IP Library Granted Patent US 9,245,413
Granted Patent B2
US 9,245,413 · App. 14/494,648 · Granted Jan 26, 2016

Systems and methods for poker gameplay funding

Inventors: Kirk E. Sanford (Las Vegas, NV); Thomas M. Sears (Henderson, NV); Omer Sattar (Las Vegas, NV)
Assignee: Sightline Interactive LLC
G07F17/3244G06Q20/10G06Q20/227G06Q20/28G06Q20/3676G06Q50/34G07F17/3251G07F17/3255G07F17/3293
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Quick Facts
Patent No.
US 9,245,413
App. No.
14/494,648
Granted
Jan 26, 2016
Kind
B2
Abstract

Systems and methods for poker gameplay funding are disclosed through the crediting gaming accounts and the debiting of a stored value account. The stored value account can be linked to a stored value payment vehicle issued to a player. Funds held by the stored value account can be used for tournament poker play and cash game buy-in in virtual poker rooms and brick-and-mortar poker rooms. At the conclusion of gameplay, the gaming account can be debited and the stored value account credit to reflect poker winnings.

Claims (34)

1. A poker gameplay funding system, comprising:

a stored value payment vehicle issued to a player, wherein funds accessible by the stored value payment vehicle are maintained in a stored value account is maintained by an issuer processor computing system and are accessible through a payment network;

a gaming account to hold funds for the player; and

at least one computing device comprising a processor and non-transitory computer readable medium having instructions stored thereon which when executed by a processor cause the processor to:

receive a funding instruction, wherein the funding instruction identifies a balance amount to be transferred from the stored valued account maintained by the issuer processor computing system to the gaming account, wherein the funding instruction was entered into a remote computing device; and

responsive to receiving the funding instruction and based on the identified balance amount, cause the funds held by the gaming account to be increased and the funds maintained in the stored value account to be decreased, wherein the funds held by the gaming account are usable by the player for the poker gameplay funding.

2. The poker gameplay funding system of claim 1 further comprising:

a poker management computing system, wherein the poker management computing system is configured to monitor the poker gameplay funding.

3. The poker gameplay funding system of claim 2 , wherein the poker management computing system is configured to monitor poker gameplay of a virtual poker MOM.

4. The poker gameplay funding system of claim 2 , wherein the poker management computing system is configured to monitor poker gameplay of a brick-and-mortar poker room.

5. The poker gameplay funding system of claim 1 , wherein the poker gameplay funding is a cash buy-in for the player.

6. The poker gameplay funding system of claim 1 , wherein the poker gameplay funding is a tournament buy-in for the player.

7. The poker gameplay funding system of claim 1 , wherein the increase of funds of the gaming account occurs subsequent to a delay.

8. The poker gameplay funding system of claim 1 , wherein the increase of the funds of the gaming account and decrease the funds of the stored value account occurs substantially in real-time.

9. The poker gameplay funding system of claim 1 , wherein the stored value payment vehicle is an open-loop prepaid card.

10. The poker gameplay funding system of claim 1 , wherein the stored value payment vehicle is affiliated with a brand.

11. The poker gameplay funding system of claim 10 , wherein the funds held by the gaming account are only usable by the player for the poker gameplay funding of poker games affiliated with the brand.

12. The poker gameplay funding system of claim 11 , wherein the brand is one of a gaming brand and a non-gaming brand.

13. The poker gameplay funding system of claim 1 , wherein the funding instruction identifies a payout amount to be transferred from the gaming account to the stored valued account maintained by the issuer processor computing system, and wherein the instructions further cause the processor to:

responsive to receiving the funding instruction and based on the payout amount, cause the funds held by the gaming account to be decreased and the funds maintained in the stored value account to be increased, wherein the increased funds held by the stored value account are accessible by the stored value payment vehicle.

14. The poker gameplay funding system of claim 13 , wherein the increase of funds of the stored value account is based on an amount of poker winnings.

15. The poker gameplay funding system of claim 14 , wherein the winnings are one of tournament play poker winnings and cash game poker winnings.

16. The poker gameplay funding system of claim 1 , wherein the remote computing device is any of a mobile computing device, a smart phone, a tablet computer, a desktop computer, a laptop computer, a gaming device, a wearable computing device, a kiosk, and an automated transaction machine (ATM).

17. A computer-based method of funding poker gameplay, the method performed by one or more computing devices comprising instructions stored in a memory, which when executed by one or more processors of the one or more computing devices, cause the one or more computing devices to perform the method comprising:

receiving player credentials for a player, wherein the player credentials are associated with a player identifier and a gaming account having a balance maintained by a casino computing system, and wherein the player credentials were entered into a remote computing device;

identifying a stored value account based at least partially on the player identifier, wherein the stored value account is associated with a stored value payment vehicle issued to the player, and wherein a balance of the stored value account is maintained by an issuer processor computing system;

receiving a poker gameplay funding instruction, wherein the funding gameplay instruction identifies a balance amount to be transferred from the stored valued account to the gaming account, wherein the funding instruction was entered into the remote computing device; and

causing a decrease of the balance of the stored value account and an increase of the balance of the gaming account.

18. The computer-based method of claim 17 , wherein the balance amount comprises at least a poker buy-in amount.

19. The computer-based method of claim 18 , wherein the poker buy-in amount is for one of tournament poker play and cash game poker play.

20. The computer-based method of claim 17 , wherein the balance amount comprises an amount for a bundled poker package.

21. The computer-based method of claim 17 , wherein the a stored value payment vehicle is affiliated with a brand.

22. The computer-based method of claim 21 , wherein the balance of the gaming account is only usable by the player for the poker gameplay funding of poker games affiliated with the brand.

23. The computer-based method of claim 17 , wherein the a remote computing device is any of a mobile computing device, a smart phone, a tablet computer, a desktop computer, a laptop computer, a gaming device, poker management computing system, a casino cage computing device, a wearable computing device, a kiosk, and an automated transaction machine (ATM).

Assignments (2)
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Sep 30, 2021
From: SIGHTLINE INTERACTIVE LLC
To: SIGHTLINE PAYMENTS LLC
Reel/Frame 057655/0230 →
ASSIGNMENT OF ASSIGNOR'S INTEREST Recorded Mar 2, 2015
From: SANFORD, KIRK E.; SEARS, THOMAS M.; SATTAR, OMER
To: SIGHTLINE INTERACTIVE LLC
Reel/Frame 035068/0121 →
Continuity (5)
Continuation In Part 14326527 · Jul 9, 2014
Continuation In Part 14228363 · Mar 28, 2014
Continuation 14033493 · Sep 22, 2013
Provisional Application 61744564 · Sep 28, 2012
Related Publication 20150011283A1 · Jan 8, 2015