IP Library › Patent Application 13621120
Patent Application
App. No. 13/621,120

Location-Based Multiplayer Game System and Method

Loading inventors, assignments & file history…
Monitor This Case
Get email alerts when status or documents change.
Order Certified Copies
Most orders are placed with the USPTO same day — all within 24 business hours.
Order via The Patent Place →
Pre-filled with this patent's details
Quick Facts
Patent No.
US None
App. No.
13/621,120
Abstract

The present disclosure is directed to an online or mobile application for playing a location-based multiplayer game. In one configuration and by non-limiting example, the game is a cross-platform, location-based, massively-multiplayer game of strategy. Players interact to capture millions of battle zones that correspond to real world locations in hundreds of countries using their mobile devices, web browsers, and consoles.

Claims (19)

1 . A system for multi-player online gaming comprising:

a computer network for management and transmission of multi-player online gaming data;

a data storage device for storing multi-player online gaming data;

a server configured to receive data about the real world, including a player's real-world geographic location; and

a plurality of mobile computing devices configured to transmit data including a player's real-world geographic location.

2 . The system of claim 1 , wherein the interface is configured to receive real-world weather data.

3 . The system of claim 1 , wherein the interface is configured to receive real-world news data.

4 . A computer-implemented method for multi-player online gaming comprising:

associating a real-world geographic location with an identifier;

transmitting the identifier of the real-world geographic location utilizing a mobile computing device of a player;

receiving the identifier via a computer network;

verifying the identifier; and

associating the identifier with a value via the computer network.

5 . The method of claim 4 , further comprising allowing the user to affect a virtual representation of a real-world geographic location.

6 . The method of claim 5 , wherein the user affects a virtual representation of a real-world geographic location by attacking the location.

7 . The method of claim 6 , further comprising providing an award to the player based on a measure of the attack.

8 . The method of claim 4 , further comprising modifying the value associated with the identifier based on real world weather data.

9 . The method of claim 8 , further comprising modifying the value associated with the identifier based on data related to a real-world geographic location of one or more of a plurality of other players.

10 . The method of claim 4 , further comprising, allowing a player to share game data via a social media application.