IP Library Patent Application 12400502
Patent Application
App. No. 12/400,502

System and method for sponsorship recognition

Loading inventors, assignments & file history…
Monitor This Case
Get email alerts when status or documents change.
Order Certified Copies
Most orders are placed with the USPTO same day — all within 24 business hours.
Order via The Patent Place →
Pre-filled with this patent's details
Quick Facts
Patent No.
US None
App. No.
12/400,502
Abstract

A method and apparatus for providing recognition to individuals and corporations (sponsors) that sponsor electronic content and other products and services, including, for example: video games, CDs, DVDs, movie rentals, game rentals, downloadable content, virtual gaming accessories and other merchandise. Sponsors may associate an icon with sponsored content so that users, such as gamers, who may not be viewing the sponsored content, may see the sponsor's icon and a description of the sponsored content when other gamers are using the sponsored content. Thus, the sponsor may receive recognition for their participation in providing the goods and/or services.

Claims (19)

1 . A method for displaying sponsorship data on a display apparatus comprising:

establishing sponsored electronic content data and/or sponsored articles being sponsored by a third party;

associating the sponsored electronic content and/or sponsored articles with the sponsorship data;

providing the sponsored electronic content data and/or sponsored articles to one or more first users based on predetermined criteria and actions by the one or more first users; and

displaying the sponsorship data on a display unit associated with one or more second users while the sponsored electronic content and/or sponsored articles is accessed by the one or more first users,

wherein the sponsorship data identifies the third party.

2 . The method as claimed in claim 1 , further comprising:

dynamically modifying the sponsorship data; and

displaying the modified sponsorship data on a display unit associated with the one or more second users while the sponsored electronic content and/or sponsored articles is accessed by the one or more first users.

3 . The method as claimed in claim 1 , further comprising:

dynamically modifying the sponsored electronic content and/or sponsored articles; and

displaying sponsorship data associated with the modified sponsored electronic content and/or sponsored articles on a display unit associated with the one or more second users while the sponsored electronic content and/or sponsored articles is accessed by the one or more first users.

4 . The method as claimed in claim 1 , further comprising:

providing a link from the displayed sponsorship data to a website related to the sponsor.

5 . The method as claimed in claim 1 , further comprising:

establishing a fee schedule for each third party to sponsor the electronic content and/or articles.

6 . The method as claimed in claim 1 , wherein the sponsored electronic content data and/or sponsored articles includes video games, virtual articles, down-loadable electronic content, electronic items, plug-ins, and audio content.

7 . The method as claimed in claim 1 , further comprising:

embedding predetermined content in the sponsored electronic content based on the third party.

Assignments (3)
CHANGE OF NAME Recorded May 5, 2016
From: SONY COMPUTER ENTERTAINMENT AMERICA LLC
To: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
Reel/Frame 038626/0637 →
CHANGE OF NAME Recorded Jun 30, 2010
From: SONY COMPUTER ENTERTAINMENT AMERICA INC.
To: SONY COMPUTER ENTERTAINMENT AMERICA LLC
Reel/Frame 024611/0236 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Mar 9, 2009
From: LEMPEL, ERIC; CHO, JENNIFER
To: SONY COMPUTER ENTERTAINMENT AMERICA INC.
Reel/Frame 022366/0702 →