IP Library Granted Patent US 9,833,707
Granted Patent B2
US 9,833,707 · App. 13/663,262 · Granted Dec 5, 2017

Ambient light control and calibration via a console

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Quick Facts
Patent No.
US 9,833,707
App. No.
13/663,262
Granted
Dec 5, 2017
Kind
B2
Abstract

Ambient light control and calibration systems and methods are provided herein. According to some embodiments, exemplary systems may include a console that includes a processor that executes logic to control a plurality of nodes to reproduce a virtual lighting scheme of a virtual environment in a physical user environment. Additionally, the system may include a plurality of nodes that each includes a light emitting device, a receiver that communicatively couples the node to the console, and a processor that executes logic to control the light emitting device.

Claims (32)

1. A method, comprising:

generating a topology of nodes which are distributed throughout a physical user environment by analyzing calibration feedback received from the nodes, the calibration feedback defining a relative position of a node within the physical user environment, the calibration feedback generated by causing the nodes to output calibration signals to other nodes;

causing the nodes to emit light;

obtaining images of the physical user environment;

generating a three dimensional topology of the physical user environment from the images of the physical user environment and the calibration feedback; and

controlling the nodes to reproduce a virtual lighting scheme of a virtual environment in the physical user environment.

2. The method according to claim 1 , further comprising:

analyzing shadows of objects included in the images to create motion vectors; and

updating the three dimensional topology using the motion vectors.

3. The method according to claim 1 , further comprising receiving the virtual lighting scheme from a system library, the virtual lighting scheme including virtual lighting conditions of a videogame.

4. The method according to claim 1 , further comprising receiving the virtual lighting scheme from a control stream received along with a video stream, the virtual lighting scheme including virtual lighting conditions of a movie.

5. The method according to claim 1 , wherein the analyzing the calibration feedback comprises:

receiving a light calibration signal from a second node within the physical user environment;

receiving an audio calibration signal from the second node within the physical user environment; and

calculating a relative distance between the node and the second node from the light and audio calibration signals.

6. A system comprising:

a processor; and

a memory coupled to the processor, the memory storing instructions executable by the processor to:

generate a topology of nodes which are distributed throughout a physical user environment by analyzing calibration feedback received from the nodes, the calibration feedback defining a relative position of a node within the physical user environment, the calibration feedback generated by causing the nodes to output calibration signals to other nodes;

cause the nodes to emit light;

obtain images of the physical user environment;

generate a three dimensional topology of the physical user environment from the images of the physical user environment and the calibration feedback; and

control the nodes to reproduce a virtual lighting scheme of a virtual environment in the physical user environment.

7. The system of claim 6 , wherein the processor further:

analyzes shadows of objects included in the images to create motion vectors; and

updates the three dimensional topology using the motion vectors.

8. The system of claim 6 , wherein the processor further receives the virtual lighting scheme from a system library, the virtual lighting scheme including virtual lighting conditions of a videogame.

9. The system of claim 6 , wherein the processor further receives the virtual lighting scheme from a control stream received along with a video stream, the virtual lighting scheme including virtual lighting conditions of a movie.

10. The system of claim 6 , wherein the analyzing the calibration feedback comprises:

receiving a light calibration signal from a second node within the physical user environment;

receiving an audio calibration signal from the second node within the physical user environment; and

calculating a relative distance between the node and the second node from the light and audio calibration signals.

Assignments (2)
CHANGE OF NAME Recorded Jul 1, 2016
From: SONY COMPUTER ENTERTAINMENT INC.
To: SONY INTERACTIVE ENTERTAINMENT INC.
Reel/Frame 039239/0343 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Nov 26, 2012
From: WATSON, BRIAN M
To: SONY COMPUTER ENTERTAINMENT INC.
Reel/Frame 029350/0062 →