IP Library Granted Patent US 8,591,339
Granted Patent B2
US 8,591,339 · App. 13/172,809 · Granted Nov 26, 2013

Method and apparatus for representing computer game player information in a machine-readable image

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Quick Facts
Patent No.
US 8,591,339
App. No.
13/172,809
Granted
Nov 26, 2013
Kind
B2
Abstract

User information can be encoded into a machine-readable image for use in display on the surface of a tangible and portable apparatus. The machine-readable image may then be optically read by an offline or online processor-based apparatus to decode the information of the machine readable image including the user's identity and/or profile information and any of the user's: (i) preferred setting information (ii) game history information and (iii) previous game performance information. By swiping a personalized machine-readable image pertaining to the individual user, a user (or gamer) may cause the processor based system (i.e. game console system) to perform a number of functions. Updated user information may be re-encoded into an updated machine-readable image that may be easily printed or outputted to the user. The portable machine-readable image may thus be used for the convenient storage of information items to be used in either online or offline gaming environments.

Claims (71)

1. An apparatus, comprising:

a tangible surface; and

a machine-readable visible image on the tangible surface, wherein the image comprises information that is encoded into the image and that is optically machine-readable from the image, wherein the image is configured to be image captured by a separate image capturing device when the image is positioned within a field of view of the image capturing device, and

wherein the information is decoded by optically reading the image with the image capturing device;

wherein the information comprises an identity of a user and the following,

(i) at least a portion of the user's preferred setting information for one or more computer game applications,

(ii) game history information for the user for one or more computer game applications, and

(iii) previous game performance information for the user for one or more computer game applications.

2. The apparatus of claim 1 , wherein the tangible surface comprises at least one of paper, cardboard, metal film, or plastic.

3. The apparatus of claim 1 , wherein the tangible surface comprises a display screen.

4. The apparatus of claim 1 , wherein the machine-readable visible image comprises a two-dimensional (2D) barcode.

5. A computer readable storage medium storing one or more computer programs that will cause a processor based system to execute steps comprising:

optically machine reading information from a first machine-readable image, wherein the information is encoded into the image and is decoded by optically reading the image with an optical input device;

identifying an identity of a user in the read information;

identifying the user's preferred setting information for a computer game application in the read information; and

automatically setting one or more user settings in the computer game application according to the user setting information.

6. The computer readable storage medium of claim 5 , wherein the one or more computer programs will further cause the processor based system to execute steps comprising:

identifying profile information for the user in the read information; and

automatically selecting the computer game application based on a computer game application identity information in the read information.

7. The computer readable storage medium of claim 6 , wherein the one or more computer programs will further cause the processor based system to execute steps comprising:

automatically starting the computer game application.

8. The computer readable storage medium of claim 5 , wherein the one or more computer programs will further cause the processor based system to execute steps comprising:

identifying previous game performance information for the user in the read information; and

displaying at least a portion of the previous game performance information.

9. The computer readable storage medium of claim 5 , wherein the one or more computer programs will further cause the processor based system to execute steps comprising:

identifying game history information for the user in the read information; and

displaying at least one item of the game history information.

10. The computer readable storage medium of claim 5 , wherein the one or more computer programs will further cause the processor based system to execute steps comprising:

sending a request over a network requesting any updated information relating to the user.

11. The computer readable storage medium of claim 5 , wherein the one or more computer programs will further cause the processor based system to execute steps comprising:

in response to the user playing the computer game, assembling current game performance information relating to the user's performance in the computer game; and

sending at least a portion of the assembled current game performance information over a network.

12. The computer readable storage medium of claim 5 , wherein the one or more computer programs will further cause the processor based system to execute steps comprising:

reading information from a second machine-readable image; and

comparing at least a portion of the read information from the second machine-readable image to at least a portion of the read information from the first machine-readable image.

13. The computer readable storage medium of claim 5 , wherein the one or more computer programs will further cause the processor based system to execute steps comprising:

adding the user to a user list.

14. The computer readable storage medium of claim 5 , wherein:

the optical input device comprises an image capture device; and

the optically machine reading information from the first machine-readable image comprises using the image capture device to read the image.

15. The computer readable storage medium of claim 5 , wherein the first machine-readable image comprises a two-dimensional (2D) barcode.

16. A computer readable storage medium storing one or more computer programs that will cause a processor based system to execute steps comprising:

receiving user information that comprises an identity of a user and the following,

(i) at least a portion of the user's preferred setting information for one or more computer game applications,

(ii) game history information for the user for one or more computer game applications, and

(iii) previous game performance information for the user for one or more computer game applications;

selecting at least a portion of the user information;

generating image data that represents a visual machine-readable representation; and

generating an optically machine-readable image from the image data, wherein the image comprises the selected user information which is encoded into the image and is decoded by optically reading the image with an optical input device.

17. The computer readable storage medium of claim 16 , wherein the one or more computer programs will further cause the processor based system to execute steps comprising:

sending the generated image data over a network.

18. The computer readable storage medium of claim 16 , wherein the one or more computer programs will further cause the processor based system to execute steps comprising:

printing the generated image.

19. The computer readable storage medium of claim 16 , wherein the one or more computer programs will further cause the processor based system to execute steps comprising:

displaying the generated optically machine-readable image on a website.

20. The computer readable storage medium of claim 16 , wherein the one or more computer programs will further cause the processor based system to execute steps comprising:

updating at least a portion of the user information in response to at least one of,

the user providing updated information, and

the user playing one of the one or more computer game applications.

21. The computer readable storage medium of claim 20 , wherein the one or more computer programs will further cause the processor based system to execute steps comprising:

selecting at least a portion of the updated user information; and

generating updated image data that represents a visual machine-readable representation comprising the selected updated user information.

22. The computer readable storage medium of claim 16 , wherein the one or more computer programs will further cause the processor based system to execute steps comprising:

receiving current game performance information for the user from over a network; and

updating at least a portion of the user information based on the received current game performance information for the user.

23. The computer readable storage medium of claim 16 , wherein the one or more computer programs will further cause the processor based system to execute steps comprising:

receiving a request from over a network requesting updated information relating to the user; and

sending updated information relating to the user over the network in response to the request.

24. The computer readable storage medium of claim 16 , wherein the generated optically machine-readable image comprises a two-dimensional (2D) barcode.

25. The computer readable storage medium of claim 16 , wherein the step of receiving the user information comprises reading a two-dimensional barcode.

26. The computer readable storage medium of claim 16 , wherein the step of receiving the user information comprises receiving information from over a network.

Assignments (3)
MERGER Recorded Mar 30, 2020
From: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
To: SONY INTERACTIVE ENTERTAINMENT LLC
Reel/Frame 053323/0567 →
CHANGE OF NAME Recorded May 4, 2016
From: SONY COMPUTER ENTERTAINMENT AMERICA LLC
To: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
Reel/Frame 038611/0846 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Jun 29, 2011
From: SANTHOSH, SREELATA
To: SONY COMPUTER ENTERTAINMENT AMERICA LLC
Reel/Frame 026524/0709 →