plurality of sensor modules; a support structure attached to the plurality of sensor modules, structural constraints of the support structure are combined with data from the plurality of sensor modules to map a user's gestures.

Claims (26)

1 . An enhanced game controller comprising:

a plurality of sensor modules;

a support structure attached to the plurality of sensor modules, structural constraints of the support structure are combined with data from the plurality of sensor modules to map a user's gestures.

2 . The controller of claim 1 , wherein the plurality of sensor modules comprise six axis sensors.

3 . The controller of claim 1 , wherein the plurality of sensor modules comprise game controllers.

4 . The controller of claim 1 , wherein the support structure is rigid.

5 . The controller of claim 1 , wherein the support structure is flexible.

6 . The controller of claim 1 , wherein the support structure comprises a resonant structure.

7 . A method of mapping gestures of a user, the method comprising:

receiving information about structural constraints of a support structure;

receiving data from sensors attached to the support structure; and

combining the data from the sensors with the information about structural constraints of a support structure to map the gestures of a user.

8 . The method of claim 7 , wherein the map of the user's gestures is used as an input to a game system.

9 . The method of claim 7 , wherein receiving data from sensors comprises receiving data from game controllers.

10 . The method of claim 7 , wherein receiving information about structural constraints of a support structure comprises

receiving information about flexibility of the support structure.

11 . A computer-implemented method of dynamically adjusting game parameters based on performance levels of players in a multi-player game environment, the method comprising:

receiving profiles of players in the multi-player game environment;

adjusting game options of the players based upon the respective profiles of the players;

monitoring relative performance of the players;

determining if the relative performance of the players is within a desired range of performance; and

adjusting game parameters of the players if the relative performance of the players is outside the desired range.

12 . The method of claim 11 , wherein adjusting game parameters comprises limiting game options available to at least one of the players.

13 . The method of claim 11 , wherein adjusting game parameters comprises enhancing game options available to at least one of the players.

14 . The method of claim 11 , wherein monitoring the relative performance of the players comprises detecting the players' reaction to audio stimuli.

15 . The method of claim 11 , wherein monitoring the relative performance of the players comprises detecting the players' reaction to visual stimuli.

Assignments (3)
CHANGE OF NAME Recorded May 5, 2016
From: SONY COMPUTER ENTERTAINMENT AMERICA LLC
To: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
Reel/Frame 038626/0637 →
MERGER Recorded Nov 30, 2010
From: SONY COMPUTER ENTERTAINMENT AMERICA INC.
To: SONY COMPUTER ENTERTAINMENT AMERICA LLC
Reel/Frame 025403/0659 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Nov 10, 2008
From: MIYAKI, KEN
To: SONY COMPUTER ENTERTAINMENT AMERICA INC.
Reel/Frame 021812/0195 →