PROJECTION TRIGGERING THROUGH AN EXTERNAL MARKER IN AN AUGMENTED REALITY EYEPIECE
This disclosure concerns an interactive head-mounted eyepiece with an integrated camera facility that images an external visual cue. An integrated processor of the eyepiece identifies and interprets the external visual cue as a command to display content associated with the visual cue.
1 . A system, comprising:
an interactive head-mounted eyepiece worn by a user, wherein the eyepiece includes an optical assembly through which the user views a surrounding environment and displayed content, wherein the optical assembly comprises a corrective element that corrects the user's view of the surrounding environment, an integrated processor for handling content for display to the user, and an integrated image source for introducing the content to the optical assembly; and
an integrated camera facility that images an external visual cue, wherein the integrated processor identifies and interprets the external visual cue as a command to display content associated with the visual cue.
2 . The system of claim 1 , wherein the visual cue is included in a sign in the surrounding environment, and where the projected content is associated with an advertisement.
3 . The system of claim 2 , wherein the sign is a billboard, and the advertisement is a personalized advertisement based on a preferences profile of the user.
4 . The system of claim 1 , wherein the visual cue is a hand gesture, and the projected content is a projected virtual keyboard.
5 . The system of claim 4 , wherein the hand gesture is a thumb and index finger gesture from a first user hand, and the virtual keyboard is projected on the palm of the first user hand, and where the user is able to type on the virtual keyboard with a second user hand.
6 . The system of claim 4 , wherein the hand gesture is a thumb and index finger gesture combination of both user hands, and the virtual keyboard is projected between the user hands as configured in the hand gesture, and where the user is able to type on the virtual keyboard using the thumbs of the user's hands.