Patent Assignment
Reel/Frame 032087/0954
Assignment of Assignor's Interest
Recorded: 2014-01-17
Pages: 21
Assignor
OSTERHOUT GROUP, INC.
Executed: 2014-01-15
Assignee
MICROSOFT CORPORATION
ONE MICROSOFT WAY, REDMOND, WASHINGTON, 98052
Covered Properties
(103)
Projection Triggering Through an External Marker in an Augmented Reality Eyepiece
PCT:
PCT/US2011/026558 ↗
Local Advertising Content on an Interactive Head-Mounted Eyepiece
PCT:
PCT/US2011/026559 ↗
Eyepiece with Uniformly Illuminated Reflective Display
PCT:
PCT/US2011/051650 ↗
Alignment Control in an Augmented Reality Headpiece
PCT:
PCT/US2012/022568 ↗
Video Display Modification Based on Sensor Input for a See-Through Near-to-Eye Display
PCT:
PCT/US2012/057387 ↗
Projection Triggering Through an External Marker in an Augmented Reality Eyepiece
Application:
13/037,324 →
Publication:
US 2011/0214082
Local Advertising Content on an Interactive Head-Mounted Eyepiece
Application:
13/037,335 →
Publication:
US 2011/0213664
Sliding Keyboard Input Control in an Augmented Reality Eyepiece
Application:
13/049,808 →
Publication:
US 2011/0225536
Lock Virtual Keyboard Position in an Augmented Reality Eyepiece
Application:
13/049,811 →
Publication:
US 2011/0227820
Partial Virtual Keyboard Obstruction Removal in an Augmented Reality Eyepiece
Application:
13/049,814 →
Publication:
US 2011/0221668
Gesture Control in an Augmented Reality Eyepiece
Application:
13/049,817 →
Publication:
US 2011/0221669
Tactile Control in an Augmented Reality Eyepiece
Application:
13/049,838 →
Publication:
US 2011/0231757
Head Nod Detection and Control in an Augmented Reality Eyepiece
Application:
13/049,842 →
Publication:
US 2011/0227812
Displayed Content Vision Correction with Electrically Adjustable Lens
Application:
13/049,845 →
Publication:
US 2011/0221656
Augmented Reality Eyepiece with Secondary Attached Optic for Surrounding(S) Environment Vision Correction
Application:
13/049,846 →
Publication:
US 2011/0227813
System and Method for Social Networking Gaming with an Augmented Reality Eyepiece
Displayed Content Digital Stabilization
Application:
13/049,855 →
Publication:
US 2011/0221896
Augmented Reality Eyepiece for Virtual Annotation of a Sighted Subject
Application:
13/049,857 →
Publication:
US 2011/0221658
Eyepiece with Waveguide for Rectilinear Content Display with the Long Axis Approximately Horizontal
Application:
13/049,859 →
Publication:
US 2011/0221897
Adjustable Extension for Temple Arm
Method and Apparatus for Biometric Data Capture
Method and Apparatus for Visual Biometric Data Capture
Application:
13/049,870 →
Publication:
US 2011/0221670
Method and Apparatus for Audio Biometric Data Capture
Application:
13/049,871 →
Publication:
US 2011/0221671
System and Method for Location-Aware and Activity-Aware Control of an Augmented Reality Eyepiece
Application:
13/049,874 →
Publication:
US 2011/0221659
Adjustable Display Characteristics in an Augmented Reality Eyepiece
Application:
13/049,876 →
Publication:
US 2011/0221793
Hand-Worn Control Device in an Augmented Reality Eyepiece
Application:
13/049,878 →
Publication:
US 2011/0221672
Eyepiece with Uniformly Illuminated Reflective Display
Ar Glasses Specific User Interface Based on a Connected External Device Type
Application:
13/341,758 →
Publication:
US 2012/0194549
Ar Glasses Specific Control Interface Based on a Connected External Device Type
Application:
13/341,779 →
Publication:
US 2014/0063054
Ar Glasses Specific User Interface and Control Interface Based on a Connected External Device Type
Application:
13/341,786 →
Publication:
US 2014/0063055
Sensor-Based Command and Control of External Devices with Feedback from the External Device to the Ar Glasses
Application:
13/341,798 →
Publication:
US 2012/0194550
Ar Glasses with User-Action Based Command and Control of External Devices
Application:
13/341,806 →
Publication:
US 2012/0194551
Ar Glasses with Predictive Control of External Device Based on Event Input
Application:
13/341,810 →
Publication:
US 2012/0194552
Ar Glasses with User Action Control and Event Input Based Control of Eyepiece Application
Application:
13/341,814 →
Publication:
US 2012/0194418
Ar Glasses with Event and User Action Control of External Applications
Ar Glasses with User Action Control of and Between Internal and External Applications with Feedback
Application:
13/341,820 →
Publication:
US 2013/0314303
Ar Glasses with Sensor and User Action Based Control of External Devices with Feedback
Application:
13/341,824 →
Publication:
US 2012/0194553
Ar Glasses with Sensor and User Action Based Control of Eyepiece Applications with Feedback
Application:
13/342,943 →
Publication:
US 2012/0200488
Ar Glasses with Event, Sensor, and User Action Based Control of Applications Resident on External Devices with Feedback
Application:
13/342,945 →
Publication:
US 2012/0200499
Ar Glasses with State Triggered Eye Control Interaction with Advertising Facility
Application:
13/342,949 →
Publication:
US 2012/0200601
Ar Glasses with Event and User Action Capture Device Control of External Applications
Application:
13/342,954 →
Publication:
US 2012/0206334
Ar Glasses with Event, Sensor, and User Action Based Direct Control of External Devices with Feedback
Application:
13/342,957 →
Publication:
US 2012/0206335
Ar Glasses with Event and Sensor Input Triggered User Action Capture Device Control of Ar Eyepiece Facility
Application:
13/342,959 →
Publication:
US 2012/0206322
Ar Glasses with Event and Sensor Triggered User Movement Control of Ar Eyepiece Facilities
Application:
13/342,962 →
Publication:
US 2012/0206485
Ar Glasses with Event and Sensor Triggered Ar Eyepiece Command and Control Facility of the Ar Eyepiece
Application:
13/342,963 →
Publication:
US 2012/0212406
Ar Glasses with Event and Sensor Triggered Control of Ar Eyepiece Applications
Ar Glasses with Event and Sensor Triggered Ar Eyepiece Interface to External Devices
Ar Glasses with Event Triggered User Action Control of Ar Eyepiece Facility
Application:
13/342,971 →
Publication:
US 2012/0194420
Light Control in Head Mounted Displays
Alignment Control in an Augmented Reality Headpiece
Application:
13/358,229 →
Publication:
US 2012/0120103
See-Through Near-Eye Display Glasses Including a Partially Reflective, Partially Transmitting Optical Element
See-Through Near-Eye Display Glasses with a Light Transmissive Wedge Shaped Illumination System
Optical Imperfections in a Light Transmissive Illumination System for See-Through Near-Eye Display Glasses
Grating in a Light Transmissive Illumination System for See-Through Near-Eye Display Glasses
See-Through Near-Eye Display Glasses with a Small Scale Image Source
See-Through Near-Eye Display Glasses with a Small Scale Image Source
See-Through Near-Eye Display Glasses Wherein Image Light Is Transmitted to and Reflected from an Optically Flat Film
See-Through Near-Eye Display Glasses Including a Partially Reflective, Partially Transmitting Optical Element and an Optically Flat Film
Application:
13/429,614 →
Publication:
US 2012/0235887
See-Through Near-Eye Display Glasses Including a Curved Polarizing Film in the Image Source, a Partially Reflective, Partially Transmitting Optical Element and an Optically Flat Film
See-Through Near-Eye Display Glasses with a Fast Response Photochromic Film System for Quick Transition from Dark to Clear
See-Through Near-Eye Display Glasses Including a Modular Image Source
See-Through Near-Eye Display Glasses Including an Auto-Brightness Control for the Display Brightness Based on the Brightness in the Environment
See-Through Near-Eye Display Glasses with the Optical Assembly Including Absorptive Polarizers or Anti-Reflective Coatings to Reduce Stray Light
See-Through Near-Eye Display Glasses with a Multi-Segment Processor-Controlled Optical Layer
Application:
13/429,716 →
Publication:
US 2012/0242698
Head-Worn Adaptive Display
Application:
13/429,721 →
Publication:
US 2012/0249797
System and Method for Delivering Content to a Group of See-Through Near Eye Display Eyepieces
System and Method for Display Content Placement Using Distance and Location Information
Application:
13/441,145 →
Publication:
US 2012/0212484
System and Method for Display Content Control During Glasses Movement
Application:
13/441,206 →
Publication:
US 2012/0212499
See-Through Display with an Optical Assembly Including a Wedge-Shaped Illumination System
3D Positioning of Augmented Reality Information
Application:
13/591,139 →
Publication:
US 2013/0278631
See-Through Near-to-Eye Display with Camera in-Line with the Optical Train
Application:
13/591,187 →
Video Display Modification Based on Sensor Input for a See-Through Near-to-Eye Display
Acousti-Vision Augmented Reality Eyewear
Application:
61/308,973 →
Augmented Reality Eyepiece
Application:
61/373,791 →
Night Vision
Application:
61/382,578 →
Augmented Reality Eyepiece
Application:
61/410,983 →
Augmented Reality Eyepiece
Application:
61/429,445 →
Augmented Reality Eyepiece
Application:
61/429,447 →
Control Aspects for an Augmented Reality Eyepiece
Application:
61/472,491 →
Augmented Reality Eyepiece
Application:
61/483,400 →
Ring Controller Camera in an Augmented Reality Eyepiece
Application:
61/487,371 →
Augmented Reality Eyepiece
Application:
61/504,513 →
Near Field Communications Watch
Application:
61/539,269 →
Photochromic Eyepiece with Heater Element
Application:
61/557,289 →
Software Applications on an Interactive Head-Mounted Eyepiece
Application:
61/584,029 →
Sequential Array of Switchable Mirrors
Application:
61/598,885 →
Wire Grid Frontlight for Displays with Reflective Image Sources
Application:
61/598,889 →
Optically Flat Beam Splitter
Application:
61/598,896 →
Placement of Augmented Reality Content in a See-Through Near Eye Display Eyepiece Accounting for the Inward Displacement of the User's Eyes Due to Vergence
Application:
61/604,917 →
Dual Beam Splitter Frontlight
Application:
61/644,078 →
System and Method of a See-Through Eyepiece for Use with a Gaming Platform
Application:
61/670,457 →
System and Method of a See-Through Eyepiece for Use with a Gaming Platform
Application:
61/674,689 →
Position Adjustment of Optical Assembly in a See-Through Near-to-Eye Display
Application:
61/679,522 →
Stray Light Control in a See-Through Near-to-Eye Display
Application:
61/679,541 →
See-Through Near-to-Eye Display Including an Lcos Driver Requiring Reduced Power
Application:
61/679,542 →
See-Through Near-to-Eye Display with Camera in-Line with the Optical Train
Application:
61/679,548 →
See-Through Near-to-Eye Display with Integrated Segmented Imager for Motion Tracking and Room Mapping
Application:
61/679,550 →
See-Through Near-to-Eye Display with Context-Aware Capture of Video That Adjusts Video Capture Parameters Based on the Motion of the Viewer
Application:
61/679,557 →
Corrective Optics for Partial Mirror of See-Through Near-to-Eye Display
Application:
61/679,558 →
Consistent Brightness, Contrast, and Hue Between the Left and Right Hand Displays of a See-Through Near-to-Eye Display
Application:
61/679,566 →
See-Through Near-to-Eye Display with Front Frame-Loaded Electronics
Application:
61/679,578 →
Frontlight Prism Optics for a See-Through Near-to-Eye Display
Application:
61/679,601 →
Brightness Control in a Head Mounted Display
Application:
61/772,678 →
Related Assignments
(4)
Other recorded transfers of the patents in this record — the chain of ownership.
Assignment of Assignor's Interest
Jan 23, 2013
From: HADDICK, JOHN D.; OSTERHOUT, RALPH F.
To: OSTERHOUT GROUP, INC.
Reel/Frame 029682/0320 →
Assignment of Assignor's Interest
Jul 11, 2013
From: OSTERHOUT, RALPH F.; HADDICK, JOHN D.; LOHSE, ROBERT MICHAEL; BORDER, JOHN N.
To: OSTERHOUT GROUP, INC.
Reel/Frame 030776/0368 →
Assignment of Assignor's Interest
Dec 9, 2014
From: MICROSOFT CORPORATION
To: MICROSOFT TECHNOLOGY LICENSING, LLC
Reel/Frame 034544/0001 →
Assignment of Assignor's Interest
Jan 15, 2015
From: MICROSOFT CORPORATION
To: MICROSOFT TECHNOLOGY LICENSING, LLC
Reel/Frame 034766/0509 →