IP Library Granted Patent US 10,279,254
Granted Patent B2
US 10,279,254 · App. 12/259,181 · Granted May 7, 2019

Controller having visually trackable object for interfacing with a gaming system

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Quick Facts
Patent No.
US 10,279,254
App. No.
12/259,181
Granted
May 7, 2019
Kind
B2
Abstract

Methods, systems and computer programs for determining the location in a field of play of a game controller are provided. A ball section is attached to the game controller to locate the controller using visual information. The method obtains an image of the field of play where the game controller is present, and then finds pixels in the image associated with the ball section. The method further establishes an area encompassing the found pixels and determines a geometric shape based on the area associated with the ball. The location of the controller is calculated based on the geometric shape, with the center of the geometric shape indicating the horizontal and vertical location of the controller, and the size of the geometric shape determining the depth of the controller within the field of play. The location is stored in memory, which is used to drive an action by the computer.

Claims (70)

1. A video game controller for wireless interfacing with a computing system, the video game controller comprising:

an elongated body in a form of a handle, the elongated body having a first end and a second end;

an object disposed at the second end of the elongated body, the second end being opposite to the first end along a longest dimension of the elongated body, the object having a shape for visual recognition;

a light source exposed in the object, wherein the object is defined to be illuminated when the light source is active;

buttons disposed between the first end and the second end of the elongated body;

an inertial sensor disposed within the elongated body; and

one or more circuits disposed in the elongated body, the one or more circuits defined to be in communication with the light source, the buttons, the inertial sensor, and an antenna, the antenna provided for wireless communication to and from the computing system.

2. The video game controller as recited in claim 1 , wherein the shape of the object is selected from a group consisting of a spherical section, a partial sphere, an imperfect sphere, an elongated ball, or a cube.

3. The video game controller as recited in claim 1 , wherein the object is translucent.

4. The video game controller as recited in claim 1 , wherein the object is plastic.

5. The video game controller as recited in claim 1 , wherein the light source is a light-emitting diode (LED).

6. The video game controller as recited in claim 1 , wherein the light source provides one or more of a plurality of colors or a white light.

7. The video game controller as recited in claim 1 , wherein the one or more circuits are operable to set the light source as active or as inactive.

8. The video game controller as recited in claim 1 , wherein one of the buttons is a trigger button defined to be operable by an index finger of a hand holding the controller by the handle.

9. The video game controller as recited in claim 1 , wherein the handle further includes a universal serial bus (USB) port in communication with the one or more circuits.

10. The video game controller as recited in claim 1 , wherein the wireless communication includes at least one or more of Bluetooth, wireless network (WiFi), or ultrasound.

11. The video game controller as recited in claim 1 , wherein the one or more circuits include a processor.

12. The video game controller as recited in claim 1 , wherein the one or more circuits include a memory.

13. The video game controller as recited in claim 1 , wherein the inertial sensor is defined by one or more of an accelerometer, a magnetometer, or a gyroscope in communication with the one or more circuits.

14. A video game controller for wireless interfacing with a computing system, the video game controller comprising:

an elongated body in a form of a handle, the elongated body having a first end and a second end;

an object disposed at the second end of the elongated body, the second end being opposite to the first end along a longest dimension of the elongated body, the object being defined from a translucent material;

a light source exposed in the object;

buttons disposed between the first end and the second end of the elongated body;

an inertial sensor disposed within the elongated body; and

one or more circuits disposed in the elongated body, the one or more circuits defined to be in communication with the light source, the inertial sensor, the buttons, and an antenna, the antenna provided for wireless communication.

15. The video game controller as recited in claim 14 , wherein a shape of the object is defined for visual recognition and is selected from a group consisting of a spherical section, a partial sphere, an imperfect sphere, an elongated ball, or a cube.

16. The video game controller as recited in claim 14 , wherein the object is defined to be illuminated when the light source is active.

17. The video game controller as recited in claim 14 , wherein the light source is a light-emitting diode (LED).

18. The video game controller as recited in claim 14 , wherein the light source provides one or more of a plurality of colors or a white light.

19. The video game controller as recited in claim 14 , wherein the one or more circuits are operable to set the light source as active or inactive.

20. The video game controller as recited in claim 14 , wherein one of the buttons is a trigger button defined to be operable by an index finger.

21. The video game controller as recited in claim 14 , wherein the handle further includes a universal serial bus (USB) port in communication with the one or more circuits.

22. The video game controller as recited in claim 14 , wherein the one or more circuits include a processor.

23. The video game controller as recited in claim 14 , wherein the one or more circuits include a memory.

24. A video game controller for wireless interfacing with a computing system, the video game controller comprising:

an elongated body in a form of a handle, the elongated body having a first end and a second end;

an object disposed at the second end of the elongated body, the second end being opposite to the first end along a longest dimension of the elongated body, the object having a shape;

a light source exposed in the object, wherein the object is defined to be illuminated when the light source is active;

buttons disposed between the first end and the second end of the elongated body, wherein one of the buttons is a trigger button defined to be operable by an index finger;

a universal serial bus (USB) port on the second end;

a battery disposed within the elongated body; and

one or more circuits disposed in the elongated body, the one or more circuits defined to be in communication with the light source, the buttons, the USB port, the battery, and an antenna, the antenna provided for wireless communication.

25. The video game controller as recited in claim 24 , wherein the shape of the object is selected from a group consisting of a spherical section, a partial sphere, an imperfect sphere, an elongated ball, or a cube.

26. The video game controller as recited in claim 25 , wherein the wireless communication includes at least one or more of Bluetooth, wireless network (WiFi), or ultrasound.

27. The video game controller as recited in claim 24 , wherein the object is defined from translucent plastic.

28. The video game controller as recited in claim 24 , wherein the light source is a light-emitting diode (LED).

29. The video game controller as recited in claim 24 , wherein the light source provides one or more of a plurality of colors or a white light.

30. The video game controller as recited in claim 24 , wherein the one or more circuits are operable to set the light source as active or as inactive.

31. The video game controller as recited in claim 24 , wherein the one or more circuits include a processor.

32. The video game controller as recited in claim 24 , wherein the one or more circuits include a memory.

33. The video game controller as recited in claim 24 , wherein the video game controller further includes an inertial sensor inside the handle.

34. A video game controller for wireless interfacing with a computing system, the video game controller comprising:

an elongated body in a form of a handle, the elongated body having a first end and a second end;

an object disposed at the second end of the elongated body, the second end being opposite to the first end along a longest dimension of the elongated body, the object having a shape of an imperfect sphere;

a light source exposed in the object, wherein the object is defined to be illuminated when the light source is active;

buttons disposed between the first end and the second end of the elongated body, wherein one of the buttons is a trigger button defined to be operable by an index finger of a hand holding the controller by the handle;

an inertial sensor disposed within the elongated body;

a battery disposed within the elongated body; and

one or more circuits disposed in the elongated body, the one or more circuits defined to be in communication with the light source, the buttons, the inertial sensor, the battery, and an antenna, the antenna provided for wireless communication to and from the computing system.

35. The video game controller as recited in claim 34 , wherein the light source is a light-emitting diode (LED).

36. The video game controller as recited in claim 34 , wherein the light source provides one or more of a plurality of colors or a white light.

37. The video game controller as recited in claim 34 , wherein the handle further includes a universal serial bus (USB) port in communication with the one or more circuits.

38. A video game controller for wireless interfacing with a computing system, the video game controller comprising:

an elongated body in a form of a handle, the elongated body having a first end and a second end;

an object disposed at the second end of the elongated body, the second end being opposite to the first end along a longest dimension of the elongated body, the object being translucent, plastic, and having a shape for visual recognition;

a light source exposed in the object, wherein the object is defined to be illuminated when the light source is active, wherein the light source is a light-emitting diode (LED), wherein the light source provides one or more of a plurality of colors or a white light;

buttons disposed between the first end and the second end of the elongated body;

an inertial sensor disposed within the elongated body; and

one or more circuits disposed in the elongated body, the one or more circuits defined to be in communication with the light source, the buttons, the inertial sensor, and an antenna, the antenna provided for wireless communication to and from the computing system.

Assignments (4)
CHANGE OF NAME Recorded Jul 1, 2016
From: SONY COMPUTER ENTERTAINMENT INC.
To: SONY INTERACTIVE ENTERTAINMENT INC.
Reel/Frame 039239/0343 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Dec 27, 2011
From: SONY NETWORK ENTERTAINMENT PLATFORM INC.
To: SONY COMPUTER ENTERTAINMENT INC.
Reel/Frame 027557/0001 →
CHANGE OF NAME Recorded Dec 26, 2011
From: SONY COMPUTER ENTERTAINMENT INC.
To: SONY NETWORK ENTERTAINMENT PLATFORM INC.
Reel/Frame 027446/0001 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jan 13, 2009
From: MIKHAILOV, ANTON; MARKS, RICHARD
To: SONY COMPUTER ENTERTAINMENT INC.
Reel/Frame 022098/0840 →
Cited By (2)
US 12,236,023 US 12,704,917